Player Matchup

Ymir
Ymir
CronozSSJ
Ymir
Level 134
God Stats
0W - 2L
1,538 SR
Queue Stats
44W - 47L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
DANIX3gamer1
Zhong Kui
Level 132
God Stats
0W - 2L
1,697 SR
Queue Stats
32W - 40L
1,504 Elo+
Party 2
Lancelot
Lancelot
DemurestElm763
Lancelot
Level 158
God Stats
5W - 6L
1,547 SR
Queue Stats
189W - 180L
1,542 Elo+
Party 2
Izanami
Izanami
IxRichz
Izanami
Level 121
God Stats
0W - 1L
1,695 SR
Queue Stats
3W - 2L
1,731 Elo+
Party 2
Arachne
Arachne
luis3645
Arachne
Level 146
God Stats
1W - 1L
1,713 SR
Queue Stats
43W - 44L
1,531 Elo+
Party 2
Team Averages
Level 138
1,638 SR
1,564 Elo+

VS

Team Averages
Level 131
1,564 SR
1,572 Elo+
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GreenArow41
Ix Chel
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 81L
1,587 Elo+
Party 1
Erlang Shen
Erlang Shen
MotiunlessShrub
Erlang Shen
Level 102
God Stats
4W - 0L
1,900 SR
Queue Stats
194W - 158L
1,611 Elo+
Party 1
Ne Zha
Ne Zha
bloodrage126
Ne Zha
Level 154
God Stats
7W - 6L
1,532 SR
Queue Stats
381W - 358L
1,586 Elo+
Party 1
Chiron
Chiron
greenarrow41
Chiron
Level 157
God Stats
6W - 5L
1,387 SR
Queue Stats
439W - 417L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 6 / 4
6,894
460
5,054
15,873
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
DANIX3gamer1
Zhong Kui
13
3 / 6 / 3
7,787
519
9,482
13,971
8,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
13
3 / 4 / 4
8,061
537
9,629
13,651
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
IxRichz
Izanami
10
0 / 2 / 0
6,531
435
4,103
7,464
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
luis3645
Arachne
13
4 / 8 / 0
8,389
559
10,387
20,746
8,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 3 / 7
9,852
657
11,903
12,449
8,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
GreenArow41
Ix Chel
14
3 / 2 / 4
8,846
590
12,849
7,792
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
MotiunlessShrub
Erlang Shen
15
6 / 2 / 5
9,168
611
9,821
14,145
7,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
11
3 / 3 / 9
8,302
553
7,472
16,183
14,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
16
8 / 0 / 4
10,247
683
11,515
9,152
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
26
26
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
3
7
3.17
L
Ymir
0
6
4
0.33
L
Zhong Kui
DANIX3gamer1
Zhong Kui
3
6
3
0.75
L
Lancelot
3
4
4
1.25
W
Ix Chel
GreenArow41
Ix Chel
3
2
4
2.5
L
Izanami
IxRichz
Izanami
0
2
0
0
W
Erlang Shen
MotiunlessShrub
Erlang Shen
6
2
5
4.25
W
Ne Zha
3
3
9
2.5
W
Chiron
8
0
4
10
L
Arachne
luis3645
Arachne
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,655
Damage
53,560
71,705
Taken
59,721
38,897
Mitigated
38,343
15,142
Healing
19,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,903
1,193
330
5,990
12,449
8,143
376
1,174
11,275
67,488
0
L
Ymir
5,054
875
0
1,167
15,873
12,083
0
6,347
9,526
23,495
0
L
Zhong Kui
DANIX3gamer1
Zhong Kui
9,482
840
0
2,921
13,971
8,991
0
5,670
8,301
49,998
0
L
Lancelot
9,629
1,593
0
3,769
13,651
6,188
0
4,037
9,614
0
62,491
W
Ix Chel
GreenArow41
Ix Chel
12,849
2,273
1,280
2,034
7,792
3,815
709
3,352
4,440
74,585
0
L
Izanami
IxRichz
Izanami
4,103
2,629
0
557
7,464
3,264
0
0
7,464
0
43,454
W
Erlang Shen
MotiunlessShrub
Erlang Shen
9,821
5,693
0
3,333
14,145
7,842
593
3,760
10,385
0
82,094
W
Ne Zha
7,472
3,173
0
3,672
16,183
14,166
0
4,158
12,025
0
23,719
W
Chiron
11,515
3,223
827
2,458
9,152
4,377
991
2,092
7,060
0
82,336
L
Arachne
luis3645
Arachne
10,387
6,556
0
6,728
20,746
8,371
435
8,698
12,048
0
52,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
46,415
386
Minions Killed
512
0
Camps Cleared
0
1,402,176
Distance Traveled
1,534,896
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,852
657
131
9
0
281,615
1
L
Ymir
6,894
460
38
3
0
292,818
0
L
Zhong Kui
7,787
519
103
7
0
279,753
0
L
Lancelot
8,061
537
81
5
0
329,981
0
W
Ix Chel
8,846
590
124
8
0
299,651
0
L
Izanami
6,531
435
90
6
0
247,490
2
W
Erlang Shen
9,168
611
107
7
0
368,565
0
W
Ne Zha
8,302
553
18
1
0
294,911
0
W
Chiron
10,247
683
132
9
0
290,154
0
L
Arachne
8,389
559
74
5
0
252,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role