Player Matchup

Bacchus
Bacchus
Silver II
DrSmirkmirk
Bacchus
Silver II
Level 50
God Stats
3W - 4L
1,427 SR
Queue Stats
60W - 60L
988 MMR
Party 1
Hera
Hera
Silver V
TTV_Guero916
Hera
Silver V
Level 67
God Stats
4W - 7L
1,516 SR
Queue Stats
16W - 24L
1,212 MMR
Party 1
Hachiman
Hachiman
Silver III
Zhurbok
Hachiman
Silver III
Level 144
God Stats
4W - 5L
1,444 SR
Queue Stats
34W - 38L
1,269 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,462 SR
1,156 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,433 SR
1,092 MMR
Ares
Ares
Bronze I
Legend iQ
Ares
Bronze I
Level 68
God Stats
0W - 2L
1,306 SR
Queue Stats
13W - 34L
1,035 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
dansfire3
Baron Samedi
Silver II
Level 148
God Stats
5W - 7L
1,493 SR
Queue Stats
100W - 122L
1,142 MMR
Solo
Cernunnos
Cernunnos
Silver III
slothgamer43211
Cernunnos
Silver III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 110L
1,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrSmirkmirk
Bacchus
13
0 / 1 / 7
9,819
655
6,358
15,279
23,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 0 / 3
11,212
747
12,394
4,207
1,831
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Zhurbok
Hachiman
14
3 / 1 / 5
10,968
731
9,927
7,255
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
DanzaburouChaacHerculesCharonHorus

VS

Bans
MulanAchillesRamaKuzenboArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 1 / 0
9,931
662
4,332
13,694
15,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
dansfire3
Baron Samedi
12
0 / 4 / 1
9,403
627
7,909
10,701
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
slothgamer43211
Cernunnos
12
0 / 3 / 1
9,488
633
5,992
9,785
4,326
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
8
Kills
2
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DrSmirkmirk
Bacchus
0
1
7
3.5
L
Ares
2
1
0
2
W
5
0
3
6.5
W
Hachiman
Zhurbok
Hachiman
3
1
5
5.5
L
Baron Samedi
dansfire3
Baron Samedi
0
4
1
0.13
L
Cernunnos
slothgamer43211
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,679
Damage
18,233
26,741
Taken
34,180
28,925
Mitigated
24,613
7,149
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DrSmirkmirk
Bacchus
6,358
630
0
3,653
15,279
23,363
183
6,643
8,636
12,611
265
L
Ares
4,332
627
271
2,812
13,694
15,410
0
6,381
7,313
20,110
0
W
12,394
1,874
0
250
4,207
1,831
1,121
1,927
2,280
51,986
0
W
Hachiman
Zhurbok
Hachiman
9,927
4,327
0
3,246
7,255
3,731
142
3,877
3,378
0
58,075
L
Baron Samedi
dansfire3
Baron Samedi
7,909
283
576
2,434
10,701
4,877
0
7,113
3,588
48,384
0
L
Cernunnos
slothgamer43211
Cernunnos
5,992
2,841
0
1,112
9,785
4,326
102
5,484
4,301
0
36,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
28,822
172
Minions Killed
135
0
Camps Cleared
0
816,273
Distance Traveled
750,013
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,819
655
11
1
0
288,066
0
L
Ares
9,931
662
28
2
0
269,964
0
W
Hera
11,212
747
78
5
0
276,151
0
W
Hachiman
10,968
731
83
6
0
252,056
4
L
Baron Samedi
9,403
627
52
3
0
252,442
2
L
Cernunnos
9,488
633
55
4
0
227,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role