Player Matchup

Artemis
Artemis
Alex_Rabot
Artemis
Level 53
God Stats
2W - 0L
1,484 SR
Queue Stats
17W - 14L
1,566 Elo+
Party 3
Bake Kujira
Bake Kujira
DoobleDood
Bake Kujira
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 52L
1,490 Elo+
Party 3
Merlin
Merlin
SoftWrangle
Merlin
Level 129
God Stats
9W - 6L
1,739 SR
Queue Stats
237W - 222L
1,545 Elo+
Party 1
Thanatos
Thanatos
TenPieceLgMtnDew
Thanatos
Level 120
God Stats
11W - 3L
1,718 SR
Queue Stats
54W - 47L
1,563 Elo+
Party 1
Ymir
Ymir
ThatsCasey
Ymir
Level 108
God Stats
67W - 47L
1,610 SR
Queue Stats
72W - 53L
1,626 Elo+
Party 1
Team Averages
Level 111
1,610 SR
1,558 Elo+

VS

Team Averages
Level 122
1,604 SR
1,547 Elo+
Surtr
Surtr
Idonutcereal
Surtr
Level 122
God Stats
6W - 5L
1,766 SR
Queue Stats
99W - 102L
1,518 Elo+
Party 2
Thoth
Thoth
Markizstupid
Thoth
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 133L
1,580 Elo+
Party 2
Thanatos
Thanatos
SBBChi3f
Thanatos
Level 124
God Stats
1W - 3L
1,601 SR
Queue Stats
82W - 61L
1,539 Elo+
Party 2
Janus
Janus
Seαn
Janus
Level 128
God Stats
6W - 10L
1,497 SR
Queue Stats
251W - 241L
1,572 Elo+
Solo
Hou Yi
Hou Yi
yo11111
Hou Yi
Level 108
God Stats
1W - 5L
1,657 SR
Queue Stats
172W - 164L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alex_Rabot
Artemis
13
1 / 2 / 4
7,630
587
3,283
9,516
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
DoobleDood
Bake Kujira
13
2 / 0 / 3
8,317
640
7,694
10,607
11,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
13
2 / 2 / 6
8,175
629
4,412
6,970
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 0 / 2
9,028
694
8,171
9,905
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 4
7,649
588
5,426
10,289
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,339
488
3,500
11,791
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 1
7,401
569
5,261
4,945
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SBBChi3f
Thanatos
12
2 / 5 / 1
6,768
521
4,245
12,051
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Seαn
Janus
11
1 / 3 / 3
6,558
504
6,401
7,448
2,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
yo11111
Hou Yi
12
1 / 3 / 1
7,016
540
4,913
9,412
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
5
5
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alex_Rabot
Artemis
1
2
4
1.5
W
Bake Kujira
DoobleDood
Bake Kujira
2
0
3
3.5
L
0
4
0
0
L
1
1
1
1.5
L
Thanatos
SBBChi3f
Thanatos
2
5
1
0.5
L
Janus
Seαn
Janus
1
3
3
0.83
W
Merlin
2
2
6
2.5
W
8
0
2
9
W
3
1
4
5
L
Hou Yi
yo11111
Hou Yi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,986
Damage
24,320
47,287
Taken
45,647
29,973
Mitigated
17,563
17,237
Healing
15,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alex_Rabot
Artemis
3,283
877
0
3,834
9,516
3,620
542
2,372
7,144
0
49,366
W
Bake Kujira
DoobleDood
Bake Kujira
7,694
5,354
0
750
10,607
11,534
937
934
9,673
70,859
0
L
3,500
1,488
0
2,362
11,791
5,266
0
5,693
6,098
1,027
45,611
L
5,261
480
0
875
4,945
1,513
0
2,498
2,303
58,924
0
L
Thanatos
SBBChi3f
Thanatos
4,245
1,401
0
7,900
12,051
5,348
0
4,694
7,145
0
52,552
L
Janus
Seαn
Janus
6,401
98
0
1,407
7,448
2,002
0
1,979
5,459
48,218
0
W
Merlin
4,412
335
0
1,000
6,970
2,643
0
3,600
3,370
61,026
0
W
8,171
2,606
0
9,782
9,905
3,945
0
1,589
8,316
0
69,491
W
5,426
1,557
0
1,871
10,289
8,231
0
3,838
6,451
24,397
0
L
Hou Yi
yo11111
Hou Yi
4,913
2,255
0
3,267
9,412
3,434
0
2,262
7,110
0
51,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
34,082
475
Minions Killed
416
0
Camps Cleared
0
1,359,048
Distance Traveled
1,273,836
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,630
587
99
8
0
252,906
0
W
Bake Kujira
8,317
640
121
9
0
235,941
0
L
Surtr
6,339
488
58
4
0
231,357
0
L
Thoth
7,401
569
123
9
0
286,359
4
L
Thanatos
6,768
521
78
6
0
265,700
0
L
Janus
6,558
504
69
5
0
255,181
0
W
Merlin
8,175
629
125
10
0
253,623
3
W
Thanatos
9,028
694
115
9
0
327,322
5
W
Ymir
7,649
588
15
1
0
289,256
3
L
Hou Yi
7,016
540
88
7
0
235,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role