Player Matchup

Awilix
Awilix
CaptainDeez
Awilix
Level 85
God Stats
33W - 21L
1,552 SR
Queue Stats
45W - 32L
1,520 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Cchinaaa
Ah Muzen Cab
Level 64
God Stats
22W - 24L
1,505 SR
Queue Stats
52W - 72L
1,369 Elo+
Party 2
Bake Kujira
Bake Kujira
Mmericaaa
Bake Kujira
Level 120
God Stats
0W - 2L
1,205 SR
Queue Stats
285W - 277L
1,400 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Scarydumptrk
Cu Chulainn
Level 85
God Stats
7W - 3L
1,661 SR
Queue Stats
41W - 28L
1,538 Elo+
Party 3
Kukulkan
Kukulkan
polarkodiak
Kukulkan
Level 87
God Stats
0W - 1L
1,289 SR
Queue Stats
38W - 27L
1,514 Elo+
Party 3
Team Averages
Level 88
1,442 SR
1,468 Elo+

VS

Team Averages
Level 112
1,381 SR
1,489 Elo+
Cthulhu
Cthulhu
Deegenix
Cthulhu
Level 115
God Stats
1W - 1L
1,126 SR
Queue Stats
62W - 78L
1,496 Elo+
Party 1
Izanami
Izanami
Eastsid3
Izanami
Level 88
God Stats
3W - 3L
1,278 SR
Queue Stats
67W - 68L
1,468 Elo+
Party 1
Tiamat
Tiamat
ItsNoCalls
Tiamat
Level 149
God Stats
13W - 16L
1,462 SR
Queue Stats
169W - 179L
1,488 Elo+
Party 1
Chaac
Chaac
TroubledService
Chaac
Level 120
God Stats
4W - 5L
1,606 SR
Queue Stats
201W - 195L
1,494 Elo+
Party 1
Surtr
Surtr
shaanj
Surtr
Level 89
God Stats
9W - 9L
1,435 SR
Queue Stats
260W - 254L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
8 / 3 / 3
10,910
606
10,730
15,458
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Cchinaaa
Ah Muzen Cab
15
1 / 3 / 3
8,896
494
6,001
11,708
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
Mmericaaa
Bake Kujira
13
3 / 3 / 3
8,696
483
4,812
17,261
14,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Scarydumptrk
Cu Chulainn
16
1 / 3 / 3
10,151
564
15,477
19,471
16,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
polarkodiak
Kukulkan
16
2 / 3 / 4
10,449
581
5,437
9,226
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deegenix
Cthulhu
13
1 / 2 / 3
8,436
469
7,003
13,193
10,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Eastsid3
Izanami
14
3 / 5 / 1
8,879
493
7,815
12,263
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
ItsNoCalls
Tiamat
17
2 / 2 / 2
10,035
558
8,321
9,159
6,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 2
9,657
537
13,981
19,157
19,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
shaanj
Surtr
16
6 / 5 / 3
10,257
570
8,831
14,670
8,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
15
Kills
14
15
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
8
3
3
3.17
L
Ah Muzen Cab
Cchinaaa
Ah Muzen Cab
1
3
3
0.83
W
Cthulhu
Deegenix
Cthulhu
1
2
3
1.25
W
Izanami
Eastsid3
Izanami
3
5
1
0.7
W
Tiamat
ItsNoCalls
Tiamat
2
2
2
1.5
L
Bake Kujira
Mmericaaa
Bake Kujira
3
3
3
1.5
L
Cu Chulainn
Scarydumptrk
Cu Chulainn
1
3
3
0.83
W
2
3
2
1
L
Kukulkan
polarkodiak
Kukulkan
2
3
4
1.33
W
Surtr
shaanj
Surtr
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,457
Damage
45,951
73,124
Taken
68,442
47,506
Mitigated
50,248
11,908
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
10,730
4,130
0
2,233
15,458
7,520
312
2,983
12,074
0
98,962
L
Ah Muzen Cab
Cchinaaa
Ah Muzen Cab
6,001
2,627
385
640
11,708
4,536
1,036
3,125
8,583
0
63,905
W
Cthulhu
Deegenix
Cthulhu
7,003
880
1,785
1,394
13,193
10,722
383
4,383
8,810
30,598
212
W
Izanami
Eastsid3
Izanami
7,815
5,824
0
1,650
12,263
4,630
3,308
1,101
11,162
0
64,398
W
Tiamat
ItsNoCalls
Tiamat
8,321
1,220
0
2,741
9,159
6,764
1,535
1,346
7,813
69,074
0
L
Bake Kujira
Mmericaaa
Bake Kujira
4,812
3,401
668
2,954
17,261
14,691
687
3,126
14,120
33,253
0
L
Cu Chulainn
Scarydumptrk
Cu Chulainn
15,477
4,090
0
3,848
19,471
16,564
549
741
17,532
0
80,808
W
13,981
3,997
0
7,390
19,157
19,961
423
698
18,459
0
72,458
L
Kukulkan
polarkodiak
Kukulkan
5,437
267
0
1,180
9,226
4,195
296
5,279
3,695
76,319
0
W
Surtr
shaanj
Surtr
8,831
3,268
0
1,344
14,670
8,171
221
2,721
11,949
2,614
82,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,102
Gold Earned
47,264
576
Minions Killed
548
0
Camps Cleared
0
1,651,839
Distance Traveled
1,594,607
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,910
606
124
7
0
404,374
0
L
Ah Muzen Cab
8,896
494
108
6
0
323,222
0
W
Cthulhu
8,436
469
40
2
0
326,187
0
W
Izanami
8,879
493
125
7
0
306,581
0
W
Tiamat
10,035
558
148
8
0
315,121
1
L
Bake Kujira
8,696
483
44
2
0
300,243
2
L
Cu Chulainn
10,151
564
140
8
0
316,470
0
W
Chaac
9,657
537
124
7
0
300,156
0
L
Kukulkan
10,449
581
160
9
0
307,530
1
W
Surtr
10,257
570
111
6
0
346,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role