Player Matchup

Nemesis
Nemesis
BTK xMAGICx
Nemesis
Level 106
God Stats
7W - 14L
1,321 SR
Queue Stats
729W - 686L
1,508 Elo+
Solo
Aphrodite
Aphrodite
Dirty_Dankus
Aphrodite
Level 116
God Stats
1W - 2L
1,634 SR
Queue Stats
78W - 87L
1,437 Elo+
Party 2
Yu Huang
Yu Huang
Nightmare127246
Yu Huang
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,410 Elo+
Solo
Athena
Athena
StacksEdwards
Athena
Level 86
God Stats
2W - 3L
1,383 SR
Queue Stats
190W - 176L
1,566 Elo+
Party 2
Surtr
Surtr
barbatoz9611
Surtr
Level 87
God Stats
0W - 3L
1,187 SR
Queue Stats
442W - 478L
1,357 Elo+
Solo
Team Averages
Level 90
1,405 SR
1,456 Elo+

VS

Team Averages
Level 109
1,428 SR
1,449 Elo+
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SenselessKaos
Zhong Kui
Level 127
God Stats
2W - 2L
1,208 SR
Queue Stats
103W - 97L
1,451 Elo+
Solo
Sobek
Sobek
The_USS_Alaska
Sobek
Level 105
God Stats
1W - 1L
1,292 SR
Queue Stats
43W - 45L
1,450 Elo+
Party 1
Yemoja
Yemoja
martsst
Yemoja
Level 106
God Stats
6W - 0L
1,917 SR
Queue Stats
368W - 344L
1,418 Elo+
Solo
Jing Wei
Jing Wei
mystic_bean54
Jing Wei
Level 82
God Stats
3W - 1L
1,224 SR
Queue Stats
50W - 44L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BTK xMAGICx
Nemesis
12
0 / 4 / 3
6,613
661
9,381
11,279
11,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Dirty_Dankus
Aphrodite
13
1 / 3 / 2
7,246
725
8,120
9,973
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
14
2 / 2 / 2
7,797
780
10,167
6,081
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 4
7,191
719
4,677
12,208
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 5 / 2
6,201
620
6,712
10,513
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 1 / 10
8,847
885
9,387
17,547
18,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
SenselessKaos
Zhong Kui
15
5 / 1 / 11
8,678
868
16,975
10,900
11,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 2 / 7
8,756
876
5,885
15,426
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
martsst
Yemoja
14
0 / 0 / 16
8,996
900
2,225
2,456
2,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
mystic_bean54
Jing Wei
15
3 / 0 / 14
8,773
877
10,387
11,914
6,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
3
Kills
17
17
Deaths
4
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
10
10
L
Nemesis
BTK xMAGICx
Nemesis
0
4
3
0.38
L
Aphrodite
Dirty_Dankus
Aphrodite
1
3
2
0.67
L
Yu Huang
2
2
2
1.5
W
Zhong Kui
SenselessKaos
Zhong Kui
5
1
11
10.5
L
0
3
4
0.67
W
4
2
7
3.75
L
0
5
2
0.2
W
Yemoja
martsst
Yemoja
0
0
16
8
W
Jing Wei
mystic_bean54
Jing Wei
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,057
Damage
44,859
50,054
Taken
58,243
43,462
Mitigated
56,997
18,519
Healing
33,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,387
471
600
7,122
17,547
18,622
299
7,315
9,572
23,054
0
L
Nemesis
BTK xMAGICx
Nemesis
9,381
1,847
122
2,348
11,279
11,437
0
7,811
3,468
0
13,889
L
Aphrodite
Dirty_Dankus
Aphrodite
8,120
434
5,640
5,103
9,973
6,062
0
6,713
3,260
19,482
0
L
Yu Huang
10,167
612
343
206
6,081
2,929
0
4,794
1,287
22,646
0
W
Zhong Kui
SenselessKaos
Zhong Kui
16,975
2,189
163
2,400
10,900
11,859
2,286
4,004
6,363
31,324
0
L
4,677
1,629
678
2,800
12,208
12,758
0
7,391
4,817
6,865
0
W
5,885
325
884
3,612
15,426
17,065
0
5,646
8,997
13,157
0
L
6,712
2,242
107
1,172
10,513
10,276
0
7,763
2,750
294
10,356
W
Yemoja
martsst
Yemoja
2,225
1,257
15,299
731
2,456
2,778
381
759
1,552
5,511
0
W
Jing Wei
mystic_bean54
Jing Wei
10,387
8,429
816
2,257
11,914
6,673
1,714
4,927
6,645
0
24,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,048
Gold Earned
44,050
89
Minions Killed
142
0
Camps Cleared
0
909,295
Distance Traveled
914,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,847
885
35
4
0
205,757
0
L
Nemesis
6,613
661
14
1
0
188,312
0
L
Aphrodite
7,246
725
25
3
0
189,800
0
L
Yu Huang
7,797
780
39
4
0
190,842
0
W
Zhong Kui
8,678
868
43
4
0
166,712
0
L
Athena
7,191
719
2
0
0
184,449
0
W
Sobek
8,756
876
9
1
0
188,340
0
L
Surtr
6,201
620
9
1
0
155,892
0
W
Yemoja
8,996
900
15
2
0
177,173
0
W
Jing Wei
8,773
877
40
4
0
176,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role