Player Matchup

Heimdallr
Heimdallr
SODecay
Heimdallr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,475 Elo+
Solo
Hades
Hades
Warrior_9765
Hades
Level 47
God Stats
6W - 3L
1,676 SR
Queue Stats
136W - 168L
1,532 Elo+
Party 3
Hel
Hel
aaronmason1926
Hel
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
blace123456
Cliodhna
Level 22
God Stats
4W - 3L
1,517 SR
Queue Stats
41W - 28L
1,552 Elo+
Party 1
Tyr
Tyr
matapatos2000
Tyr
Level 65
God Stats
17W - 18L
1,442 SR
Queue Stats
336W - 305L
1,441 Elo+
Party 3
Team Averages
Level 46
1,527 SR
1,494 Elo+

VS

Team Averages
Level 61
1,428 SR
1,438 Elo+
Lancelot
Lancelot
FidelCashFlo420
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,415 Elo+
Party 4
Skadi
Skadi
Predatory654
Skadi
Level 101
God Stats
1W - 4L
1,384 SR
Queue Stats
209W - 187L
1,499 Elo+
Party 4
Kumbhakarna
Kumbhakarna
TheCorgo
Kumbhakarna
Level 35
God Stats
6W - 6L
1,493 SR
Queue Stats
132W - 121L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
meoswald
Morgan Le Fay
Level 95
God Stats
0W - 5L
1,500 SR
Queue Stats
110W - 100L
1,445 Elo+
Party 2
Surtr
Surtr
oriokie_rock
Surtr
Level 59
God Stats
2W - 6L
1,266 SR
Queue Stats
28W - 42L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SODecay
Heimdallr
17
4 / 3 / 7
10,530
619
15,346
13,772
7,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 3 / 5
9,276
546
10,570
17,233
10,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
2 / 2 / 4
10,240
602
11,095
14,099
6,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
blace123456
Cliodhna
15
2 / 1 / 6
8,570
504
8,686
12,422
5,346
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 8
10,124
596
8,206
20,077
24,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
6 / 4 / 1
8,504
500
10,617
16,064
7,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 1
8,517
501
10,626
12,911
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
TheCorgo
Kumbhakarna
14
1 / 4 / 1
7,767
457
7,129
13,742
7,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
meoswald
Morgan Le Fay
14
1 / 4 / 3
8,105
477
15,322
12,424
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 2
7,642
450
9,129
17,842
16,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
11
11
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
6
4
1
1.63
L
1
3
1
0.5
W
Heimdallr
SODecay
Heimdallr
4
3
7
2.5
L
Kumbhakarna
TheCorgo
Kumbhakarna
1
4
1
0.38
W
5
3
5
2.5
W
2
2
4
2
W
Cliodhna
blace123456
Cliodhna
2
1
6
5
W
6
2
8
5
L
Morgan Le Fay
meoswald
Morgan Le Fay
1
4
3
0.63
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,903
Damage
52,823
77,603
Taken
72,983
54,877
Mitigated
43,102
34,129
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
10,617
1,994
0
750
16,064
7,726
0
5,872
10,192
0
66,037
L
10,626
6,584
0
2,103
12,911
5,429
1,153
0
12,911
0
75,167
W
Heimdallr
SODecay
Heimdallr
15,346
9,364
0
3,912
13,772
7,886
102
639
13,133
0
89,474
L
Kumbhakarna
TheCorgo
Kumbhakarna
7,129
704
0
2,593
13,742
7,352
0
6,765
6,977
46,813
0
W
10,570
1,434
961
7,991
17,233
10,964
1,056
8,309
8,878
62,786
0
W
11,095
926
2,183
9,506
14,099
6,364
901
4,957
8,692
87,540
0
W
Cliodhna
blace123456
Cliodhna
8,686
690
0
1,589
12,422
5,346
1,119
2,335
10,047
50
72,236
W
8,206
1,618
0
7,987
20,077
24,317
327
5,936
14,003
121
37,740
L
Morgan Le Fay
meoswald
Morgan Le Fay
15,322
2,662
0
3,448
12,424
5,848
0
5,249
7,175
63,930
0
L
9,129
2,271
280
3,977
17,842
16,747
22
3,950
13,892
536
25,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,740
Gold Earned
40,535
519
Minions Killed
420
0
Camps Cleared
0
1,666,279
Distance Traveled
1,652,296
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,504
500
94
6
0
384,977
0
L
Skadi
8,517
501
116
7
0
320,254
2
W
Heimdallr
10,530
619
144
8
0
314,677
3
L
Kumbhakarna
7,767
457
79
5
0
341,367
2
W
Hades
9,276
546
93
5
0
306,548
0
W
Hel
10,240
602
141
8
0
293,831
0
W
Cliodhna
8,570
504
96
6
0
375,550
1
W
Tyr
10,124
596
45
3
0
375,673
4
L
Morgan Le Fay
8,105
477
106
6
0
289,600
5
L
Surtr
7,642
450
25
1
0
316,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role