Player Matchup

King Arthur
King Arthur
CreamyMcCream
King Arthur
Level 69
God Stats
8W - 11L
1,515 SR
Queue Stats
404W - 281L
1,625 Elo+
Party 1
Apollo
Apollo
Deadpool100503
Apollo
Level 119
God Stats
3W - 1L
1,979 SR
Queue Stats
365W - 354L
1,546 Elo+
Party 3
Serqet
Serqet
ProjectJanusz
Serqet
Level 129
God Stats
11W - 14L
1,504 SR
Queue Stats
72W - 72L
1,486 Elo+
Solo
Ix Chel
Ix Chel
homesay
Ix Chel
Level 208
God Stats
20W - 16L
1,614 SR
Queue Stats
441W - 315L
1,587 Elo+
Party 1
Athena
Athena
kysuperman
Athena
Level 122
God Stats
30W - 26L
1,559 SR
Queue Stats
166W - 151L
1,520 Elo+
Party 3
Team Averages
Level 129
1,634 SR
1,553 Elo+

VS

Team Averages
Level 145
1,501 SR
1,497 Elo+
Baron Samedi
Baron Samedi
Bundeskartellamt
Baron Samedi
Level 158
God Stats
20W - 18L
1,523 SR
Queue Stats
364W - 365L
1,487 Elo+
Party 2
Mulan
Mulan
Kitsune2027
Mulan
Level 132
God Stats
5W - 15L
1,439 SR
Queue Stats
176W - 153L
1,510 Elo+
Solo
Ullr
Ullr
PeepoBlanket
Ullr
Level 152
God Stats
18W - 20L
1,547 SR
Queue Stats
529W - 534L
1,529 Elo+
Party 2
Anubis
Anubis
bio-diesel-3
Anubis
Level 128
God Stats
28W - 24L
1,571 SR
Queue Stats
283W - 258L
1,476 Elo+
Solo
Camazotz
Camazotz
xXAlcatrazzXx
Camazotz
Level 155
God Stats
2W - 3L
1,422 SR
Queue Stats
443W - 463L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CreamyMcCream
King Arthur
17
5 / 1 / 0
10,911
727
16,172
20,271
22,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 4 / 2
8,632
575
9,514
15,673
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 6 / 2
8,355
557
9,096
17,183
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
homesay
Ix Chel
14
1 / 2 / 2
8,300
553
10,839
8,144
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
kysuperman
Athena
11
2 / 3 / 3
7,328
489
3,045
13,815
11,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bundeskartellamt
Baron Samedi
13
1 / 2 / 11
8,673
578
11,068
13,885
12,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 4 / 2
7,939
529
7,315
15,773
10,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 1 / 2
9,661
644
10,347
13,434
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
14
2 / 3 / 6
8,738
583
6,391
13,777
6,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
xXAlcatrazzXx
Camazotz
17
10 / 2 / 2
10,406
694
12,626
19,639
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
12
Kills
16
16
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bundeskartellamt
Baron Samedi
1
2
11
3.25
L
King Arthur
CreamyMcCream
King Arthur
5
1
0
5
L
1
4
2
0.5
W
0
4
2
0.25
W
3
1
2
4
L
3
6
2
0.67
W
Anubis
2
3
6
1.67
L
Ix Chel
homesay
Ix Chel
1
2
2
1
L
Athena
kysuperman
Athena
2
3
3
1.17
W
Camazotz
xXAlcatrazzXx
Camazotz
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,666
Damage
47,747
75,086
Taken
76,508
50,523
Mitigated
43,945
22,622
Healing
35,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bundeskartellamt
Baron Samedi
11,068
2,386
1,198
5,102
13,885
12,644
124
4,056
9,116
30,835
0
L
King Arthur
CreamyMcCream
King Arthur
16,172
2,310
0
7,323
20,271
22,011
0
0
20,271
0
93,037
L
9,514
5,706
0
6,720
15,673
6,765
971
2,545
12,999
0
76,581
W
7,315
1,390
0
5,314
15,773
10,047
84
0
14,610
0
53,664
W
10,347
3,522
0
4,662
13,434
6,173
609
1,012
12,422
0
87,935
L
9,096
2,309
0
4,432
17,183
7,120
0
4,310
12,796
0
62,684
W
Anubis
6,391
487
0
5,898
13,777
6,697
663
7,593
5,340
73,753
0
L
Ix Chel
homesay
Ix Chel
10,839
909
328
1,337
8,144
3,162
130
2,688
5,456
73,181
0
L
Athena
kysuperman
Athena
3,045
919
0
2,482
13,815
11,465
103
7,710
6,105
8,877
0
W
Camazotz
xXAlcatrazzXx
Camazotz
12,626
4,052
0
13,199
19,639
8,384
0
1,272
17,845
0
88,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
45,417
501
Minions Killed
510
0
Camps Cleared
0
1,533,439
Distance Traveled
1,578,677
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,673
578
32
2
0
287,385
4
L
King Arthur
10,911
727
138
9
0
309,082
5
L
Apollo
8,632
575
128
9
0
305,739
2
W
Mulan
7,939
529
98
7
0
310,577
0
W
Ullr
9,661
644
143
10
0
301,628
3
L
Serqet
8,355
557
85
6
0
320,205
0
W
Anubis
8,738
583
119
8
0
296,270
3
L
Ix Chel
8,300
553
138
9
0
306,188
2
L
Athena
7,328
489
12
1
0
292,225
0
W
Camazotz
10,406
694
118
8
0
382,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role