Player Matchup

Chang'e
Chang'e
Gold III
Aphrodairi
Chang'e
Gold III
Level 158
God Stats
5W - 5L
1,558 SR
Queue Stats
325W - 337L
1,553 MMR
Solo
Da Ji
Da Ji
Gold I
Leoname
Da Ji
Gold I
Level 145
God Stats
10W - 7L
1,647 SR
Queue Stats
134W - 131L
1,561 MMR
Solo
Merlin
Merlin
Gold I
SlytherinSnek
Merlin
Gold I
Level 158
God Stats
1W - 4L
1,201 SR
Queue Stats
389W - 379L
1,573 MMR
Solo
Poseidon
Poseidon
Gold II
kingroot1
Poseidon
Gold II
Level 138
God Stats
9W - 5L
1,577 SR
Queue Stats
136W - 134L
1,565 MMR
Solo
Heimdallr
Heimdallr
Gold II
xN4LxSparta
Heimdallr
Gold II
Level 129
God Stats
11W - 14L
1,465 SR
Queue Stats
209W - 214L
1,556 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,489 SR
1,562 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,590 SR
1,562 MMR
Thanatos
Thanatos
Gold I
CheekyBooty
Thanatos
Gold I
Level 107
God Stats
14W - 18L
1,523 SR
Queue Stats
231W - 232L
1,570 MMR
Solo
Ares
Ares
Gold II
CryoByte115
Ares
Gold II
Level 153
God Stats
2W - 2L
1,495 SR
Queue Stats
141W - 130L
1,533 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
JPruitt7
Kukulkan
Platinum V
Level 141
God Stats
25W - 14L
1,675 SR
Queue Stats
100W - 98L
1,571 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
JohnKelly10493
Danzaburou
Platinum IV
Level 114
God Stats
175W - 176L
1,595 SR
Queue Stats
417W - 426L
1,575 MMR
Solo
Mulan
Mulan
Gold I
ShiroWolves
Mulan
Gold I
Level 156
God Stats
6W - 3L
1,662 SR
Queue Stats
133W - 124L
1,560 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aphrodairi
Chang'e
13
2 / 9 / 2
9,358
407
10,984
24,649
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Leoname
Da Ji
18
9 / 7 / 0
12,046
524
16,180
25,222
11,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 9 / 5
10,199
443
13,469
21,087
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
kingroot1
Poseidon
17
0 / 9 / 0
10,470
455
9,382
21,308
10,763
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
xN4LxSparta
Heimdallr
17
2 / 9 / 5
10,718
466
18,901
30,553
13,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AnhurMaman BrigitteIx Chel

VS

Bans
ArachneTsukuyomiPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CheekyBooty
Thanatos
20
14 / 4 / 6
15,602
678
18,504
28,054
14,446
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 2 / 17
14,320
623
14,030
29,714
36,598
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Kukulkan
JPruitt7
Kukulkan
20
9 / 3 / 8
14,817
644
29,351
14,629
6,732
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
JohnKelly10493
Danzaburou
20
9 / 3 / 3
16,954
737
18,644
20,397
11,220
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 1 / 14
15,869
690
19,821
24,805
27,435
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
13
Kills
43
43
Deaths
13
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aphrodairi
Chang'e
2
9
2
0.33
W
Thanatos
CheekyBooty
Thanatos
14
4
6
4.25
W
4
2
17
6.25
W
Kukulkan
JPruitt7
Kukulkan
9
3
8
4.33
W
Danzaburou
JohnKelly10493
Danzaburou
9
3
3
3.5
L
Da Ji
Leoname
Da Ji
9
7
0
1.29
W
7
1
14
14
L
0
9
5
0.28
L
Poseidon
kingroot1
Poseidon
0
9
0
0
L
Heimdallr
xN4LxSparta
Heimdallr
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,916
Damage
100,350
122,819
Taken
117,599
49,195
Mitigated
96,431
16,960
Healing
53,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aphrodairi
Chang'e
10,984
802
891
4,038
24,649
7,261
0
10,816
13,833
47,599
0
W
Thanatos
CheekyBooty
Thanatos
18,504
5,402
0
24,285
28,054
14,446
2,213
7,352
20,536
0
146,936
W
14,030
1,048
2,534
3,641
29,714
36,598
2,031
9,639
18,447
43,232
0
W
Kukulkan
JPruitt7
Kukulkan
29,351
1,175
0
3,742
14,629
6,732
490
5,613
8,852
148,713
0
W
Danzaburou
JohnKelly10493
Danzaburou
18,644
10,312
0
9,081
20,397
11,220
8,669
2,776
17,587
0
171,972
L
Da Ji
Leoname
Da Ji
16,180
3,141
0
531
25,222
11,287
0
10,290
14,932
0
87,052
W
19,821
2,955
0
10,302
24,805
27,435
2,817
9,461
15,240
0
129,448
L
13,469
504
200
1,187
21,087
6,720
0
10,452
10,635
84,060
0
L
Poseidon
kingroot1
Poseidon
9,382
1,476
0
6,076
21,308
10,763
0
4,829
16,479
100,919
0
L
Heimdallr
xN4LxSparta
Heimdallr
18,901
10,551
0
4,037
30,553
13,164
0
6,994
23,559
0
90,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,791
Gold Earned
77,562
630
Minions Killed
753
0
Camps Cleared
0
2,023,017
Distance Traveled
2,670,666
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,358
407
84
4
0
364,059
0
W
Thanatos
15,602
678
138
6
0
591,819
0
W
Ares
14,320
623
36
2
0
547,790
6
W
Kukulkan
14,817
644
174
8
0
494,376
3
W
Danzaburou
16,954
737
233
10
0
541,947
0
L
Da Ji
12,046
524
104
5
0
461,625
0
W
Mulan
15,869
690
172
7
0
494,734
4
L
Merlin
10,199
443
153
7
0
396,185
6
L
Poseidon
10,470
455
151
7
0
418,969
0
L
Heimdallr
10,718
466
138
6
0
382,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role