Player Matchup

Thoth
Thoth
Des2635
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,591 Elo+
Party 2
Tiamat
Tiamat
PEEKA02
Tiamat
Level 166
God Stats
0W - 8L
1,017 SR
Queue Stats
279W - 299L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
SimpFoNoHo
Baron Samedi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,528 Elo+
Party 2
Ymir
Ymir
ZayJuggALot
Ymir
Level 158
God Stats
1W - 2L
1,566 SR
Queue Stats
41W - 42L
1,510 Elo+
Party 2
Vamana
Vamana
fiYaNyQuil
Vamana
Level 160
God Stats
1W - 2L
1,556 SR
Queue Stats
40W - 27L
1,695 Elo+
Solo
Team Averages
Level 146
1,428 SR
1,570 Elo+

VS

Team Averages
Level 114
1,525 SR
1,570 Elo+
Bacchus
Bacchus
Ale1206
Bacchus
Level 156
God Stats
1W - 0L
1,665 SR
Queue Stats
51W - 28L
1,608 Elo+
Solo
Achilles
Achilles
OmegaBat247
Achilles
Level 155
God Stats
6W - 8L
1,513 SR
Queue Stats
301W - 268L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
c00lsroybro
Baron Samedi
Level 164
God Stats
2W - 0L
1,635 SR
Queue Stats
156W - 149L
1,557 Elo+
Solo
Cernunnos
Cernunnos
dreadgod124
Cernunnos
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 38L
1,587 Elo+
Party 1
Shiva
Shiva
oBreezing
Shiva
Level 63
God Stats
1W - 1L
1,313 SR
Queue Stats
97W - 72L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Des2635
Thoth
14
3 / 6 / 4
8,233
748
11,748
9,561
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
PEEKA02
Tiamat
15
2 / 3 / 6
8,369
761
11,280
9,936
7,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
SimpFoNoHo
Baron Samedi
14
3 / 8 / 3
8,607
782
11,380
13,456
6,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 5
8,121
738
3,425
16,715
21,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vamana
fiYaNyQuil
Vamana
16
2 / 6 / 4
8,299
754
10,433
18,726
20,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ale1206
Bacchus
16
7 / 3 / 16
10,840
985
8,229
17,386
25,420
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
OmegaBat247
Achilles
17
5 / 1 / 20
10,295
936
15,532
14,388
20,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
c00lsroybro
Baron Samedi
15
4 / 2 / 16
9,466
861
12,070
8,723
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
dreadgod124
Cernunnos
18
8 / 1 / 14
11,307
1,028
13,156
13,476
7,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
oBreezing
Shiva
16
6 / 5 / 16
9,880
898
13,264
17,451
18,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
112
11
Kills
30
30
Deaths
12
22
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ale1206
Bacchus
7
3
16
5
L
Thoth
Des2635
Thoth
3
6
4
0.83
W
Achilles
OmegaBat247
Achilles
5
1
20
15
L
Tiamat
PEEKA02
Tiamat
2
3
6
1.67
L
Baron Samedi
SimpFoNoHo
Baron Samedi
3
8
3
0.56
L
1
7
5
0.5
W
Baron Samedi
c00lsroybro
Baron Samedi
4
2
16
6
W
Cernunnos
dreadgod124
Cernunnos
8
1
14
15
L
Vamana
fiYaNyQuil
Vamana
2
6
4
0.67
W
Shiva
oBreezing
Shiva
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,266
Damage
62,251
68,394
Taken
71,424
58,953
Mitigated
76,862
12,251
Healing
35,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ale1206
Bacchus
8,229
983
1,775
4,453
17,386
25,420
576
6,720
10,252
17,676
0
L
Thoth
Des2635
Thoth
11,748
257
256
928
9,561
3,770
542
2,477
6,640
19,677
0
W
Achilles
OmegaBat247
Achilles
15,532
1,873
1,548
4,306
14,388
20,575
397
6,840
7,051
0
24,666
L
Tiamat
PEEKA02
Tiamat
11,280
689
0
3,451
9,936
7,124
123
2,623
6,884
25,137
0
L
Baron Samedi
SimpFoNoHo
Baron Samedi
11,380
955
2,011
1,772
13,456
6,818
44
3,655
9,354
21,276
0
L
3,425
547
123
815
16,715
21,153
260
5,633
10,335
6,786
0
W
Baron Samedi
c00lsroybro
Baron Samedi
12,070
585
7,233
3,292
8,723
4,637
1,364
6,409
2,164
22,801
0
W
Cernunnos
dreadgod124
Cernunnos
13,156
8,862
1,684
6,593
13,476
7,871
4,551
9,455
3,640
0
30,348
L
Vamana
fiYaNyQuil
Vamana
10,433
5,682
336
2,559
18,726
20,088
52
5,911
12,076
0
17,333
W
Shiva
oBreezing
Shiva
13,264
1,276
1,264
3,424
17,451
18,359
504
7,353
9,716
0
25,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
51,788
110
Minions Killed
113
0
Camps Cleared
0
967,664
Distance Traveled
1,141,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,840
985
16
1
0
222,300
0
L
Thoth
8,233
748
30
3
0
195,388
0
W
Achilles
10,295
936
9
1
0
265,225
0
L
Tiamat
8,369
761
39
4
0
234,485
0
L
Baron Samedi
8,607
782
21
2
0
167,560
0
L
Ymir
8,121
738
8
1
0
173,696
0
W
Baron Samedi
9,466
861
27
2
0
212,914
0
W
Cernunnos
11,307
1,028
36
3
0
203,413
0
L
Vamana
8,299
754
12
1
0
196,535
0
W
Shiva
9,880
898
25
2
0
237,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role