Player Matchup

Neith
Neith
AbstractZ3R0275
Neith
Level 29
God Stats
10W - 9L
1,686 SR
Queue Stats
79W - 99L
1,367 Elo+
Party 1
Cabrakan
Cabrakan
NeonNexus2506
Cabrakan
Level 56
God Stats
2W - 3L
1,721 SR
Queue Stats
114W - 143L
1,419 Elo+
Party 1
Cliodhna
Cliodhna
XtiziX1412
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,266 Elo+
Party 4
Nu Wa
Nu Wa
reptillianprrrro
Nu Wa
Level 18
God Stats
3W - 6L
1,435 SR
Queue Stats
8W - 16L
1,243 Elo+
Party 4
Vamana
Vamana
zZFusionZz2005
Vamana
Level 16
God Stats
1W - 2L
1,574 SR
Queue Stats
5W - 11L
1,179 Elo+
Party 4
Team Averages
Level 33
1,583 SR
1,295 Elo+

VS

Team Averages
Level 51
1,379 SR
1,257 Elo+
Cabrakan
Cabrakan
BenjaTookADab
Cabrakan
Level 86
God Stats
4W - 5L
1,193 SR
Queue Stats
276W - 294L
1,360 Elo+
Party 2
Chang'e
Chang'e
SuperMarioLukas
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 130L
1,301 Elo+
Solo
Mercury
Mercury
xEshoIe
Mercury
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 141L
1,272 Elo+
Party 3
Surtr
Surtr
xXxlucasxXx9812
Surtr
Level 9
God Stats
8W - 13L
1,175 SR
Queue Stats
55W - 53L
1,087 Elo+
Party 2
Danzaburou
Danzaburou
x_DeMoLiTiOn
Danzaburou
Level 15
God Stats
39W - 20L
1,527 SR
Queue Stats
124W - 121L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
10,790
514
23,561
16,385
8,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
NeonNexus2506
Cabrakan
15
6 / 10 / 7
10,451
498
9,091
26,628
33,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
XtiziX1412
Cliodhna
14
5 / 7 / 3
9,196
438
13,124
17,513
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 5
7,835
373
3,614
4,046
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 2
7,291
347
1,463
6,565
5,202
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BenjaTookADab
Cabrakan
15
3 / 4 / 10
10,858
517
9,763
22,384
27,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 7 / 3
11,079
528
5,879
21,520
8,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
xEshoIe
Mercury
19
13 / 6 / 4
13,113
624
15,197
23,671
10,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 1 / 2
11,236
535
9,769
15,824
17,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
x_DeMoLiTiOn
Danzaburou
16
2 / 2 / 8
11,532
549
9,284
15,240
6,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
19
Kills
24
25
Deaths
20
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
4
9
2.63
W
Cabrakan
BenjaTookADab
Cabrakan
3
4
10
2
L
Cabrakan
NeonNexus2506
Cabrakan
6
10
7
0.95
W
2
7
3
0.5
L
Cliodhna
XtiziX1412
Cliodhna
5
7
3
0.93
L
2
3
5
1.5
W
Mercury
xEshoIe
Mercury
13
6
4
2.5
W
4
1
2
5
W
Danzaburou
x_DeMoLiTiOn
Danzaburou
2
2
8
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,853
Damage
49,892
71,137
Taken
98,639
54,710
Mitigated
70,503
13,658
Healing
23,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,561
11,462
0
6,182
16,385
8,082
821
3,744
12,641
0
97,791
W
Cabrakan
BenjaTookADab
Cabrakan
9,763
1,389
0
4,965
22,384
27,882
310
4,740
17,569
35,374
0
L
Cabrakan
NeonNexus2506
Cabrakan
9,091
1,275
0
3,563
26,628
33,075
395
6,224
20,404
32,028
0
W
5,879
1,636
501
4,968
21,520
8,621
3,809
1,153
20,297
96,174
0
L
Cliodhna
XtiziX1412
Cliodhna
13,124
3,222
0
3,739
17,513
7,170
138
4,580
12,933
0
56,813
L
3,614
718
0
79
4,046
1,181
1,158
790
3,256
26,236
0
W
Mercury
xEshoIe
Mercury
15,197
11,196
0
4,463
23,671
10,036
4,405
4,845
18,755
0
110,034
W
9,769
3,686
0
1,646
15,824
17,337
3,407
724
15,100
841
67,270
W
Danzaburou
x_DeMoLiTiOn
Danzaburou
9,284
4,602
0
6,906
15,240
6,627
5,037
997
14,213
0
76,864
L
1,463
507
0
95
6,565
5,202
248
749
5,816
0
23,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,563
Gold Earned
57,818
315
Minions Killed
477
0
Camps Cleared
0
1,355,759
Distance Traveled
1,926,451
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,790
514
122
6
0
358,217
3
W
Cabrakan
10,858
517
36
2
0
373,991
1
L
Cabrakan
10,451
498
46
2
0
317,872
0
W
Chang'e
11,079
528
130
6
0
313,845
0
L
Cliodhna
9,196
438
72
3
0
301,646
0
L
Nu Wa
7,835
373
44
2
0
152,266
0
W
Mercury
13,113
624
129
6
0
420,756
0
W
Surtr
11,236
535
80
4
0
405,154
0
W
Danzaburou
11,532
549
102
5
0
412,705
0
L
Vamana
7,291
347
31
1
0
225,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role