Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Andrewsaurus06
Geb
Level 107
God Stats
7W - 3L
1,573 SR
Queue Stats
52W - 34L
1,587 Elo+
Party 2
Ullr
Ullr
LejeuLeon
Ullr
Level 77
God Stats
3W - 0L
1,710 SR
Queue Stats
26W - 19L
1,516 Elo+
Solo
Apollo
Apollo
Micah_1028
Apollo
Level 107
God Stats
2W - 0L
1,670 SR
Queue Stats
56W - 42L
1,573 Elo+
Party 2
Ravana
Ravana
OffRoleMeta
Ravana
Level 70
God Stats
5W - 0L
1,933 SR
Queue Stats
313W - 280L
1,506 Elo+
Solo
Team Averages
Level 94
1,677 SR
1,536 Elo+

VS

Team Averages
Level 85
1,537 SR
1,488 Elo+
Maui
Maui
Brandonalvarezz
Maui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 191L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
Dondamid
Jing Wei
Level 28
God Stats
1W - 1L
1,798 SR
Queue Stats
71W - 69L
1,468 Elo+
Party 1
Achilles
Achilles
OhNoController
Achilles
Level 107
God Stats
6W - 7L
1,646 SR
Queue Stats
288W - 271L
1,546 Elo+
Party 1
Chang'e
Chang'e
TONYLOKZ760
Chang'e
Level 106
God Stats
13W - 11L
1,581 SR
Queue Stats
65W - 83L
1,392 Elo+
Solo
Cliodhna
Cliodhna
UchihaZhask
Cliodhna
Level 83
God Stats
1W - 5L
1,162 SR
Queue Stats
160W - 151L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 1 / 0
3,581
716
1,240
5,220
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
3,379
676
2,210
3,029
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
7
0 / 0 / 0
3,929
786
465
1,986
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Micah_1028
Apollo
5
0 / 0 / 1
3,292
658
1,076
2,132
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
6
0 / 1 / 0
3,625
725
1,040
3,472
1,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,693
739
680
3,730
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Dondamid
Jing Wei
6
1 / 0 / 1
3,557
711
1,668
2,534
713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
7
1 / 0 / 0
4,263
853
1,241
2,702
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
TONYLOKZ760
Chang'e
1
0 / 0 / 0
1,076
215
0
0
0
Cliodhna
UchihaZhask
Cliodhna
7
1 / 0 / 0
3,998
800
2,012
3,042
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
1
0
0
W
1
1
0
1
L
0
1
1
0.5
L
Jing Wei
Dondamid
Jing Wei
1
0
1
1.5
W
Ullr
0
0
0
0
W
Apollo
Micah_1028
Apollo
0
0
1
0.5
W
Ravana
0
1
0
0
L
Achilles
1
0
0
1
L
Chang'e
TONYLOKZ760
Chang'e
0
0
0
0
L
Cliodhna
UchihaZhask
Cliodhna
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,031
Damage
5,601
15,839
Taken
12,008
5,605
Mitigated
5,358
6,363
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,240
303
0
3,028
5,220
1,617
0
94
5,126
0
24,082
W
2,210
95
0
780
3,029
1,176
0
98
2,931
13,159
0
L
680
147
0
1,142
3,730
2,258
0
863
2,645
9,639
0
L
Jing Wei
Dondamid
Jing Wei
1,668
1,009
0
1,136
2,534
713
0
857
1,409
0
17,432
W
Ullr
465
317
0
355
1,986
560
460
0
1,986
0
23,473
W
Apollo
Micah_1028
Apollo
1,076
573
0
894
2,132
688
0
488
1,644
0
11,128
W
Ravana
1,040
119
0
1,306
3,472
1,564
0
0
3,472
0
18,039
L
Achilles
1,241
217
0
610
2,702
1,511
0
0
2,702
0
16,819
L
Chang'e
TONYLOKZ760
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
UchihaZhask
Cliodhna
2,012
401
0
1,508
3,042
876
0
0
3,042
0
19,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,806
Gold Earned
16,587
169
Minions Killed
112
0
Camps Cleared
0
557,083
Distance Traveled
472,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,581
716
44
9
0
122,477
0
W
Geb
3,379
676
21
4
0
123,734
0
L
Maui
3,693
739
14
3
0
104,826
0
L
Jing Wei
3,557
711
24
5
0
101,971
0
W
Ullr
3,929
786
40
8
0
95,737
0
W
Apollo
3,292
658
30
6
0
109,629
0
W
Ravana
3,625
725
34
7
0
105,506
0
L
Achilles
4,263
853
26
5
0
122,102
0
L
Chang'e
1,076
215
0
0
0
0
0
L
Cliodhna
3,998
800
48
10
0
143,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role