Player Matchup

Horus
Horus
ColoAutumn
Horus
Level 49
God Stats
17W - 12L
1,566 SR
Queue Stats
189W - 190L
1,435 Elo+
Party 1
Arachne
Arachne
Torpedo0012
Arachne
Level 59
God Stats
6W - 4L
1,562 SR
Queue Stats
128W - 109L
1,450 Elo+
Party 1
Persephone
Persephone
sethz2298
Persephone
Level 41
God Stats
3W - 3L
1,642 SR
Queue Stats
17W - 13L
1,509 Elo+
Solo
Team Averages
Level 50
1,590 SR
1,465 Elo+

VS

Team Averages
Level 41
1,294 SR
1,265 Elo+
Surtr
Surtr
CrasyLozukk
Surtr
Level 60
God Stats
0W - 2L
1,236 SR
Queue Stats
93W - 105L
1,395 Elo+
Party 2
Arachne
Arachne
Cysiphus
Arachne
Level 37
God Stats
50W - 57L
1,371 SR
Queue Stats
77W - 85L
1,394 Elo+
Solo
Neith
Neith
xAbelja24x
Neith
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 4L
1,005 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
3 / 0 / 11
9,371
852
6,656
10,467
11,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Torpedo0012
Arachne
12
8 / 0 / 4
10,012
910
10,483
8,701
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
sethz2298
Persephone
13
3 / 0 / 9
9,918
902
10,462
4,613
1,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
7,326
666
5,419
12,682
5,598
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Cysiphus
Arachne
9
0 / 3 / 0
7,194
654
3,214
9,119
3,895
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
0 / 4 / 0
7,736
703
6,839
9,640
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
3
0
11
8.5
L
0
7
0
0
L
Arachne
Cysiphus
Arachne
0
3
0
0
W
Arachne
Torpedo0012
Arachne
8
0
4
10
W
Persephone
sethz2298
Persephone
3
0
9
7.5
L
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,601
Damage
15,472
23,781
Taken
31,441
17,559
Mitigated
12,687
9,290
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,656
2,882
906
2,846
10,467
11,071
430
229
10,238
616
16,758
L
5,419
2,582
63
956
12,682
5,598
0
3,024
9,289
312
23,197
L
Arachne
Cysiphus
Arachne
3,214
2,259
0
483
9,119
3,895
100
3,060
5,848
0
12,718
W
Arachne
Torpedo0012
Arachne
10,483
8,784
0
4,188
8,701
4,601
72
56
8,645
0
31,787
W
Persephone
sethz2298
Persephone
10,462
680
0
1,350
4,613
1,887
797
532
4,081
51,477
0
L
Neith
6,839
3,924
0
1,058
9,640
3,194
188
4,901
4,486
0
36,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
22,256
155
Minions Killed
127
0
Camps Cleared
0
630,930
Distance Traveled
586,010
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,371
852
30
3
0
224,092
2
L
Surtr
7,326
666
29
3
0
187,507
0
L
Arachne
7,194
654
31
3
0
224,008
0
W
Arachne
10,012
910
37
3
0
231,345
0
W
Persephone
9,918
902
88
8
0
175,493
0
L
Neith
7,736
703
67
6
0
174,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role