Player Matchup

Athena
Athena
AngelKnivess
Athena
Level 136
God Stats
3W - 3L
1,679 SR
Queue Stats
48W - 43L
1,579 Elo+
Party 1
Anubis
Anubis
Flipsdarkside
Anubis
Level 155
God Stats
1W - 1L
1,724 SR
Queue Stats
47W - 38L
1,586 Elo+
Party 1
Loki
Loki
FrostBitn1
Loki
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,556 Elo+
Party 1
Medusa
Medusa
OldGoldenBow
Medusa
Level 145
God Stats
0W - 1L
1,569 SR
Queue Stats
49W - 46L
1,568 Elo+
Party 1
Poseidon
Poseidon
RobbieUS
Poseidon
Level 145
God Stats
1W - 2L
1,498 SR
Queue Stats
79W - 73L
1,568 Elo+
Party 1
Team Averages
Level 143
1,594 SR
1,572 Elo+

VS

Team Averages
Level 143
1,479 SR
1,569 Elo+
Cabrakan
Cabrakan
BigJigglyJ
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,656 Elo+
Solo
Fenrir
Fenrir
NoMoreCommBans
Fenrir
Level 157
God Stats
5W - 1L
1,780 SR
Queue Stats
174W - 178L
1,564 Elo+
Party 2
Bastet
Bastet
TINGLEPALMS
Bastet
Level 166
God Stats
2W - 6L
1,314 SR
Queue Stats
381W - 404L
1,492 Elo+
Solo
Sol
Sol
WoastProdigy
Sol
Level 129
God Stats
1W - 1L
1,260 SR
Queue Stats
35W - 39L
1,541 Elo+
Party 2
Ao Kuang
Ao Kuang
javisantrax
Ao Kuang
Level 136
God Stats
5W - 5L
1,541 SR
Queue Stats
274W - 267L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 5 / 11
8,199
683
4,891
15,380
17,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 8 / 7
9,684
807
9,489
13,619
9,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 5 / 6
8,474
706
6,368
10,788
5,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
1 / 8 / 10
8,189
682
13,110
14,508
6,858
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
RobbieUS
Poseidon
16
3 / 7 / 6
9,845
820
14,883
11,623
5,540
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigJigglyJ
Cabrakan
14
0 / 3 / 22
9,324
777
6,798
13,144
19,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 5 / 21
9,373
781
8,564
16,659
15,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
16
3 / 3 / 24
9,785
815
8,903
9,988
6,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 2 / 14
10,872
906
16,029
9,749
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
javisantrax
Ao Kuang
19
19 / 2 / 9
12,365
1,030
21,859
17,026
16,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
123
13
Kills
33
33
Deaths
15
40
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Athena
0
5
11
1.1
W
Cabrakan
BigJigglyJ
Cabrakan
0
3
22
3.67
L
6
8
7
1.19
L
3
5
6
1.2
W
2
5
21
2.5
L
Medusa
1
8
10
0.75
L
Poseidon
RobbieUS
Poseidon
3
7
6
0.86
W
Bastet
3
3
24
5
W
9
2
14
8
W
Ao Kuang
javisantrax
Ao Kuang
19
2
9
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,741
Damage
62,153
65,918
Taken
66,566
45,401
Mitigated
62,066
8,497
Healing
26,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,891
943
409
909
15,380
17,653
113
11,862
3,333
6,418
0
W
Cabrakan
BigJigglyJ
Cabrakan
6,798
1,087
2,705
2,458
13,144
19,863
248
4,438
8,706
11,336
0
L
9,489
77
0
2,107
13,619
9,793
0
9,144
4,083
19,665
0
L
6,368
1,143
587
1,248
10,788
5,557
0
6,943
3,504
0
11,374
W
8,564
1,421
497
3,191
16,659
15,805
168
6,807
9,852
0
14,117
L
Medusa
13,110
6,047
360
639
14,508
6,858
174
8,898
5,427
0
22,525
L
Poseidon
RobbieUS
Poseidon
14,883
1,714
973
1,265
11,623
5,540
478
6,690
4,885
36,357
0
W
Bastet
8,903
1,422
0
1,871
9,988
6,073
352
4,303
5,685
0
20,326
W
16,029
3,844
1,415
3,804
9,749
3,923
4,216
6,387
3,362
40,640
0
W
Ao Kuang
javisantrax
Ao Kuang
21,859
6,006
1,193
9,154
17,026
16,402
2,459
7,328
9,698
36,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,391
Gold Earned
51,719
109
Minions Killed
126
0
Camps Cleared
0
939,355
Distance Traveled
1,129,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,199
683
3
0
0
209,147
0
W
Cabrakan
9,324
777
5
0
0
195,458
0
L
Anubis
9,684
807
26
2
0
153,591
0
L
Loki
8,474
706
9
1
0
218,636
0
W
Fenrir
9,373
781
10
1
0
237,642
0
L
Medusa
8,189
682
21
2
0
186,041
0
L
Poseidon
9,845
820
50
4
0
171,940
0
W
Bastet
9,785
815
23
2
0
244,165
0
W
Sol
10,872
906
60
5
0
225,251
0
W
Ao Kuang
12,365
1,030
28
2
0
227,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role