Player Matchup

Artemis
Artemis
JonkLester
Artemis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,433 Elo+
Solo
Vulcan
Vulcan
Revilement
Vulcan
Level 88
God Stats
2W - 3L
1,629 SR
Queue Stats
16W - 19L
1,419 Elo+
Solo
Poseidon
Poseidon
popeyebailey
Poseidon
Level 115
God Stats
51W - 62L
1,447 SR
Queue Stats
138W - 130L
1,482 Elo+
Solo
Thor
Thor
rickjeeves
Thor
Level 74
God Stats
3W - 4L
1,276 SR
Queue Stats
169W - 170L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
tjishere
Gilgamesh
Level 50
God Stats
3W - 0L
1,783 SR
Queue Stats
32W - 30L
1,447 Elo+
Solo
Team Averages
Level 78
1,527 SR
1,453 Elo+

VS

Team Averages
Level 80
1,438 SR
1,473 Elo+
Rama
Rama
Andrew_Revender
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Dokuganryujin
Ao Kuang
Level 60
God Stats
0W - 4L
1,139 SR
Queue Stats
220W - 242L
1,403 Elo+
Solo
Vamana
Vamana
IamChewwwy
Vamana
Level 126
God Stats
0W - 1L
1,747 SR
Queue Stats
155W - 140L
1,586 Elo+
Solo
Hel
Hel
Snakeeyes432
Hel
Level 61
God Stats
0W - 2L
1,304 SR
Queue Stats
150W - 143L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
spectrumcarnage
Baron Samedi
Level 86
God Stats
36W - 31L
1,502 SR
Queue Stats
745W - 770L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JonkLester
Artemis
16
4 / 2 / 10
10,525
1,053
16,388
11,699
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Revilement
Vulcan
17
2 / 0 / 16
11,446
1,145
15,992
2,073
1,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Poseidon
popeyebailey
Poseidon
17
12 / 0 / 11
12,558
1,256
17,423
4,901
2,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
8 / 0 / 11
11,381
1,138
15,121
5,192
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
tjishere
Gilgamesh
16
0 / 1 / 9
9,503
950
8,659
10,903
6,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

291

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,316
932
3,959
14,889
5,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Dokuganryujin
Ao Kuang
14
0 / 8 / 2
8,759
876
4,043
18,220
9,849
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
IamChewwwy
Vamana
14
2 / 6 / 0
9,490
949
9,466
18,028
17,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 1
9,166
917
7,017
13,807
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
spectrumcarnage
Baron Samedi
15
0 / 4 / 2
9,619
962
7,128
12,597
5,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
8
26
Kills
3
3
Deaths
26
57
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ao Kuang
Dokuganryujin
Ao Kuang
0
8
2
0.13
L
Vamana
IamChewwwy
Vamana
2
6
0
0.33
W
Artemis
JonkLester
Artemis
4
2
10
4.5
W
Vulcan
Revilement
Vulcan
2
0
16
10
L
1
5
1
0.3
W
Poseidon
popeyebailey
Poseidon
12
0
11
17.5
W
8
0
11
13.5
L
Baron Samedi
spectrumcarnage
Baron Samedi
0
4
2
0.25
W
Gilgamesh
tjishere
Gilgamesh
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,583
Damage
31,613
34,768
Taken
77,541
18,300
Mitigated
43,213
2,642
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,959
3,701
0
1,881
14,889
5,073
0
6,053
8,787
0
33,849
L
Ao Kuang
Dokuganryujin
Ao Kuang
4,043
1,604
0
1,608
18,220
9,849
0
7,471
10,609
9,506
0
L
Vamana
IamChewwwy
Vamana
9,466
3,245
0
938
18,028
17,257
0
9,665
8,236
0
23,039
W
Artemis
JonkLester
Artemis
16,388
8,641
0
1,558
11,699
5,645
0
5,138
6,164
0
29,015
W
Vulcan
Revilement
Vulcan
15,992
7,196
0
93
2,073
1,034
0
823
1,161
55,706
0
L
7,017
1,349
2,882
1,688
13,807
5,068
0
4,896
8,728
18,228
0
W
Poseidon
popeyebailey
Poseidon
17,423
3,553
0
200
4,901
2,180
0
2,483
2,373
26,821
0
W
15,121
1,183
0
338
5,192
2,724
0
1,522
3,523
0
31,014
L
Baron Samedi
spectrumcarnage
Baron Samedi
7,128
129
558
891
12,597
5,966
0
5,330
7,231
31,832
0
W
Gilgamesh
tjishere
Gilgamesh
8,659
2,103
0
453
10,903
6,717
0
8,222
2,471
0
14,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,413
Gold Earned
46,350
204
Minions Killed
187
11
Camps Cleared
4
967,262
Distance Traveled
893,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,316
932
76
8
0
172,682
0
L
Ao Kuang
8,759
876
6
1
0
181,460
0
L
Vamana
9,490
949
21
2
1
189,368
0
W
Artemis
10,525
1,053
45
5
1
164,162
0
W
Vulcan
11,446
1,145
99
10
2
224,735
0
L
Hel
9,166
917
20
2
3
180,652
0
W
Poseidon
12,558
1,256
21
2
3
191,795
0
W
Thor
11,381
1,138
26
3
3
215,677
0
L
Baron Samedi
9,619
962
64
6
0
169,656
0
W
Gilgamesh
9,503
950
13
1
2
170,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role