Player Matchup

Atlas
Atlas
BadGuysDie69
Atlas
Level 83
God Stats
0W - 1L
1,701 SR
Queue Stats
9W - 7L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
Bunkel
Gilgamesh
Level 98
God Stats
2W - 3L
1,443 SR
Queue Stats
24W - 17L
1,593 Elo+
Party 1
Chernobog
Chernobog
Fatal97230
Chernobog
Level 118
God Stats
4W - 4L
1,593 SR
Queue Stats
360W - 331L
1,440 Elo+
Solo
Discordia
Discordia
TheeViolet
Discordia
Level 107
God Stats
26W - 14L
1,606 SR
Queue Stats
537W - 479L
1,501 Elo+
Solo
Thanatos
Thanatos
cheezizle
Thanatos
Level 87
God Stats
14W - 10L
1,577 SR
Queue Stats
34W - 29L
1,534 Elo+
Party 1
Team Averages
Level 99
1,584 SR
1,515 Elo+

VS

Team Averages
Level 95
1,479 SR
1,406 Elo+
Anhur
Anhur
Dls we dvd
Anhur
Level 104
God Stats
33W - 33L
1,335 SR
Queue Stats
544W - 570L
1,439 Elo+
Solo
Hera
Hera
ShellGoldfish0
Hera
Level 78
God Stats
1W - 0L
1,581 SR
Queue Stats
50W - 58L
1,376 Elo+
Party 2
Yemoja
Yemoja
WhothatNumbr72
Yemoja
Level 107
God Stats
2W - 2L
1,415 SR
Queue Stats
100W - 102L
1,440 Elo+
Party 2
Serqet
Serqet
Wolfysthename241
Serqet
Level 98
God Stats
15W - 16L
1,195 SR
Queue Stats
124W - 136L
1,404 Elo+
Party 2
Achilles
Achilles
ZombieDEATH687
Achilles
Level 89
God Stats
8W - 2L
1,867 SR
Queue Stats
58W - 81L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,838
491
7,750
14,796
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
Bunkel
Gilgamesh
5
0 / 0 / 0
6,019
334
1,155
3,163
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Fatal97230
Chernobog
17
3 / 1 / 5
10,225
568
10,668
10,743
4,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TheeViolet
Discordia
15
4 / 2 / 11
9,861
548
12,117
9,381
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
cheezizle
Thanatos
17
11 / 5 / 4
10,941
608
14,039
17,142
7,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
1 / 5 / 0
9,880
549
6,724
15,614
5,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 5
9,293
516
5,896
10,670
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 6
8,861
492
2,928
11,249
8,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
4 / 5 / 3
10,387
577
6,131
15,579
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
15
5 / 3 / 2
10,209
567
11,827
16,427
15,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
22
Kills
11
11
Deaths
22
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Gilgamesh
Bunkel
Gilgamesh
0
0
0
0
W
Anhur
1
5
0
0.2
L
Chernobog
Fatal97230
Chernobog
3
1
5
5.5
W
1
7
5
0.5
L
Discordia
TheeViolet
Discordia
4
2
11
4.75
W
0
2
6
1.5
W
4
5
3
1.1
W
Achilles
5
3
2
2
L
Thanatos
cheezizle
Thanatos
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,729
Damage
33,506
55,225
Taken
69,539
29,332
Mitigated
40,931
18,780
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,750
4,095
0
2,129
14,796
12,927
0
2,707
11,288
31,403
0
L
Gilgamesh
Bunkel
Gilgamesh
1,155
264
0
609
3,163
1,299
0
0
2,955
0
13,174
W
Anhur
6,724
4,192
0
3,238
15,614
5,779
1,694
2,680
12,934
0
95,468
L
Chernobog
Fatal97230
Chernobog
10,668
7,170
0
4,537
10,743
4,197
708
1,098
9,645
0
99,675
W
5,896
1,861
0
610
10,670
3,890
174
4,658
6,012
52,206
0
L
Discordia
TheeViolet
Discordia
12,117
163
0
1,050
9,381
3,765
35
3,895
5,342
72,513
0
W
2,928
655
3,760
2,609
11,249
8,393
348
5,864
5,385
21,661
0
W
6,131
757
0
1,396
15,579
6,912
259
3,389
12,190
0
94,313
W
Achilles
11,827
1,687
0
3,336
16,427
15,957
84
3,708
12,719
0
50,696
L
Thanatos
cheezizle
Thanatos
14,039
3,646
0
10,455
17,142
7,144
126
1,124
15,469
0
78,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,884
Gold Earned
48,630
425
Minions Killed
488
0
Camps Cleared
0
1,564,532
Distance Traveled
1,698,462
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,838
491
31
2
0
362,326
2
L
Gilgamesh
6,019
334
20
1
0
80,636
0
W
Anhur
9,880
549
153
9
0
291,463
0
L
Chernobog
10,225
568
168
9
0
348,572
2
W
Hera
9,293
516
105
6
0
326,193
0
L
Discordia
9,861
548
104
6
0
357,740
0
W
Yemoja
8,861
492
30
2
0
321,199
0
W
Serqet
10,387
577
125
7
0
418,664
2
W
Achilles
10,209
567
75
4
0
340,943
0
L
Thanatos
10,941
608
102
6
0
415,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role