Player Matchup

Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
SkinlessSun049
Vamana
Level 200
God Stats
2W - 4L
1,206 SR
Queue Stats
277W - 293L
1,459 Elo+
Solo
Ullr
Ullr
crowsmile
Ullr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,571 Elo+
Party 1
Aphrodite
Aphrodite
lordships-_-
Aphrodite
Level 124
God Stats
8W - 2L
1,602 SR
Queue Stats
552W - 541L
1,491 Elo+
Solo
Team Averages
Level 133
1,462 SR
1,504 Elo+

VS

Team Averages
Level 139
1,527 SR
1,468 Elo+
Serqet
Serqet
Dubstepu2death
Serqet
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 370L
1,374 Elo+
Solo
Yemoja
Yemoja
QuickshotDB13
Yemoja
Level 138
God Stats
6W - 4L
1,641 SR
Queue Stats
656W - 649L
1,520 Elo+
Solo
Persephone
Persephone
TyagoAlves
Persephone
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 122L
1,533 Elo+
Party 2
Kuzenbo
Kuzenbo
lipedda
Kuzenbo
Level 184
God Stats
14W - 16L
1,496 SR
Queue Stats
811W - 814L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
peacekiller509
Amaterasu
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
9 / 1 / 9
11,124
927
18,622
11,416
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
17
5 / 3 / 12
10,684
890
14,742
11,546
6,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 2 / 15
10,534
878
10,821
15,002
14,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
17
5 / 3 / 14
10,340
862
11,166
11,984
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
lordships-_-
Aphrodite
16
2 / 2 / 20
9,634
803
10,431
11,461
6,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,504
292
0
726
298
16
3 / 5 / 2
8,975
748
6,109
15,831
11,111
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
TyagoAlves
Persephone
19
3 / 2 / 5
10,157
846
11,991
11,537
7,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
lipedda
Kuzenbo
15
1 / 5 / 7
8,701
725
11,274
21,348
35,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
peacekiller509
Amaterasu
15
2 / 9 / 3
8,610
718
9,592
26,464
24,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
23
Kills
9
11
Deaths
22
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
1
9
13.5
W
Da Ji
 
Da Ji
5
3
12
3.67
L
0
1
0
0
L
3
5
2
0.8
W
2
2
15
4.75
L
Persephone
TyagoAlves
Persephone
3
2
5
2.75
W
Ullr
5
3
14
4
L
Kuzenbo
lipedda
Kuzenbo
1
5
7
0.9
W
Aphrodite
lordships-_-
Aphrodite
2
2
20
6
L
Amaterasu
peacekiller509
Amaterasu
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,782
Damage
38,966
61,409
Taken
75,906
38,384
Mitigated
78,275
28,584
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
18,622
7,024
709
2,742
11,416
5,794
2,078
6,709
4,572
40,041
0
W
Da Ji
 
Da Ji
14,742
3,397
460
1,116
11,546
6,033
1,354
3,471
6,853
0
26,484
L
0
0
0
0
726
298
0
726
0
0
0
L
6,109
961
7,454
3,648
15,831
11,111
574
5,732
10,099
18,071
0
W
10,821
4,369
1,363
4,229
15,002
14,383
726
5,889
8,949
0
32,042
L
Persephone
TyagoAlves
Persephone
11,991
661
0
2,090
11,537
7,068
0
2,753
8,757
33,058
0
W
Ullr
11,166
4,727
387
1,631
11,984
5,488
3,117
7,232
4,615
0
20,392
L
Kuzenbo
lipedda
Kuzenbo
11,274
2,334
1,779
2,411
21,348
35,452
0
8,271
13,077
18,928
0
W
Aphrodite
lordships-_-
Aphrodite
10,431
1,950
9,573
6,374
11,461
6,686
806
6,073
5,158
21,214
0
L
Amaterasu
peacekiller509
Amaterasu
9,592
3,577
1,027
4,841
26,464
24,346
1,136
11,571
14,893
0
15,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,316
Gold Earned
39,947
174
Minions Killed
91
0
Camps Cleared
0
1,190,059
Distance Traveled
783,358
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,124
927
48
4
0
222,054
0
W
Da Ji
10,684
890
36
3
0
225,110
0
L
Serqet
3,504
292
0
0
0
0
0
L
Yemoja
8,975
748
15
1
0
164,454
0
W
Vamana
10,534
878
40
3
0
274,687
4
L
Persephone
10,157
846
47
4
0
216,032
0
W
Ullr
10,340
862
26
2
0
218,496
0
L
Kuzenbo
8,701
725
14
1
0
186,081
0
W
Aphrodite
9,634
803
24
2
0
249,712
0
L
Amaterasu
8,610
718
15
1
0
216,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role