Player Matchup

Sol
Sol
 
Sol
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
JstLkeClckWrk
Kukulkan
Level 105
God Stats
3W - 2L
1,482 SR
Queue Stats
78W - 68L
1,518 Elo+
Party 3
Horus
Horus
KeYmAsTeRgOzEr
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,175 Elo+
Party 3
Baba Yaga
Baba Yaga
StopKnave576610
Baba Yaga
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,385 Elo+
Solo
Jormungandr
Jormungandr
TJACKurmomSON
Jormungandr
Level 98
God Stats
3W - 2L
1,579 SR
Queue Stats
63W - 72L
1,498 Elo+
Solo
Team Averages
Level 67
1,512 SR
1,415 Elo+

VS

Team Averages
Level 49
1,500 SR
1,332 Elo+
Hera
Hera
KingFurbulor
Hera
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,331 Elo+
Party 2
Ix Chel
Ix Chel
KvngP1N
Ix Chel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,413 Elo+
Solo
Nox
Nox
Nomansfallout
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,331 Elo+
Party 2
Ishtar
Ishtar
xXTheLabXx
Ishtar
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 145L
1,389 Elo+
Party 1
Kuzenbo
Kuzenbo
xXsushiopsXx
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 1 / 16
8,797
880
7,794
7,267
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
JstLkeClckWrk
Kukulkan
18
15 / 1 / 8
11,599
1,160
19,258
6,581
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 15
8,338
834
2,045
9,013
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
StopKnave576610
Baba Yaga
17
9 / 1 / 12
9,809
981
8,335
7,927
4,503
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
TJACKurmomSON
Jormungandr
16
4 / 4 / 18
9,356
936
9,670
12,564
14,997
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
8,260
826
6,577
10,229
4,362
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
KvngP1N
Ix Chel
13
2 / 6 / 3
7,120
712
6,724
11,215
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 5
7,490
749
3,516
6,646
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
xXTheLabXx
Ishtar
13
3 / 6 / 3
7,650
765
7,234
10,286
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
xXsushiopsXx
Kuzenbo
13
0 / 6 / 2
6,638
664
6,361
12,510
17,276
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
24
30
Kills
8
8
Deaths
30
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
16
10
W
Kukulkan
JstLkeClckWrk
Kukulkan
15
1
8
19
W
0
1
15
7.5
L
2
8
3
0.44
L
Ix Chel
KvngP1N
Ix Chel
2
6
3
0.58
L
1
4
5
0.88
W
Baba Yaga
StopKnave576610
Baba Yaga
9
1
12
15
W
Jormungandr
TJACKurmomSON
Jormungandr
4
4
18
3.25
L
Ishtar
xXTheLabXx
Ishtar
3
6
3
0.75
L
Kuzenbo
xXsushiopsXx
Kuzenbo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,102
Damage
30,412
43,352
Taken
50,886
35,144
Mitigated
34,338
20,263
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,794
1,524
327
3,398
7,267
4,219
3,114
4,779
2,488
17,801
0
W
Kukulkan
JstLkeClckWrk
Kukulkan
19,258
515
886
1,315
6,581
3,743
1,397
4,538
2,043
37,849
0
W
2,045
683
3,576
4,345
9,013
7,682
861
3,289
5,724
0
3,876
L
6,577
1,222
10
27
10,229
4,362
0
9,201
734
14,553
0
L
Ix Chel
KvngP1N
Ix Chel
6,724
1,148
531
303
11,215
5,188
0
10,314
689
14,167
0
L
3,516
36
181
311
6,646
3,000
0
6,404
197
8,803
0
W
Baba Yaga
StopKnave576610
Baba Yaga
8,335
553
869
3,327
7,927
4,503
806
3,933
3,994
23,654
0
W
Jormungandr
TJACKurmomSON
Jormungandr
9,670
2,263
651
1,569
12,564
14,997
194
6,639
5,925
18,070
0
L
Ishtar
xXTheLabXx
Ishtar
7,234
3,414
445
1,242
10,286
4,512
0
8,301
1,774
0
10,554
L
Kuzenbo
xXsushiopsXx
Kuzenbo
6,361
1,655
0
0
12,510
17,276
0
9,778
2,435
12,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,899
Gold Earned
37,158
129
Minions Killed
57
0
Camps Cleared
0
1,074,318
Distance Traveled
863,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,797
880
25
3
0
228,491
0
W
Kukulkan
11,599
1,160
54
5
0
227,162
0
W
Horus
8,338
834
6
1
0
228,405
0
L
Hera
8,260
826
14
1
0
166,790
0
L
Ix Chel
7,120
712
11
1
0
164,566
0
L
Nox
7,490
749
12
1
0
154,421
0
W
Baba Yaga
9,809
981
27
3
0
212,693
0
W
Jormungandr
9,356
936
17
2
0
177,567
0
L
Ishtar
7,650
765
8
1
0
188,563
0
L
Kuzenbo
6,638
664
12
1
0
188,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role