Player Matchup

Geb
Geb
EJ 654
Geb
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 28L
1,450 Elo+
Party 2
Artemis
Artemis
Hadre 2789
Artemis
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 36L
1,450 Elo+
Party 2
Sol
Sol
Heiler1983
Sol
Level 121
God Stats
28W - 36L
1,421 SR
Queue Stats
341W - 346L
1,442 Elo+
Solo
Hades
Hades
Keemurah
Hades
Level 102
God Stats
1W - 2L
1,234 SR
Queue Stats
70W - 62L
1,486 Elo+
Solo
Hun Batz
Hun Batz
josephacl
Hun Batz
Level 124
God Stats
10W - 15L
1,509 SR
Queue Stats
153W - 202L
1,363 Elo+
Solo
Team Averages
Level 117
1,433 SR
1,439 Elo+

VS

Team Averages
Level 64
1,565 SR
1,467 Elo+
Pele
Pele
 
Pele
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
SalvatoRCZE
Surtr
Level 69
God Stats
6W - 2L
1,317 SR
Queue Stats
50W - 36L
1,514 Elo+
Solo
Geb
Geb
TrimusNexus
Geb
Level 47
God Stats
2W - 0L
1,726 SR
Queue Stats
110W - 95L
1,484 Elo+
Solo
Merlin
Merlin
max_tiger59
Merlin
Level 117
God Stats
8W - 3L
1,595 SR
Queue Stats
77W - 87L
1,418 Elo+
Party 1
Thanatos
Thanatos
traulich_Kulanz
Thanatos
Level 46
God Stats
2W - 3L
1,688 SR
Queue Stats
4W - 6L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
EJ 654
Geb
12
3 / 1 / 1
8,186
482
4,163
9,373
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Hadre 2789
Artemis
12
1 / 3 / 2
7,465
439
7,395
9,289
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 3 / 2
9,630
566
7,648
12,181
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Keemurah
Hades
14
1 / 3 / 2
8,440
496
11,633
14,086
11,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
josephacl
Hun Batz
1
0 / 0 / 0
4,873
287
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 5 / 1
8,354
491
7,991
18,146
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 4
9,166
539
10,192
14,418
9,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
1 / 0 / 5
8,076
475
4,675
7,546
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
14
3 / 0 / 3
8,272
487
5,504
6,514
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
1 / 4 / 4
6,970
410
3,129
11,901
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
10
Kills
10
10
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
5
1
0.7
L
Geb
EJ 654
Geb
3
1
1
3.5
L
Artemis
Hadre 2789
Artemis
1
3
2
0.67
L
5
3
2
2
L
Hades
Keemurah
Hades
1
3
2
0.67
W
2
2
4
2
W
1
0
5
3.5
L
Hun Batz
josephacl
Hun Batz
0
0
0
0
W
Merlin
3
0
3
4.5
W
Thanatos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
31,491
44,929
Taken
58,525
29,960
Mitigated
28,666
15,285
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,991
1,268
0
10,189
18,146
6,937
0
4,909
13,237
0
79,383
L
Geb
EJ 654
Geb
4,163
615
0
1,185
9,373
11,045
181
3,139
6,234
28,287
0
L
Artemis
Hadre 2789
Artemis
7,395
3,666
449
2,160
9,289
3,611
709
4,199
5,090
0
46,825
L
7,648
2,425
0
4,716
12,181
3,988
597
1,148
11,033
73,536
6,293
L
Hades
Keemurah
Hades
11,633
883
0
6,775
14,086
11,316
0
2,324
11,762
66,297
0
W
10,192
3,805
0
4,006
14,418
9,766
0
8,033
6,385
1,344
62,650
W
4,675
529
0
2,284
7,546
4,906
0
3,029
4,517
32,047
0
L
Hun Batz
josephacl
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
5,504
0
0
1,059
6,514
2,800
0
2,621
3,893
64,937
0
W
Thanatos
3,129
543
0
3,992
11,901
4,257
0
4,826
7,075
0
35,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,594
Gold Earned
40,838
348
Minions Killed
404
0
Camps Cleared
0
1,202,387
Distance Traveled
1,707,665
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,354
491
98
6
0
354,216
0
L
Geb
8,186
482
29
2
0
334,440
6
L
Artemis
7,465
439
78
5
0
289,140
0
L
Sol
9,630
566
123
7
0
312,174
0
L
Hades
8,440
496
118
7
0
266,633
0
W
Surtr
9,166
539
98
6
0
353,554
0
W
Geb
8,076
475
51
3
0
322,246
0
L
Hun Batz
4,873
287
0
0
0
0
0
W
Merlin
8,272
487
125
7
0
338,261
2
W
Thanatos
6,970
410
32
2
0
339,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role