Player Matchup

Artemis
Artemis
BabyDiegolitox
Artemis
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 25L
1,243 Elo+
Party 2
Kukulkan
Kukulkan
JBDkuscio
Kukulkan
Level 129
God Stats
6W - 9L
1,510 SR
Queue Stats
216W - 168L
1,441 Elo+
Solo
Cerberus
Cerberus
KASPOSO
Cerberus
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 31L
1,243 Elo+
Party 2
Thanatos
Thanatos
PollaConRuedas
Thanatos
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 49L
1,243 Elo+
Party 2
Apollo
Apollo
staxdrian3001
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,243 Elo+
Party 2
Team Averages
Level 45
1,502 SR
1,283 Elo+

VS

Team Averages
Level 132
1,444 SR
1,455 Elo+
Kuzenbo
Kuzenbo
Ictiandro
Kuzenbo
Level 200
God Stats
2W - 1L
1,491 SR
Queue Stats
374W - 361L
1,417 Elo+
Solo
Rama
Rama
Kaura
Rama
Level 159
God Stats
1W - 0L
1,551 SR
Queue Stats
269W - 216L
1,544 Elo+
Solo
Chang'e
Chang'e
Man Fergle
Chang'e
Level 123
God Stats
3W - 1L
1,191 SR
Queue Stats
73W - 77L
1,441 Elo+
Solo
Fenrir
Fenrir
RacL_Aite
Fenrir
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
63W - 54L
1,490 Elo+
Party 1
Chaac
Chaac
RacL_Khrollo
Chaac
Level 69
God Stats
2W - 1L
1,485 SR
Queue Stats
35W - 40L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,502
469
8,551
9,489
3,651
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
JBDkuscio
Kukulkan
15
2 / 3 / 3
9,002
563
9,619
9,716
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
KASPOSO
Cerberus
11
2 / 3 / 3
7,558
472
5,397
16,672
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
12
7 / 9 / 4
8,413
526
13,853
20,780
7,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 5
7,072
442
5,554
14,941
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ictiandro
Kuzenbo
13
0 / 3 / 11
8,168
511
6,521
13,106
14,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Kaura
Rama
16
6 / 4 / 3
10,337
646
17,239
12,915
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Man Fergle
Chang'e
15
4 / 3 / 4
9,440
590
9,929
12,304
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
RacL_Aite
Fenrir
16
12 / 1 / 0
10,200
638
12,455
14,880
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 2 / 3
8,574
536
6,892
14,134
14,739
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
13
Kills
23
23
Deaths
13
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Kuzenbo
Ictiandro
Kuzenbo
0
3
11
1.83
L
Kukulkan
JBDkuscio
Kukulkan
2
3
3
1.17
L
Cerberus
KASPOSO
Cerberus
2
3
3
1.17
W
Rama
Kaura
Rama
6
4
3
1.88
W
Chang'e
Man Fergle
Chang'e
4
3
4
2
L
Thanatos
7
9
4
1
W
Fenrir
RacL_Aite
Fenrir
12
1
0
12
W
1
2
3
1.25
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,974
Damage
53,036
71,598
Taken
67,339
33,298
Mitigated
45,658
20,055
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,551
3,355
0
211
9,489
3,651
42
2,615
6,874
0
32,829
W
Kuzenbo
Ictiandro
Kuzenbo
6,521
2,096
0
376
13,106
14,212
200
3,152
9,954
26,890
0
L
Kukulkan
JBDkuscio
Kukulkan
9,619
1,500
0
880
9,716
4,296
0
2,543
7,173
85,191
0
L
Cerberus
KASPOSO
Cerberus
5,397
577
0
6,054
16,672
12,888
54
4,601
12,071
25,292
0
W
Rama
Kaura
Rama
17,239
14,265
0
4,077
12,915
5,212
6,885
1,659
11,256
0
90,066
W
Chang'e
Man Fergle
Chang'e
9,929
1,209
780
4,615
12,304
4,152
351
5,135
7,169
72,501
0
L
Thanatos
13,853
4,874
0
9,000
20,780
7,845
0
5,496
15,284
0
45,433
W
Fenrir
RacL_Aite
Fenrir
12,455
3,840
0
2,286
14,880
7,343
708
1,942
12,938
0
71,699
W
6,892
571
0
4,012
14,134
14,739
78
3,128
11,006
328
54,648
L
5,554
2,228
148
3,762
14,941
4,618
0
1,450
13,491
0
32,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,547
Gold Earned
46,719
363
Minions Killed
431
0
Camps Cleared
0
1,536,014
Distance Traveled
1,587,782
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,502
469
60
4
0
252,164
0
W
Kuzenbo
8,168
511
32
2
0
337,042
5
L
Kukulkan
9,002
563
162
10
0
297,896
0
L
Cerberus
7,558
472
56
4
0
330,365
0
W
Rama
10,337
646
127
8
0
252,209
0
W
Chang'e
9,440
590
112
7
0
314,479
2
L
Thanatos
8,413
526
45
3
0
316,629
0
W
Fenrir
10,200
638
88
6
0
385,926
2
W
Chaac
8,574
536
72
5
0
298,126
0
L
Apollo
7,072
442
40
3
0
338,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role