Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
BABE_Phoenix
Aphrodite
Level 59
God Stats
7W - 4L
1,589 SR
Queue Stats
43W - 49L
1,421 Elo+
Party 2
Scylla
Scylla
WHAMREX
Scylla
Level 87
God Stats
1W - 1L
1,317 SR
Queue Stats
19W - 20L
1,418 Elo+
Party 2
Achilles
Achilles
jack1sAQT
Achilles
Level 109
God Stats
4W - 3L
1,668 SR
Queue Stats
286W - 263L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
juananthony
Gilgamesh
Level 126
God Stats
4W - 1L
1,887 SR
Queue Stats
112W - 103L
1,556 Elo+
Solo
Team Averages
Level 97
1,592 SR
1,474 Elo+

VS

Team Averages
Level 80
1,508 SR
1,455 Elo+
Merlin
Merlin
A1ex2005
Merlin
Level 118
God Stats
1W - 3L
1,259 SR
Queue Stats
220W - 212L
1,508 Elo+
Solo
Ymir
Ymir
LCMILLER9
Ymir
Level 67
God Stats
5W - 7L
1,480 SR
Queue Stats
55W - 58L
1,386 Elo+
Party 3
Amaterasu
Amaterasu
TunirDorm
Amaterasu
Level 45
God Stats
3W - 2L
1,710 SR
Queue Stats
127W - 114L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
WHarper00
Danzaburou
Level 69
God Stats
51W - 51L
1,520 SR
Queue Stats
88W - 98L
1,346 Elo+
Party 3
Nemesis
Nemesis
minecraft62001
Nemesis
Level 103
God Stats
19W - 16L
1,568 SR
Queue Stats
94W - 93L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
3 / 0 / 7
7,737
553
10,670
9,733
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
BABE_Phoenix
Aphrodite
13
1 / 0 / 6
7,837
560
1,704
8,898
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
WHAMREX
Scylla
13
2 / 2 / 3
8,226
588
3,512
7,054
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
jack1sAQT
Achilles
13
5 / 0 / 3
7,954
568
8,573
11,536
7,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
juananthony
Gilgamesh
16
3 / 0 / 2
9,886
706
8,367
11,673
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A1ex2005
Merlin
14
2 / 2 / 0
7,848
561
10,069
6,145
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
10
0 / 3 / 0
6,318
451
3,218
12,167
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
TunirDorm
Amaterasu
13
0 / 4 / 0
7,298
521
4,942
12,911
7,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
WHarper00
Danzaburou
11
0 / 3 / 0
6,305
450
8,042
10,167
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 2 / 0
6,450
461
4,099
11,600
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
14
Kills
2
2
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
7
6.5
L
Merlin
A1ex2005
Merlin
2
2
0
1
W
Aphrodite
BABE_Phoenix
Aphrodite
1
0
6
4
L
Ymir
0
3
0
0
L
Amaterasu
TunirDorm
Amaterasu
0
4
0
0
W
Scylla
WHAMREX
Scylla
2
2
3
1.75
L
Danzaburou
WHarper00
Danzaburou
0
3
0
0
W
Achilles
jack1sAQT
Achilles
5
0
3
6.5
W
Gilgamesh
juananthony
Gilgamesh
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,826
Damage
30,370
48,894
Taken
52,990
32,525
Mitigated
24,936
23,933
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,670
5,321
0
4,854
9,733
3,755
1,023
1,472
8,261
0
60,017
L
Merlin
A1ex2005
Merlin
10,069
540
0
474
6,145
2,373
0
1,413
4,626
68,935
0
W
Aphrodite
BABE_Phoenix
Aphrodite
1,704
173
3,879
5,352
8,898
5,604
0
3,665
5,233
21,183
0
L
Ymir
3,218
877
292
2,569
12,167
7,696
0
1,107
11,060
26,309
0
L
Amaterasu
TunirDorm
Amaterasu
4,942
2,661
0
4,555
12,911
7,251
0
272
11,799
0
57,916
W
Scylla
WHAMREX
Scylla
3,512
154
48
2,209
7,054
2,950
390
5,587
1,467
49,722
0
L
Danzaburou
WHarper00
Danzaburou
8,042
4,085
453
4,420
10,167
3,473
300
817
9,350
0
51,875
W
Achilles
jack1sAQT
Achilles
8,573
1,871
0
4,314
11,536
7,330
0
2,563
8,973
0
56,564
W
Gilgamesh
juananthony
Gilgamesh
8,367
2,446
0
3,277
11,673
12,886
507
0
11,673
272
70,962
L
4,099
641
0
489
11,600
4,143
0
1,699
9,749
0
57,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
34,219
471
Minions Killed
435
0
Camps Cleared
0
1,453,948
Distance Traveled
1,363,571
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,737
553
100
7
0
271,536
0
L
Merlin
7,848
561
114
8
0
260,106
0
W
Aphrodite
7,837
560
33
2
0
280,781
5
L
Ymir
6,318
451
52
4
0
245,264
0
L
Amaterasu
7,298
521
102
7
0
301,727
0
W
Scylla
8,226
588
112
8
0
297,310
6
L
Danzaburou
6,305
450
70
5
0
237,373
4
W
Achilles
7,954
568
91
7
0
317,172
0
W
Gilgamesh
9,886
706
135
10
0
287,149
0
L
Nemesis
6,450
461
97
7
0
319,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role