Player Matchup

Kukulkan
Kukulkan
Algar_444_
Kukulkan
Level 52
God Stats
11W - 10L
1,497 SR
Queue Stats
138W - 211L
1,372 Elo+
Party 2
Artemis
Artemis
GuStAv0-13OO5
Artemis
Level 63
God Stats
6W - 5L
1,588 SR
Queue Stats
174W - 239L
1,362 Elo+
Party 2
Surtr
Surtr
PCP_CoYoTee
Surtr
Level 89
God Stats
21W - 13L
1,551 SR
Queue Stats
253W - 306L
1,379 Elo+
Party 2
Horus
Horus
PCP_Mattox
Horus
Level 59
God Stats
0W - 2L
1,323 SR
Queue Stats
49W - 85L
1,321 Elo+
Party 2
Maui
Maui
PCP_StormaX
Maui
Level 65
God Stats
18W - 25L
1,376 SR
Queue Stats
166W - 230L
1,326 Elo+
Party 2
Team Averages
Level 66
1,467 SR
1,352 Elo+

VS

Team Averages
Level 76
1,558 SR
1,450 Elo+
Geb
Geb
BriBrax
Geb
Level 119
God Stats
15W - 2L
1,842 SR
Queue Stats
216W - 224L
1,452 Elo+
Solo
Neith
Neith
JPMoorhouse1
Neith
Level 44
God Stats
4W - 2L
1,300 SR
Queue Stats
69W - 79L
1,369 Elo+
Solo
Discordia
Discordia
Koolaidmonkey
Discordia
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 50L
1,489 Elo+
Party 1
Surtr
Surtr
R2__Bebop
Surtr
Level 68
God Stats
43W - 20L
1,655 SR
Queue Stats
80W - 75L
1,426 Elo+
Solo
Thor
Thor
kosti123
Thor
Level 119
God Stats
2W - 1L
1,494 SR
Queue Stats
22W - 21L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Algar_444_
Kukulkan
12
0 / 3 / 0
7,109
474
3,002
9,315
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
11
3 / 4 / 0
7,075
472
4,820
8,598
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 3 / 0
7,956
530
10,227
16,868
17,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Horus
11
0 / 6 / 1
6,636
442
3,873
13,492
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 2
6,902
460
2,264
9,546
7,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 2 / 5
6,776
452
3,605
7,602
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 2
7,914
528
6,665
7,865
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Koolaidmonkey
Discordia
15
6 / 0 / 2
9,087
606
9,747
5,631
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
R2__Bebop
Surtr
15
2 / 1 / 1
9,527
635
10,785
15,540
8,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
17
6 / 0 / 4
9,494
633
7,975
7,375
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
16
17
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Algar_444_
Kukulkan
0
3
0
0
W
Geb
0
2
5
1.25
L
Artemis
3
4
0
0.75
W
2
2
2
1.5
W
Discordia
Koolaidmonkey
Discordia
6
0
2
7
L
1
3
0
0.33
L
Horus
0
6
1
0.08
L
0
1
2
1
W
Surtr
R2__Bebop
Surtr
2
1
1
2.5
W
Thor
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
38,777
57,819
Taken
44,013
37,802
Mitigated
21,909
14,468
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Algar_444_
Kukulkan
3,002
55
0
1,100
9,315
3,154
0
4,205
5,110
57,295
0
W
Geb
3,605
208
0
694
7,602
5,221
186
1,590
6,012
18,207
0
L
Artemis
4,820
2,955
0
1,190
8,598
3,223
0
826
7,772
0
40,111
W
6,665
1,997
0
1,223
7,865
3,104
438
753
7,112
0
51,848
W
Discordia
Koolaidmonkey
Discordia
9,747
1,194
0
1,351
5,631
2,245
567
2,375
3,256
75,989
0
L
10,227
3,363
0
6,065
16,868
17,015
0
426
16,442
1,529
69,194
L
Horus
3,873
1,662
40
2,230
13,492
7,013
31
3,704
9,788
0
53,641
L
2,264
141
1,546
2,297
9,546
7,397
0
4,617
4,929
22,561
0
W
Surtr
R2__Bebop
Surtr
10,785
6,026
0
8,350
15,540
8,092
602
455
14,053
1,214
90,032
W
Thor
7,975
1,162
0
5,919
7,375
3,247
0
548
6,782
0
96,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,678
Gold Earned
42,798
413
Minions Killed
545
0
Camps Cleared
0
1,421,318
Distance Traveled
1,449,587
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,109
474
118
8
0
293,980
0
W
Geb
6,776
452
19
1
0
251,213
2
L
Artemis
7,075
472
74
5
0
240,228
0
W
Neith
7,914
528
95
6
0
266,876
0
W
Discordia
9,087
606
125
8
0
294,800
2
L
Surtr
7,956
530
127
8
0
271,510
0
L
Horus
6,636
442
69
5
0
312,319
0
L
Maui
6,902
460
25
2
0
303,281
0
W
Surtr
9,527
635
157
10
0
301,446
7
W
Thor
9,494
633
149
10
0
335,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role