Player Matchup

Awilix
Awilix
MustacheCoaster
Awilix
Level 154
God Stats
3W - 4L
1,360 SR
Queue Stats
127W - 130L
1,496 Elo+
Party 1
Chiron
Chiron
PrimeTimeTNK
Chiron
Level 139
God Stats
2W - 2L
1,419 SR
Queue Stats
134W - 136L
1,466 Elo+
Party 1
Hel
Hel
fonsforo
Hel
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 106L
1,452 Elo+
Solo
Bake Kujira
Bake Kujira
jilkhlidelu
Bake Kujira
Level 161
God Stats
6W - 3L
1,535 SR
Queue Stats
53W - 54L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
thiccsheep
Sun Wukong
Level 86
God Stats
10W - 8L
1,544 SR
Queue Stats
493W - 434L
1,446 Elo+
Solo
Team Averages
Level 128
1,471 SR
1,465 Elo+

VS

Team Averages
Level 125
1,553 SR
1,447 Elo+
Cernunnos
Cernunnos
ArchGhoulKen
Cernunnos
Level 143
God Stats
24W - 28L
1,420 SR
Queue Stats
270W - 283L
1,420 Elo+
Party 2
Agni
Agni
Ess ZacEfron
Agni
Level 106
God Stats
7W - 2L
1,500 SR
Queue Stats
332W - 310L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Hakai11
Cthulhu
Level 137
God Stats
5W - 7L
1,577 SR
Queue Stats
409W - 420L
1,469 Elo+
Party 2
Surtr
Surtr
Vohelgar
Surtr
Level 119
God Stats
20W - 24L
1,534 SR
Queue Stats
298W - 303L
1,478 Elo+
Party 2
Thor
Thor
wolverine2223
Thor
Level 120
God Stats
6W - 4L
1,732 SR
Queue Stats
232W - 207L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
7,842
523
5,953
13,508
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
14
9 / 2 / 5
9,102
607
15,661
9,587
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 3 / 3
8,931
595
8,388
11,962
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
jilkhlidelu
Bake Kujira
12
3 / 1 / 7
8,590
573
9,062
11,838
14,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
thiccsheep
Sun Wukong
15
3 / 1 / 3
9,767
651
10,151
12,471
9,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArchGhoulKen
Cernunnos
10
1 / 5 / 3
6,809
454
6,878
12,985
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 1
7,341
489
9,018
10,439
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hakai11
Cthulhu
9
1 / 6 / 4
6,397
426
7,467
18,027
14,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Vohelgar
Surtr
12
1 / 3 / 1
7,253
484
5,766
12,039
13,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 3 / 4
7,955
530
7,291
14,978
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
10
10
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ArchGhoulKen
Cernunnos
1
5
3
0.5
L
3
4
1
0.88
L
Cthulhu
Hakai11
Cthulhu
1
6
4
0.5
W
1
3
8
1.67
W
Chiron
9
2
5
5.75
L
Surtr
Vohelgar
Surtr
1
3
1
0.5
W
5
3
3
2.17
W
Bake Kujira
jilkhlidelu
Bake Kujira
3
1
7
6.5
W
Sun Wukong
thiccsheep
Sun Wukong
3
1
3
4.5
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,215
Damage
36,420
59,366
Taken
68,468
37,291
Mitigated
42,047
16,992
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ArchGhoulKen
Cernunnos
6,878
3,811
0
2,810
12,985
4,545
0
4,339
8,646
0
41,442
L
9,018
637
0
700
10,439
4,046
0
4,289
6,150
53,102
0
L
Cthulhu
Hakai11
Cthulhu
7,467
482
566
2,172
18,027
14,287
0
6,253
11,774
25,088
0
W
5,953
2,494
0
3,025
13,508
5,038
0
3,508
9,672
0
57,838
W
Chiron
15,661
7,369
993
1,677
9,587
3,674
1,263
3,287
6,073
0
59,091
L
Surtr
Vohelgar
Surtr
5,766
1,981
0
4,629
12,039
13,135
0
453
11,586
1,223
40,061
W
8,388
491
1,573
6,551
11,962
4,493
1,460
6,690
5,190
61,954
0
W
Bake Kujira
jilkhlidelu
Bake Kujira
9,062
6,055
356
1,475
11,838
14,489
1,712
2,190
9,091
39,615
0
W
Sun Wukong
thiccsheep
Sun Wukong
10,151
2,259
0
1,342
12,471
9,597
0
662
11,100
538
80,015
L
7,291
1,508
0
4,541
14,978
6,034
0
3,485
11,493
0
41,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
35,755
463
Minions Killed
290
0
Camps Cleared
0
1,500,103
Distance Traveled
1,424,694
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,809
454
64
4
0
265,641
3
L
Agni
7,341
489
77
5
0
284,894
0
L
Cthulhu
6,397
426
25
2
0
326,205
0
W
Awilix
7,842
523
74
5
0
355,186
0
W
Chiron
9,102
607
74
5
0
282,169
0
L
Surtr
7,253
484
61
4
0
235,691
0
W
Hel
8,931
595
117
8
0
259,580
0
W
Bake Kujira
8,590
573
43
3
0
296,631
1
W
Sun Wukong
9,767
651
155
10
0
306,537
4
L
Thor
7,955
530
63
4
0
312,263
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role