Player Matchup

Ares
Ares
Dark_Flareon50
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,296 Elo+
Party 1
Izanami
Izanami
EXonestar
Izanami
Level 10
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 2
Jing Wei
Jing Wei
MikazukiXI
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Picupwns
Chaac
Level 30
God Stats
0W - 1L
1,981 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Lancelot
Lancelot
luxis18546
Lancelot
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,194 Elo+
Party 1
Team Averages
Level 22
1,561 SR
1,352 Elo+

VS

Team Averages
Level 39
1,411 SR
1,399 Elo+
Chernobog
Chernobog
Heph43stus
Chernobog
Level 38
God Stats
1W - 2L
1,288 SR
Queue Stats
46W - 56L
1,320 Elo+
Solo
Nike
Nike
ItsDaddysHome69
Nike
Level 23
God Stats
3W - 5L
1,336 SR
Queue Stats
31W - 35L
1,416 Elo+
Party 3
Kukulkan
Kukulkan
RatsKeysz
Kukulkan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,408 Elo+
Solo
Hel
Hel
Tacogobbler_Kiwi
Hel
Level 41
God Stats
14W - 18L
1,548 SR
Queue Stats
52W - 60L
1,384 Elo+
Solo
Loki
Loki
azhins
Loki
Level 47
God Stats
2W - 2L
1,382 SR
Queue Stats
109W - 100L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,685
390
1,566
10,431
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
EXonestar
Izanami
7
0 / 3 / 0
4,830
403
718
5,851
1,533
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
MikazukiXI
Jing Wei
5
0 / 1 / 0
4,149
346
520
4,393
1,129
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Picupwns
Chaac
11
2 / 0 / 0
6,803
567
8,187
13,525
11,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
luxis18546
Lancelot
6
0 / 4 / 0
4,544
379
2,484
7,926
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Heph43stus
Chernobog
11
7 / 0 / 1
6,893
574
8,093
7,472
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 0
6,933
578
5,739
6,489
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
RatsKeysz
Kukulkan
12
2 / 1 / 2
7,249
604
4,298
5,260
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 4
5,963
497
5,582
4,893
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
azhins
Loki
11
3 / 0 / 2
7,034
586
5,165
7,393
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
12
12
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Izanami
EXonestar
Izanami
0
3
0
0
W
Chernobog
Heph43stus
Chernobog
7
0
1
7.5
W
0
1
0
0
L
Jing Wei
MikazukiXI
Jing Wei
0
1
0
0
L
Chaac
Picupwns
Chaac
2
0
0
2
W
Kukulkan
RatsKeysz
Kukulkan
2
1
2
3
W
0
0
4
2
W
Loki
azhins
Loki
3
0
2
4
L
Lancelot
luxis18546
Lancelot
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,475
Damage
28,877
42,126
Taken
31,507
24,651
Mitigated
13,407
5,599
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,566
0
0
476
10,431
8,260
41
2,599
7,832
11,768
0
L
Izanami
EXonestar
Izanami
718
382
0
479
5,851
1,533
18
1,138
4,713
0
22,996
W
Chernobog
Heph43stus
Chernobog
8,093
5,324
0
2,875
7,472
2,928
325
838
6,634
0
39,392
W
5,739
576
0
1,900
6,489
3,339
320
0
6,489
0
45,923
L
Jing Wei
MikazukiXI
Jing Wei
520
386
0
0
4,393
1,129
0
1,755
2,638
0
7,851
L
Chaac
Picupwns
Chaac
8,187
705
0
3,466
13,525
11,040
0
1,837
10,959
0
46,126
W
Kukulkan
RatsKeysz
Kukulkan
4,298
418
0
402
5,260
2,099
1,854
0
5,260
49,730
0
W
5,582
962
2,134
2,718
4,893
1,556
174
167
4,726
29,601
0
W
Loki
azhins
Loki
5,165
1,814
0
3,065
7,393
3,485
456
561
6,832
0
53,808
L
Lancelot
luxis18546
Lancelot
2,484
950
0
1,178
7,926
2,689
0
2,551
5,375
0
15,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
34,072
165
Minions Killed
360
0
Camps Cleared
0
1,072,273
Distance Traveled
1,150,610
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,685
390
6
1
0
200,586
0
L
Izanami
4,830
403
51
4
0
195,438
1
W
Chernobog
6,893
574
58
5
0
222,984
2
W
Nike
6,933
578
80
7
0
218,466
1
L
Jing Wei
4,149
346
12
1
0
192,043
0
L
Chaac
6,803
567
68
6
0
238,125
0
W
Kukulkan
7,249
604
97
8
0
211,851
1
W
Hel
5,963
497
49
4
0
261,848
2
W
Loki
7,034
586
76
6
0
235,461
0
L
Lancelot
4,544
379
28
2
0
246,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role