Player Matchup

Hera
Hera
JOKO13
Hera
Level 159
God Stats
11W - 13L
1,366 SR
Queue Stats
611W - 660L
1,411 Elo+
Solo
Vamana
Vamana
PhantomMyers
Vamana
Level 88
God Stats
1W - 4L
1,263 SR
Queue Stats
124W - 135L
1,381 Elo+
Solo
Yemoja
Yemoja
VioletLightning_
Yemoja
Level 108
God Stats
1W - 5L
1,542 SR
Queue Stats
174W - 172L
1,480 Elo+
Solo
Bellona
Bellona
ZAID4K5778
Bellona
Level 105
God Stats
2W - 3L
1,603 SR
Queue Stats
344W - 331L
1,515 Elo+
Solo
Bakasura
Bakasura
fus3r_0902
Bakasura
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,470 Elo+
Solo
Team Averages
Level 109
1,455 SR
1,451 Elo+

VS

Team Averages
Level 129
1,488 SR
1,450 Elo+
Hachiman
Hachiman
 
Hachiman
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Bruddahman
Discordia
Level 123
God Stats
1W - 1L
1,292 SR
Queue Stats
19W - 29L
1,440 Elo+
Solo
Chaac
Chaac
PATROL_SN1P3R
Chaac
Level 157
God Stats
20W - 8L
1,653 SR
Queue Stats
337W - 357L
1,371 Elo+
Solo
Hel
Hel
johnb411679
Hel
Level 162
God Stats
4W - 2L
1,496 SR
Queue Stats
217W - 213L
1,458 Elo+
Solo
Tyr
Tyr
wowjustletmeplay
Tyr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JOKO13
Hera
16
2 / 5 / 5
9,399
671
18,770
16,826
8,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
16
1 / 5 / 4
8,869
634
17,368
21,436
23,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 3 / 7
8,174
584
4,221
18,167
13,842
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
ZAID4K5778
Bellona
16
3 / 5 / 4
9,625
688
13,406
20,664
23,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
fus3r_0902
Bakasura
13
1 / 7 / 4
8,130
581
8,830
20,961
21,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
2 / 0 / 14
10,187
728
15,922
12,265
5,921
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Bruddahman
Discordia
18
11 / 2 / 10
11,057
790
28,279
12,846
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 2 / 17
11,263
805
25,314
22,446
27,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 17
9,713
694
13,868
13,513
7,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
2 / 2 / 11
8,860
633
7,927
14,113
11,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
7
Kills
25
25
Deaths
7
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
14
9
W
Discordia
Bruddahman
Discordia
11
2
10
8
L
Hera
JOKO13
Hera
2
5
5
0.9
W
8
2
17
8.25
L
Vamana
1
5
4
0.6
L
0
3
7
1.17
L
Bellona
ZAID4K5778
Bellona
3
5
4
1
L
Bakasura
fus3r_0902
Bakasura
1
7
4
0.43
W
2
1
17
10.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,595
Damage
91,310
98,054
Taken
75,183
90,734
Mitigated
58,577
39,373
Healing
45,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,922
8,555
1,996
2,085
12,265
5,921
639
4,179
7,320
0
35,257
W
Discordia
Bruddahman
Discordia
28,279
2,143
1,110
566
12,846
6,353
136
3,613
8,763
47,061
0
L
Hera
JOKO13
Hera
18,770
5,062
980
3,755
16,826
8,429
0
6,831
9,995
37,073
0
W
25,314
1,002
1,843
6,359
22,446
27,456
57
7,999
12,680
0
43,456
L
Vamana
17,368
6,926
1,384
4,159
21,436
23,552
0
9,652
11,567
0
31,865
L
4,221
1,747
15,331
7,278
18,167
13,842
0
6,406
11,624
8,578
0
L
Bellona
ZAID4K5778
Bellona
13,406
5,146
0
2,376
20,664
23,372
0
9,120
11,375
0
29,101
L
Bakasura
fus3r_0902
Bakasura
8,830
4,431
305
3,805
20,961
21,539
0
10,467
10,129
0
8,668
W
13,868
1,188
16,937
8,750
13,513
7,091
330
3,449
9,145
33,660
0
W
7,927
562
1,885
3,747
14,113
11,756
696
3,751
9,576
329
10,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
51,080
134
Minions Killed
173
0
Camps Cleared
0
1,203,480
Distance Traveled
1,420,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,187
728
43
3
0
263,458
0
W
Discordia
11,057
790
38
3
0
262,419
0
L
Hera
9,399
671
52
4
0
209,073
0
W
Chaac
11,263
805
47
3
0
316,750
0
L
Vamana
8,869
634
39
3
0
247,634
0
L
Yemoja
8,174
584
9
1
0
242,360
0
L
Bellona
9,625
688
18
1
0
255,770
0
L
Bakasura
8,130
581
16
1
0
248,643
0
W
Hel
9,713
694
40
3
0
289,726
0
W
Tyr
8,860
633
5
0
0
287,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role