Player Matchup

Izanami
Izanami
FemtoSA
Izanami
Level 18
God Stats
14W - 15L
1,503 SR
Queue Stats
18W - 27L
1,353 Elo+
Party 2
Arachne
Arachne
GonxixP0
Arachne
Level 67
God Stats
3W - 3L
1,348 SR
Queue Stats
60W - 81L
1,351 Elo+
Party 2
Merlin
Merlin
ShamSith
Merlin
Level 68
God Stats
81W - 89L
1,461 SR
Queue Stats
143W - 149L
1,412 Elo+
Solo
Hera
Hera
ThePandax068
Hera
Level 105
God Stats
6W - 1L
1,761 SR
Queue Stats
248W - 228L
1,426 Elo+
Solo
Achilles
Achilles
andrei001234
Achilles
Level 96
God Stats
2W - 2L
1,411 SR
Queue Stats
48W - 73L
1,334 Elo+
Party 2
Team Averages
Level 71
1,497 SR
1,375 Elo+

VS

Team Averages
Level 64
1,531 SR
1,459 Elo+
Hades
Hades
 
Hades
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AhoyTroy
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,419 Elo+
Party 1
Neith
Neith
BobyBob153
Neith
Level 49
God Stats
15W - 13L
1,584 SR
Queue Stats
23W - 17L
1,362 Elo+
Party 1
Thanatos
Thanatos
Undersalted
Thanatos
Level 66
God Stats
11W - 11L
1,466 SR
Queue Stats
45W - 28L
1,510 Elo+
Solo
Camazotz
Camazotz
raxista
Camazotz
Level 88
God Stats
22W - 24L
1,605 SR
Queue Stats
255W - 245L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FemtoSA
Izanami
17
2 / 1 / 3
10,158
564
4,739
8,289
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
GonxixP0
Arachne
19
7 / 0 / 1
11,303
628
12,292
16,122
7,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ShamSith
Merlin
16
1 / 0 / 2
9,214
512
8,933
7,736
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 1
9,318
518
10,738
11,371
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
andrei001234
Achilles
16
1 / 3 / 0
9,252
514
6,618
14,562
13,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 2 / 1
7,643
425
2,788
11,009
4,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
AhoyTroy
Sobek
12
0 / 2 / 5
7,708
428
4,120
14,383
15,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
13
2 / 5 / 1
8,392
466
6,907
11,671
4,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Undersalted
Thanatos
16
4 / 3 / 2
9,468
526
7,986
15,297
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
raxista
Camazotz
17
2 / 1 / 2
10,338
574
9,462
17,797
7,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
12
Kills
10
10
Deaths
13
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
1
1.25
L
Sobek
AhoyTroy
Sobek
0
2
5
1.25
L
Neith
2
5
1
0.5
W
Izanami
FemtoSA
Izanami
2
1
3
3.5
W
Arachne
GonxixP0
Arachne
7
0
1
7.5
W
Merlin
ShamSith
Merlin
1
0
2
2
W
1
6
1
0.25
L
Thanatos
Undersalted
Thanatos
4
3
2
1.67
W
Achilles
andrei001234
Achilles
1
3
0
0.33
L
Camazotz
raxista
Camazotz
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,320
Damage
31,263
58,080
Taken
70,157
32,137
Mitigated
39,266
22,965
Healing
28,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,788
126
61
4,767
11,009
4,909
0
6,877
4,132
43,727
0
L
Sobek
AhoyTroy
Sobek
4,120
216
0
2,495
14,383
15,346
0
3,948
10,435
18,478
0
L
Neith
6,907
2,385
0
3,378
11,671
4,734
402
2,159
9,512
0
58,783
W
Izanami
FemtoSA
Izanami
4,739
3,683
0
2,901
8,289
3,682
882
942
7,347
0
73,373
W
Arachne
GonxixP0
Arachne
12,292
8,925
0
12,538
16,122
7,866
19
1,393
14,729
0
111,704
W
Merlin
ShamSith
Merlin
8,933
159
0
3,538
7,736
2,995
622
1,561
6,175
68,895
0
W
10,738
1,844
0
1,516
11,371
4,053
655
3,012
8,359
72,937
0
L
Thanatos
Undersalted
Thanatos
7,986
3,134
0
9,096
15,297
6,800
0
3,196
12,101
0
86,428
W
Achilles
andrei001234
Achilles
6,618
1,502
0
2,472
14,562
13,541
165
0
14,562
0
58,146
L
Camazotz
raxista
Camazotz
9,462
1,816
0
8,418
17,797
7,477
0
3,491
13,399
0
89,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,245
Gold Earned
43,549
596
Minions Killed
463
0
Camps Cleared
0
1,816,795
Distance Traveled
1,768,536
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,643
425
68
4
0
253,384
0
L
Sobek
7,708
428
27
2
0
394,346
1
L
Neith
8,392
466
106
6
0
327,431
0
W
Izanami
10,158
564
122
7
0
366,295
2
W
Arachne
11,303
628
172
10
0
406,963
0
W
Merlin
9,214
512
101
6
0
361,813
0
W
Hera
9,318
518
122
7
0
330,057
0
L
Thanatos
9,468
526
116
6
0
381,477
0
W
Achilles
9,252
514
79
4
0
351,667
0
L
Camazotz
10,338
574
146
8
0
411,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role