Player Matchup

Odin
Odin
Bronoc
Odin
Level 98
God Stats
3W - 1L
1,692 SR
Queue Stats
73W - 66L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
Cleutim
Baron Samedi
Level 153
God Stats
7W - 4L
1,783 SR
Queue Stats
504W - 532L
1,497 Elo+
Solo
Yu Huang
Yu Huang
SolomonRimm
Yu Huang
Level 118
God Stats
2W - 2L
1,505 SR
Queue Stats
143W - 133L
1,509 Elo+
Party 1
Discordia
Discordia
YIAnimeX
Discordia
Level 131
God Stats
0W - 2L
1,527 SR
Queue Stats
104W - 110L
1,457 Elo+
Solo
Ratatoskr
Ratatoskr
natertater_1900
Ratatoskr
Level 39
God Stats
0W - 4L
1,170 SR
Queue Stats
46W - 66L
1,368 Elo+
Solo
Team Averages
Level 108
1,535 SR
1,465 Elo+

VS

Team Averages
Level 110
1,447 SR
1,481 Elo+
Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Re3tz
Bakasura
Level 91
God Stats
1W - 0L
1,333 SR
Queue Stats
126W - 108L
1,493 Elo+
Party 2
Anubis
Anubis
W1cK3D 317
Anubis
Level 147
God Stats
3W - 2L
1,734 SR
Queue Stats
85W - 81L
1,477 Elo+
Solo
Odin
Odin
squeeb220
Odin
Level 105
God Stats
3W - 2L
1,376 SR
Queue Stats
151W - 119L
1,478 Elo+
Party 2
Kumbhakarna
Kumbhakarna
wowjustletmeplay
Kumbhakarna
Level 116
God Stats
1W - 1L
1,292 SR
Queue Stats
40W - 36L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bronoc
Odin
15
3 / 9 / 9
9,241
660
12,720
20,174
14,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Cleutim
Baron Samedi
12
3 / 1 / 3
8,512
608
4,723
5,394
3,518
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Yu Huang
SolomonRimm
Yu Huang
20
8 / 4 / 7
11,758
840
23,326
13,587
6,595
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
YIAnimeX
Discordia
19
2 / 4 / 14
10,364
740
15,654
8,700
4,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
natertater_1900
Ratatoskr
14
1 / 8 / 8
8,439
603
7,556
15,530
10,767
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 9 / 10
9,312
665
12,416
13,939
5,290
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Re3tz
Bakasura
20
12 / 2 / 13
12,996
928
17,374
19,898
19,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
W1cK3D 317
Anubis
18
8 / 3 / 11
11,415
815
15,562
12,364
6,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
18
4 / 3 / 21
11,464
819
8,702
15,907
17,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
wowjustletmeplay
Kumbhakarna
17
1 / 2 / 16
11,052
789
4,385
15,709
15,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
17
Kills
26
26
Deaths
19
41
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
9
10
0.67
L
Odin
Bronoc
Odin
3
9
9
0.83
L
Baron Samedi
Cleutim
Baron Samedi
3
1
3
4.5
W
Bakasura
Re3tz
Bakasura
12
2
13
9.25
L
Yu Huang
SolomonRimm
Yu Huang
8
4
7
2.88
W
Anubis
W1cK3D 317
Anubis
8
3
11
4.5
L
Discordia
YIAnimeX
Discordia
2
4
14
2.25
L
Ratatoskr
natertater_1900
Ratatoskr
1
8
8
0.63
W
Odin
4
3
21
4.83
W
Kumbhakarna
wowjustletmeplay
Kumbhakarna
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,979
Damage
58,439
63,385
Taken
77,817
39,344
Mitigated
63,568
10,848
Healing
31,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,416
6,341
972
888
13,939
5,290
3,686
9,501
4,438
23,146
0
L
Odin
Bronoc
Odin
12,720
1,881
152
348
20,174
14,406
0
14,340
4,638
4,237
13,889
L
Baron Samedi
Cleutim
Baron Samedi
4,723
168
1,600
1,190
5,394
3,518
0
1,707
2,925
8,795
0
W
Bakasura
Re3tz
Bakasura
17,374
11,136
3,865
11,821
19,898
19,548
1,423
11,171
7,645
0
17,911
L
Yu Huang
SolomonRimm
Yu Huang
23,326
3,040
430
2,643
13,587
6,595
0
7,499
5,600
43,836
0
W
Anubis
W1cK3D 317
Anubis
15,562
378
0
3,820
12,364
6,392
1,525
8,190
4,174
46,237
0
L
Discordia
YIAnimeX
Discordia
15,654
762
943
782
8,700
4,058
0
2,883
5,603
42,262
0
L
Ratatoskr
natertater_1900
Ratatoskr
7,556
1,213
823
1,937
15,530
10,767
0
6,814
7,385
0
15,342
W
Odin
8,702
1,980
2,592
3,804
15,907
17,005
960
9,925
5,982
1,354
17,442
W
Kumbhakarna
wowjustletmeplay
Kumbhakarna
4,385
75
1,787
2,195
15,709
15,333
189
7,213
8,496
9,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,314
Gold Earned
56,239
152
Minions Killed
161
0
Camps Cleared
0
1,006,065
Distance Traveled
1,316,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,312
665
26
2
0
192,702
0
L
Odin
9,241
660
14
1
0
205,568
0
L
Baron Samedi
8,512
608
8
1
0
110,562
0
W
Bakasura
12,996
928
44
3
0
306,811
0
L
Yu Huang
11,758
840
50
4
0
230,323
0
W
Anubis
11,415
815
66
5
0
253,491
0
L
Discordia
10,364
740
67
5
0
237,373
0
L
Ratatoskr
8,439
603
13
1
0
222,239
0
W
Odin
11,464
819
25
2
0
293,351
0
W
Kumbhakarna
11,052
789
0
0
0
270,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role