Player Matchup

Cthulhu
Cthulhu
Demimain2284
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,376 Elo+
Party 2
Anubis
Anubis
JOEYCRACK730
Anubis
Level 83
God Stats
74W - 47L
1,583 SR
Queue Stats
385W - 398L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
Techn1cally
Danzaburou
Level 56
God Stats
78W - 66L
1,525 SR
Queue Stats
98W - 95L
1,458 Elo+
Party 2
Team Averages
Level 62
1,536 SR
1,427 Elo+

VS

Team Averages
Level 46
1,395 SR
1,295 Elo+
Nemesis
Nemesis
Blackberry00811
Nemesis
Level 34
God Stats
5W - 8L
1,431 SR
Queue Stats
30W - 42L
1,215 Elo+
Party 1
Vulcan
Vulcan
IAmTheTinyPanda
Vulcan
Level 56
God Stats
2W - 4L
1,477 SR
Queue Stats
51W - 50L
1,442 Elo+
Solo
Kali
Kali
Peacemaker22617
Kali
Level 47
God Stats
0W - 2L
1,279 SR
Queue Stats
67W - 101L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demimain2284
Cthulhu
13
2 / 1 / 12
9,862
822
6,572
11,515
10,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
7 / 4 / 9
11,184
932
14,218
13,221
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Techn1cally
Danzaburou
13
9 / 0 / 4
11,233
936
11,195
9,375
3,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
8,394
700
3,582
15,144
5,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 5 / 1
9,046
754
14,550
9,947
3,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 7 / 2
8,087
674
4,068
12,738
4,251
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
5
5
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Cthulhu
Demimain2284
Cthulhu
2
1
12
8
L
3
5
1
0.7
W
Anubis
7
4
9
2.88
L
1
7
2
0.29
W
Danzaburou
Techn1cally
Danzaburou
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,985
Damage
22,200
34,111
Taken
37,829
21,230
Mitigated
13,399
9,466
Healing
1,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,582
208
0
524
15,144
5,294
0
8,596
6,548
0
12,746
W
Cthulhu
Demimain2284
Cthulhu
6,572
452
0
500
11,515
10,726
89
5,420
6,095
28,999
682
L
14,550
4,402
0
250
9,947
3,854
0
4,864
5,083
46,662
0
W
Anubis
14,218
983
0
6,813
13,221
6,593
1,466
5,807
7,414
50,486
0
L
4,068
2,488
0
846
12,738
4,251
0
6,953
5,785
0
13,444
W
Danzaburou
Techn1cally
Danzaburou
11,195
4,378
0
2,153
9,375
3,911
649
3,585
5,790
0
53,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,279
Gold Earned
25,527
166
Minions Killed
91
0
Camps Cleared
0
660,776
Distance Traveled
546,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,394
700
17
1
0
192,043
0
W
Cthulhu
9,862
822
25
2
0
236,735
0
L
Vulcan
9,046
754
58
5
0
193,997
0
W
Anubis
11,184
932
78
7
0
183,432
0
L
Kali
8,087
674
16
1
0
160,722
0
W
Danzaburou
11,233
936
63
5
0
240,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role