Player Matchup

Rama
Rama
Silver IV
GirlsPleasePMme
Rama
Silver IV
Level 63
God Stats
2W - 1L
1,857 SR
Queue Stats
13W - 10L
1,640 MMR
Solo
Nemesis
Nemesis
Gold I
LG-_Nero
Nemesis
Gold I
Level 119
God Stats
3W - 6L
1,418 SR
Queue Stats
415W - 400L
1,614 MMR
Solo
Thoth
Thoth
Platinum V
Threlik
Thoth
Platinum V
Level 116
God Stats
0W - 2L
1,595 SR
Queue Stats
198W - 213L
1,636 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,623 SR
1,630 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,620 SR
1,624 MMR
Hou Yi
Hou Yi
Platinum II
Eric Dabbington
Hou Yi
Platinum II
Level 141
God Stats
5W - 5L
1,524 SR
Queue Stats
117W - 110L
1,649 MMR
Party 1
Maui
Maui
Platinum V
FancyTrousers
Maui
Platinum V
Level 157
God Stats
6W - 4L
1,714 SR
Queue Stats
107W - 115L
1,649 MMR
Solo
Cabrakan
Cabrakan
Gold II
SD McCrawlee
Cabrakan
Gold II
Level 71
God Stats
29W - 20L
1,621 SR
Queue Stats
185W - 173L
1,575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 3
10,528
702
14,132
15,747
8,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
LG-_Nero
Nemesis
12
1 / 3 / 4
9,734
649
7,400
11,699
7,347
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Threlik
Thoth
13
2 / 3 / 4
10,734
716
9,683
8,960
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BacchusAthenaKuzenboNe ZhaMorgan Le Fay

VS

Bans
AchillesPersephoneNikeRaijinGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
12,622
841
12,651
9,944
4,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 3 / 8
11,417
761
8,638
14,785
16,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
SD McCrawlee
Cabrakan
15
4 / 2 / 7
12,162
811
8,217
14,407
14,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
13
13
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
3
3
8
2.33
L
4
7
3
0.79
L
Nemesis
LG-_Nero
Nemesis
1
3
4
1
W
Cabrakan
SD McCrawlee
Cabrakan
4
2
7
3.75
L
Thoth
Threlik
Thoth
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,215
Damage
29,506
36,406
Taken
39,136
19,168
Mitigated
35,496
6,856
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,651
7,549
0
5,440
9,944
4,654
2,851
3,207
6,529
0
72,243
W
8,638
803
0
2,604
14,785
16,572
0
3,364
10,474
19,200
0
L
14,132
10,364
0
3,336
15,747
8,079
0
7,202
8,104
0
49,598
L
Nemesis
LG-_Nero
Nemesis
7,400
3,774
0
1,530
11,699
7,347
0
3,387
7,798
0
14,446
W
Cabrakan
SD McCrawlee
Cabrakan
8,217
1,032
0
4,453
14,407
14,270
140
3,394
10,506
37,324
0
L
Thoth
Threlik
Thoth
9,683
510
0
1,990
8,960
3,742
470
5,349
3,397
44,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
36,201
148
Minions Killed
150
0
Camps Cleared
0
758,028
Distance Traveled
824,566
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,622
841
71
5
0
271,734
3
W
Maui
11,417
761
14
1
0
276,951
3
L
Rama
10,528
702
56
4
0
234,522
0
L
Nemesis
9,734
649
10
1
0
259,294
3
W
Cabrakan
12,162
811
65
4
0
275,881
1
L
Thoth
10,734
716
82
5
0
264,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role