Player Matchup

Medusa
Medusa
ImaGoober
Medusa
Level 126
God Stats
2W - 1L
1,431 SR
Queue Stats
130W - 153L
1,493 Elo+
Party 3
The Morrigan
The Morrigan
Otakuyaki
The Morrigan
Level 151
God Stats
28W - 23L
1,575 SR
Queue Stats
259W - 203L
1,549 Elo+
Solo
Ymir
Ymir
VoltageDew247
Ymir
Level 25
God Stats
2W - 2L
1,605 SR
Queue Stats
21W - 11L
1,521 Elo+
Party 3
Athena
Athena
jschneider414
Athena
Level 155
God Stats
1W - 0L
1,627 SR
Queue Stats
95W - 118L
1,508 Elo+
Party 3
Thor
Thor
zmistaken
Thor
Level 158
God Stats
2W - 2L
1,517 SR
Queue Stats
281W - 285L
1,488 Elo+
Party 3
Team Averages
Level 123
1,551 SR
1,512 Elo+

VS

Team Averages
Level 135
1,519 SR
1,494 Elo+
Bake Kujira
Bake Kujira
ChocyMelk
Bake Kujira
Level 127
God Stats
1W - 3L
1,746 SR
Queue Stats
181W - 195L
1,541 Elo+
Party 2
Jing Wei
Jing Wei
JD_stank
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 172L
1,447 Elo+
Solo
King Arthur
King Arthur
NAMEAREHARD
King Arthur
Level 148
God Stats
1W - 3L
1,670 SR
Queue Stats
89W - 115L
1,455 Elo+
Party 1
Janus
Janus
StarksWinter
Janus
Level 135
God Stats
2W - 6L
1,199 SR
Queue Stats
335W - 345L
1,540 Elo+
Party 2
Awilix
Awilix
capnbodacious
Awilix
Level 142
God Stats
6W - 9L
1,480 SR
Queue Stats
255W - 267L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImaGoober
Medusa
12
5 / 0 / 2
7,479
575
10,015
8,426
3,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Otakuyaki
The Morrigan
12
3 / 3 / 3
7,123
548
6,349
8,633
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 5
5,573
429
2,914
11,121
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
5 / 0 / 4
7,771
598
7,128
12,530
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
14
2 / 1 / 5
8,990
692
9,391
12,312
9,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ChocyMelk
Bake Kujira
9
1 / 5 / 3
6,173
475
7,695
12,477
9,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
JD_stank
Jing Wei
11
0 / 4 / 1
6,425
494
3,493
9,563
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
NAMEAREHARD
King Arthur
12
1 / 4 / 1
6,935
533
5,652
12,095
8,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 1 / 2
6,873
529
7,626
5,177
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 1 / 1
7,204
554
10,913
10,513
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
6
6
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
ChocyMelk
Bake Kujira
1
5
3
0.5
W
Medusa
ImaGoober
Medusa
5
0
2
6
L
Jing Wei
JD_stank
Jing Wei
0
4
1
0.13
L
King Arthur
NAMEAREHARD
King Arthur
1
4
1
0.38
W
The Morrigan
Otakuyaki
The Morrigan
3
3
3
1.5
L
0
1
2
1
W
0
2
5
1.25
L
4
1
1
4.5
W
5
0
4
7
W
Thor
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
35,379
53,022
Taken
49,825
28,704
Mitigated
28,154
13,191
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
ChocyMelk
Bake Kujira
7,695
3,587
0
1,981
12,477
9,910
0
5,955
6,522
27,152
0
W
Medusa
ImaGoober
Medusa
10,015
5,370
0
2,489
8,426
3,023
935
2,435
5,991
0
55,581
L
Jing Wei
JD_stank
Jing Wei
3,493
2,822
0
2,064
9,563
3,551
0
1,718
7,845
0
45,624
L
King Arthur
NAMEAREHARD
King Arthur
5,652
659
0
1,639
12,095
8,495
0
1,157
10,938
0
51,957
W
The Morrigan
Otakuyaki
The Morrigan
6,349
1,563
0
1,046
8,633
2,691
0
4,641
3,932
48,961
92
L
7,626
640
0
831
5,177
1,905
0
2,725
2,452
63,606
0
W
2,914
867
0
1,686
11,121
7,684
0
5,161
5,960
13,262
0
L
10,913
4,612
0
2,312
10,513
4,293
0
4,321
6,192
0
59,879
W
7,128
1,878
0
6,106
12,530
6,220
0
2,823
9,707
57,746
1,172
W
Thor
9,391
2,266
0
1,864
12,312
9,086
0
261
12,051
0
75,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
33,610
401
Minions Killed
393
0
Camps Cleared
0
1,337,564
Distance Traveled
1,361,657
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,173
475
30
2
0
273,023
1
W
Medusa
7,479
575
81
6
0
266,515
0
L
Jing Wei
6,425
494
83
6
0
252,117
1
L
King Arthur
6,935
533
85
7
0
256,510
0
W
The Morrigan
7,123
548
91
7
0
272,220
1
L
Janus
6,873
529
114
9
0
274,426
2
W
Ymir
5,573
429
13
1
0
241,325
0
L
Awilix
7,204
554
81
6
0
305,581
0
W
Athena
7,771
598
90
7
0
310,820
2
W
Thor
8,990
692
126
10
0
246,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role