Player Matchup

Maui
Maui
AsianPastatute
Maui
Level 79
God Stats
5W - 3L
1,646 SR
Queue Stats
23W - 17L
1,601 Elo+
Party 2
Hachiman
Hachiman
Chadski
Hachiman
Level 142
God Stats
2W - 1L
1,548 SR
Queue Stats
39W - 28L
1,600 Elo+
Party 2
Ix Chel
Ix Chel
Chezza0909
Ix Chel
Level 126
God Stats
1W - 2L
1,534 SR
Queue Stats
61W - 67L
1,522 Elo+
Party 3
Bastet
Bastet
Neilsfro
Bastet
Level 149
God Stats
1W - 1L
1,402 SR
Queue Stats
35W - 27L
1,598 Elo+
Party 2
Odin
Odin
Purpl3Fant0m
Odin
Level 123
God Stats
1W - 1L
1,709 SR
Queue Stats
140W - 91L
1,635 Elo+
Party 3
Team Averages
Level 124
1,568 SR
1,591 Elo+

VS

Team Averages
Level 121
1,620 SR
1,555 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DiscoBear45
Discordia
Level 128
God Stats
13W - 14L
1,609 SR
Queue Stats
30W - 22L
1,615 Elo+
Party 1
Cerberus
Cerberus
TiltedZapFan
Cerberus
Level 86
God Stats
0W - 1L
1,726 SR
Queue Stats
45W - 37L
1,598 Elo+
Party 1
Shiva
Shiva
groovie-DX
Shiva
Level 146
God Stats
53W - 31L
1,674 SR
Queue Stats
271W - 231L
1,501 Elo+
Solo
Olorun
Olorun
okdevowasbanned
Olorun
Level 83
God Stats
3W - 3L
1,590 SR
Queue Stats
566W - 465L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,001
800
3,416
10,530
8,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Chadski
Hachiman
16
8 / 0 / 2
9,525
953
14,823
9,165
3,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Chezza0909
Ix Chel
13
0 / 1 / 4
7,513
751
6,258
6,464
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Neilsfro
Bastet
13
0 / 2 / 3
7,124
712
9,584
8,644
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 7
7,662
766
7,129
9,184
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 2 / 1
7,908
791
2,651
7,105
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
DiscoBear45
Discordia
13
1 / 3 / 1
7,390
739
9,449
7,256
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TiltedZapFan
Cerberus
13
1 / 1 / 3
7,289
729
7,237
10,636
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
13
1 / 2 / 2
7,214
721
11,164
10,933
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 2
7,642
764
7,815
9,355
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
4
4
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
W
2
0
5
4.5
W
Hachiman
Chadski
Hachiman
8
0
2
9
W
Ix Chel
Chezza0909
Ix Chel
0
1
4
2
L
Discordia
DiscoBear45
Discordia
1
3
1
0.5
W
Bastet
Neilsfro
Bastet
0
2
3
0.75
W
1
1
7
4.5
L
Cerberus
TiltedZapFan
Cerberus
1
1
3
2.5
L
Shiva
1
2
2
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,210
Damage
38,316
43,987
Taken
45,285
23,953
Mitigated
24,988
11,262
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,651
1,868
0
892
7,105
2,574
0
627
6,383
0
25,731
W
3,416
623
1,216
1,016
10,530
8,505
0
5,862
4,065
8,167
0
W
Hachiman
Chadski
Hachiman
14,823
9,880
0
3,219
9,165
3,901
0
4,726
4,120
0
39,192
W
Ix Chel
Chezza0909
Ix Chel
6,258
303
1,683
1,861
6,464
2,318
0
3,801
2,210
27,742
0
L
Discordia
DiscoBear45
Discordia
9,449
122
0
500
7,256
2,364
0
1,966
5,179
18,551
0
W
Bastet
Neilsfro
Bastet
9,584
1,541
0
1,121
8,644
2,619
0
5,053
3,065
0
19,773
W
7,129
370
0
1,146
9,184
6,610
0
3,390
5,059
0
24,502
L
Cerberus
TiltedZapFan
Cerberus
7,237
286
0
3,574
10,636
9,415
0
1,699
8,805
13,985
0
L
Shiva
11,164
2,153
282
3,385
10,933
6,738
0
2,944
7,641
0
15,342
L
7,815
2,814
530
1,944
9,355
3,897
0
2,438
6,748
33,010
360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
37,443
195
Minions Killed
201
0
Camps Cleared
0
1,045,965
Distance Traveled
1,011,054
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,908
791
59
6
0
192,357
0
W
Maui
8,001
800
7
1
0
200,363
0
W
Hachiman
9,525
953
78
8
0
194,185
0
W
Ix Chel
7,513
751
59
6
0
193,937
0
L
Discordia
7,390
739
33
3
0
198,012
0
W
Bastet
7,124
712
22
2
0
232,654
0
W
Odin
7,662
766
29
3
0
224,826
0
L
Cerberus
7,289
729
30
3
0
220,078
2
L
Shiva
7,214
721
18
2
0
212,291
0
L
Olorun
7,642
764
61
6
0
188,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role