Player Matchup

Fenrir
Fenrir
Cptbaldshaft
Fenrir
Level 123
God Stats
10W - 8L
1,585 SR
Queue Stats
630W - 632L
1,455 Elo+
Solo
Ishtar
Ishtar
Eneas85
Ishtar
Level 156
God Stats
9W - 8L
1,494 SR
Queue Stats
37W - 38L
1,403 Elo+
Solo
Anubis
Anubis
Ogrim
Anubis
Level 121
God Stats
3W - 2L
1,435 SR
Queue Stats
162W - 149L
1,496 Elo+
Party 3
Mercury
Mercury
Pandev GOAT
Mercury
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 189L
1,484 Elo+
Party 3
Nu Wa
Nu Wa
U_Dikke-_-Ma
Nu Wa
Level 81
God Stats
21W - 13L
1,717 SR
Queue Stats
365W - 355L
1,515 Elo+
Solo
Team Averages
Level 115
1,546 SR
1,471 Elo+

VS

Team Averages
Level 75
1,554 SR
1,405 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aguado_Pinha
Danzaburou
Level 86
God Stats
6W - 7L
1,435 SR
Queue Stats
112W - 112L
1,456 Elo+
Party 1
Thor
Thor
Drake82678
Thor
Level 69
God Stats
4W - 4L
1,517 SR
Queue Stats
33W - 39L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
Onfire9393
Aphrodite
Level 101
God Stats
43W - 27L
1,596 SR
Queue Stats
250W - 228L
1,457 Elo+
Party 1
Anubis
Anubis
Simon26273
Anubis
Level 11
God Stats
1W - 0L
1,723 SR
Queue Stats
1W - 1L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 7 / 2
8,241
458
6,297
15,696
11,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
Eneas85
Ishtar
13
1 / 7 / 7
8,216
456
6,941
13,028
5,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Anubis
Ogrim
Anubis
16
11 / 7 / 3
10,282
571
20,029
18,898
8,540
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Pandev GOAT
Mercury
14
2 / 9 / 7
8,902
495
9,197
20,984
7,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 4 / 7
9,637
535
15,932
11,599
4,072
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
7 / 2 / 5
11,431
635
14,279
20,533
22,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Aguado_Pinha
Danzaburou
16
7 / 3 / 7
10,740
597
11,536
17,533
6,328
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
16 / 3 / 7
12,058
670
18,514
16,933
7,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Onfire9393
Aphrodite
14
1 / 5 / 12
8,788
488
5,187
20,855
11,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
Simon26273
Anubis
14
3 / 5 / 8
9,012
501
12,035
15,390
6,298
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
17
Kills
34
34
Deaths
18
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
2
5
4.75
W
Danzaburou
Aguado_Pinha
Danzaburou
7
3
7
3.5
L
Fenrir
0
7
2
0.14
W
16
3
7
6.5
L
Ishtar
Eneas85
Ishtar
1
7
7
0.64
L
Anubis
Ogrim
Anubis
11
7
3
1.79
W
Aphrodite
Onfire9393
Aphrodite
1
5
12
1.4
L
Mercury
Pandev GOAT
Mercury
2
9
7
0.61
W
Anubis
Simon26273
Anubis
3
5
8
1.4
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,396
Damage
61,551
80,205
Taken
91,244
35,951
Mitigated
54,000
14,305
Healing
28,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
14,279
2,439
0
4,169
20,533
22,887
0
2,809
17,536
2,550
84,019
W
Danzaburou
Aguado_Pinha
Danzaburou
11,536
5,485
0
6,788
17,533
6,328
3,552
8,514
8,813
0
89,712
L
Fenrir
6,297
1,660
0
2,773
15,696
11,119
0
1,361
14,335
0
56,924
W
18,514
3,011
0
740
16,933
7,384
492
4,875
11,770
0
77,201
L
Ishtar
Eneas85
Ishtar
6,941
2,820
66
2,512
13,028
5,047
144
1,442
11,586
0
43,740
L
Anubis
Ogrim
Anubis
20,029
904
0
5,486
18,898
8,540
433
7,240
11,658
66,744
0
W
Aphrodite
Onfire9393
Aphrodite
5,187
839
4,979
8,135
20,855
11,103
0
8,450
12,189
45,816
0
L
Mercury
Pandev GOAT
Mercury
9,197
5,188
0
2,468
20,984
7,173
0
5,293
15,691
0
55,898
W
Anubis
Simon26273
Anubis
12,035
697
0
4,139
15,390
6,298
354
10,133
4,975
52,993
0
L
15,932
3,275
0
1,000
11,599
4,072
0
2,915
8,684
73,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,278
Gold Earned
52,029
426
Minions Killed
482
0
Camps Cleared
0
1,643,765
Distance Traveled
1,603,521
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,431
635
128
7
0
304,261
0
W
Danzaburou
10,740
597
108
6
0
318,073
0
L
Fenrir
8,241
458
87
5
0
305,189
2
W
Thor
12,058
670
90
5
0
356,776
0
L
Ishtar
8,216
456
53
3
0
317,759
1
L
Anubis
10,282
571
91
5
0
320,361
0
W
Aphrodite
8,788
488
67
4
0
319,964
4
L
Mercury
8,902
495
73
4
0
362,350
0
W
Anubis
9,012
501
89
5
0
304,447
0
L
Nu Wa
9,637
535
122
7
0
338,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role