Player Matchup

Ah Puch
Ah Puch
CrimsonHarpy
Ah Puch
Level 29
God Stats
24W - 25L
1,534 SR
Queue Stats
52W - 67L
1,385 Elo+
Party 2
Chernobog
Chernobog
Pokeycat Gaming
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 104L
1,449 Elo+
Party 2
Ares
Ares
Succulint we we
Ares
Level 16
God Stats
3W - 14L
1,201 SR
Queue Stats
6W - 18L
1,245 Elo+
Party 2
Shiva
Shiva
SupernovaCB
Shiva
Level 97
God Stats
6W - 5L
1,195 SR
Queue Stats
232W - 225L
1,452 Elo+
Party 2
Odin
Odin
n0tkilla
Odin
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
227W - 234L
1,382 Elo+
Party 2
Team Averages
Level 44
1,386 SR
1,382 Elo+

VS

Team Averages
Level 51
1,549 SR
1,559 Elo+
Charon
Charon
Algiost
Charon
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,680 Elo+
Party 1
Thanatos
Thanatos
Franrekk
Thanatos
Level 22
God Stats
1W - 9L
1,500 SR
Queue Stats
6W - 18L
1,598 Elo+
Party 1
Mulan
Mulan
Helllfish
Mulan
Level 29
God Stats
2W - 1L
1,575 SR
Queue Stats
27W - 35L
1,485 Elo+
Party 1
Martichoras
Martichoras
Saatnam
Martichoras
Level 155
God Stats
2W - 3L
1,971 SR
Queue Stats
139W - 114L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
paisolteiro1987
Nu Wa
Level 34
God Stats
7W - 9L
1,198 SR
Queue Stats
22W - 23L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrimsonHarpy
Ah Puch
11
2 / 4 / 0
6,726
611
4,644
9,077
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Pokeycat Gaming
Chernobog
8
0 / 3 / 0
4,679
425
2,446
7,099
2,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
5,246
477
533
7,295
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 0
6,828
621
4,109
7,482
3,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Odin
8
0 / 1 / 0
4,961
451
1,653
9,662
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Algiost
Charon
11
3 / 0 / 3
6,852
623
3,608
4,148
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Franrekk
Thanatos
11
6 / 1 / 2
6,704
609
8,504
11,629
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Helllfish
Mulan
11
0 / 0 / 2
5,876
534
3,788
6,999
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Saatnam
Martichoras
11
2 / 0 / 5
6,378
580
6,568
5,244
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 3
6,596
600
4,124
3,845
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
13
13
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charon
Algiost
Charon
3
0
3
4.5
L
Ah Puch
CrimsonHarpy
Ah Puch
2
4
0
0.5
W
Thanatos
Franrekk
Thanatos
6
1
2
7
W
Mulan
Helllfish
Mulan
0
0
2
1
L
Chernobog
Pokeycat Gaming
Chernobog
0
3
0
0
W
Martichoras
Saatnam
Martichoras
2
0
5
4.5
L
0
4
0
0
L
0
1
0
0
L
Odin
0
1
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,385
Damage
26,592
40,615
Taken
31,865
16,753
Mitigated
15,278
7,804
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Algiost
Charon
3,608
460
0
1,634
4,148
3,592
27
290
3,858
15,783
0
L
Ah Puch
CrimsonHarpy
Ah Puch
4,644
301
0
1,866
9,077
2,621
0
2,250
6,827
48,486
0
W
Thanatos
Franrekk
Thanatos
8,504
2,358
0
6,922
11,629
4,227
0
2,502
8,855
0
41,873
W
Mulan
Helllfish
Mulan
3,788
540
0
2,990
6,999
3,761
0
0
6,647
0
40,707
L
Chernobog
Pokeycat Gaming
Chernobog
2,446
1,394
0
1,262
7,099
2,286
0
2,314
4,785
0
26,387
W
Martichoras
Saatnam
Martichoras
6,568
1,817
0
1,745
5,244
2,489
270
243
5,001
0
55,161
L
533
0
0
880
7,295
5,059
0
1,760
5,535
11,810
0
L
4,109
376
55
1,868
7,482
3,542
0
275
6,786
0
49,534
L
Odin
1,653
404
0
1,873
9,662
3,245
0
1,133
8,529
0
29,501
W
4,124
907
0
234
3,845
1,209
1,142
1,772
1,881
43,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,440
Gold Earned
32,406
274
Minions Killed
321
0
Camps Cleared
0
1,014,588
Distance Traveled
1,064,113
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,852
623
20
2
0
208,201
0
L
Ah Puch
6,726
611
91
8
0
181,347
0
W
Thanatos
6,704
609
59
5
0
241,433
0
W
Mulan
5,876
534
74
7
0
216,768
0
L
Chernobog
4,679
425
38
3
0
195,328
0
W
Martichoras
6,378
580
91
8
0
198,578
2
L
Ares
5,246
477
14
1
0
201,081
0
L
Shiva
6,828
621
89
8
0
211,499
5
L
Odin
4,961
451
42
4
0
225,333
0
W
Nu Wa
6,596
600
77
7
0
199,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role