Player Matchup

Thanatos
Thanatos
AtlasALV
Thanatos
Level 49
God Stats
16W - 14L
1,519 SR
Queue Stats
145W - 137L
1,501 Elo+
Party 2
Olorun
Olorun
DirtyKuck
Olorun
Level 121
God Stats
11W - 15L
1,581 SR
Queue Stats
539W - 593L
1,520 Elo+
Party 3
Sobek
Sobek
RDBG426
Sobek
Level 148
God Stats
1W - 3L
1,236 SR
Queue Stats
318W - 319L
1,462 Elo+
Party 2
Bake Kujira
Bake Kujira
SKR4PP3R
Bake Kujira
Level 143
God Stats
2W - 4L
1,778 SR
Queue Stats
127W - 178L
1,486 Elo+
Party 3
Fenrir
Fenrir
Vicente_Allendex
Fenrir
Level 120
God Stats
8W - 14L
1,514 SR
Queue Stats
78W - 82L
1,373 Elo+
Solo
Team Averages
Level 116
1,525 SR
1,469 Elo+

VS

Team Averages
Level 121
1,582 SR
1,484 Elo+
Thoth
Thoth
Dabster-kun
Thoth
Level 146
God Stats
27W - 23L
1,540 SR
Queue Stats
390W - 375L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
WyFu-Generic
Ne Zha
Level 125
God Stats
21W - 29L
1,487 SR
Queue Stats
402W - 383L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
WyFu-Mo
Jormungandr
Level 87
God Stats
80W - 82L
1,541 SR
Queue Stats
188W - 189L
1,507 Elo+
Party 1
Ullr
Ullr
WyFu-Monkey
Ullr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 211L
1,475 Elo+
Party 1
Janus
Janus
hithead169727
Janus
Level 124
God Stats
2W - 0L
1,841 SR
Queue Stats
308W - 291L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AtlasALV
Thanatos
14
2 / 4 / 0
8,872
493
6,121
16,757
7,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
DirtyKuck
Olorun
15
1 / 4 / 0
9,480
527
5,356
12,482
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
RDBG426
Sobek
12
1 / 3 / 1
8,332
463
2,856
12,863
11,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
SKR4PP3R
Bake Kujira
13
0 / 2 / 1
8,716
484
4,470
11,657
10,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 6 / 0
7,153
397
2,603
13,796
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
10,685
594
14,006
6,829
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
17
8 / 1 / 7
10,846
603
8,882
12,779
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
WyFu-Mo
Jormungandr
13
3 / 0 / 11
9,556
531
6,041
12,306
11,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 1 / 4
9,331
518
2,895
6,612
2,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 0 / 8
9,900
550
6,705
6,919
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
4
Kills
19
19
Deaths
4
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AtlasALV
Thanatos
2
4
0
0.5
W
6
2
10
5.5
L
Olorun
DirtyKuck
Olorun
1
4
0
0.25
L
Sobek
RDBG426
Sobek
1
3
1
0.5
L
Bake Kujira
SKR4PP3R
Bake Kujira
0
2
1
0.25
L
0
6
0
0
W
Ne Zha
8
1
7
11.5
W
Jormungandr
WyFu-Mo
Jormungandr
3
0
11
8.5
W
1
1
4
3
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,406
Damage
38,529
67,555
Taken
45,445
40,327
Mitigated
24,516
26,098
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AtlasALV
Thanatos
6,121
1,378
0
11,531
16,757
7,097
0
7,527
9,230
0
76,487
W
14,006
830
0
972
6,829
2,508
166
2,943
3,886
71,874
0
L
Olorun
DirtyKuck
Olorun
5,356
3,041
120
4,469
12,482
4,942
816
4,251
8,231
81,093
8,255
L
Sobek
RDBG426
Sobek
2,856
229
0
4,744
12,863
11,661
0
4,415
8,448
40,985
0
L
Bake Kujira
SKR4PP3R
Bake Kujira
4,470
2,270
126
2,257
11,657
10,922
0
5,580
6,077
48,605
310
L
2,603
332
0
2,851
13,796
5,705
0
4,858
8,938
0
48,218
W
Ne Zha
8,882
3,676
0
4,209
12,779
5,462
0
2,354
10,425
0
96,016
W
Jormungandr
WyFu-Mo
Jormungandr
6,041
1,363
0
890
12,306
11,099
90
3,562
8,744
23,065
121
W
2,895
1,515
0
2,126
6,612
2,780
521
2,745
3,867
0
66,148
W
6,705
838
85
2,126
6,919
2,667
896
1,695
5,224
79,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
50,318
476
Minions Killed
448
0
Camps Cleared
0
1,655,941
Distance Traveled
1,935,356
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,872
493
98
5
0
352,601
0
W
Thoth
10,685
594
100
6
0
366,476
3
L
Olorun
9,480
527
151
8
0
324,287
2
L
Sobek
8,332
463
78
4
0
291,667
0
L
Bake Kujira
8,716
484
86
5
0
340,772
4
L
Fenrir
7,153
397
63
4
0
346,614
0
W
Ne Zha
10,846
603
106
6
0
435,100
0
W
Jormungandr
9,556
531
21
1
0
404,035
10
W
Ullr
9,331
518
95
5
0
371,656
5
W
Janus
9,900
550
126
7
0
358,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role