Player Matchup

Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 157
God Stats
370W - 346L
1,600 SR
Queue Stats
861W - 858L
1,471 Elo+
Party 2
Horus
Horus
EL GIBBO THE II
Horus
Level 147
God Stats
2W - 0L
1,690 SR
Queue Stats
11W - 16L
1,451 Elo+
Solo
Heimdallr
Heimdallr
GR_Posidon
Heimdallr
Level 143
God Stats
93W - 73L
1,595 SR
Queue Stats
310W - 316L
1,540 Elo+
Solo
Da Ji
Da Ji
bobmcswagger
Da Ji
Level 101
God Stats
5W - 7L
1,224 SR
Queue Stats
245W - 225L
1,457 Elo+
Solo
Nu Wa
Nu Wa
whymk_
Nu Wa
Level 103
God Stats
78W - 60L
1,571 SR
Queue Stats
204W - 190L
1,448 Elo+
Party 2
Team Averages
Level 130
1,536 SR
1,473 Elo+

VS

Team Averages
Level 79
1,584 SR
1,479 Elo+
Kukulkan
Kukulkan
Ba11isticBa11
Kukulkan
Level 88
God Stats
9W - 8L
1,609 SR
Queue Stats
144W - 139L
1,466 Elo+
Party 3
Izanami
Izanami
Caylo-perfekt
Izanami
Level 69
God Stats
2W - 1L
1,844 SR
Queue Stats
218W - 224L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
LDenyer95
Baron Samedi
Level 110
God Stats
4W - 3L
1,457 SR
Queue Stats
158W - 148L
1,454 Elo+
Party 3
Hun Batz
Hun Batz
pinxoabel
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,566 Elo+
Solo
Bacchus
Bacchus
pro_gamer1042001
Bacchus
Level 40
God Stats
53W - 45L
1,511 SR
Queue Stats
116W - 105L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BECKZonTour
Zhong Kui
14
0 / 0 / 2
8,125
580
2,691
9,316
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 0 / 6
8,037
574
5,779
7,285
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
GR_Posidon
Heimdallr
14
0 / 0 / 6
7,811
558
4,774
8,040
3,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 4
9,065
648
10,871
10,785
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
whymk_
Nu Wa
15
5 / 1 / 1
9,182
656
6,917
6,065
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ba11isticBa11
Kukulkan
14
1 / 3 / 0
8,329
595
7,834
7,842
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
0 / 3 / 0
6,598
471
2,155
7,485
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LDenyer95
Baron Samedi
14
0 / 2 / 0
7,803
557
7,554
8,609
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hun Batz
pinxoabel
Hun Batz
12
0 / 4 / 1
6,901
493
4,232
14,114
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
6,387
456
2,760
8,091
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BECKZonTour
Zhong Kui
0
0
2
1
L
Kukulkan
Ba11isticBa11
Kukulkan
1
3
0
0.33
L
Izanami
0
3
0
0
W
3
0
6
6
W
Heimdallr
GR_Posidon
Heimdallr
0
0
6
3
L
Baron Samedi
LDenyer95
Baron Samedi
0
2
0
0
W
5
0
4
7
L
Hun Batz
pinxoabel
Hun Batz
0
4
1
0.13
L
0
1
0
0
W
Nu Wa
whymk_
Nu Wa
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,032
Damage
24,535
41,491
Taken
46,141
23,356
Mitigated
21,904
19,059
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BECKZonTour
Zhong Kui
2,691
380
0
7,782
9,316
6,942
1,220
5,102
3,748
60,834
0
L
Kukulkan
Ba11isticBa11
Kukulkan
7,834
457
0
1,115
7,842
2,620
0
2,398
5,292
90,265
0
L
Izanami
2,155
1,504
0
854
7,485
2,014
773
561
6,880
0
49,381
W
5,779
2,334
1,043
3,524
7,285
5,534
135
3,521
3,690
0
16,169
W
Heimdallr
GR_Posidon
Heimdallr
4,774
2,321
0
3,899
8,040
3,643
804
1,757
6,283
0
65,212
L
Baron Samedi
LDenyer95
Baron Samedi
7,554
677
191
3,644
8,609
4,685
0
3,468
5,024
57,803
0
W
10,871
3,434
0
1,030
10,785
4,888
0
2,851
7,863
0
88,514
L
Hun Batz
pinxoabel
Hun Batz
4,232
1,258
0
1,925
14,114
4,554
0
2,174
11,831
0
69,895
L
2,760
242
0
2,553
8,091
8,031
199
511
7,506
14,639
0
W
Nu Wa
whymk_
Nu Wa
6,917
1,472
0
1,781
6,065
2,349
932
4,248
1,759
71,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,220
Gold Earned
36,018
484
Minions Killed
490
0
Camps Cleared
0
1,395,056
Distance Traveled
1,369,377
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,125
580
114
8
0
278,684
0
L
Kukulkan
8,329
595
162
12
0
274,279
0
L
Izanami
6,598
471
94
7
0
273,591
1
W
Horus
8,037
574
18
1
0
291,962
2
W
Heimdallr
7,811
558
105
8
0
241,661
1
L
Baron Samedi
7,803
557
118
8
0
248,163
5
W
Da Ji
9,065
648
127
9
0
329,316
2
L
Hun Batz
6,901
493
99
7
0
303,254
0
L
Bacchus
6,387
456
17
1
0
270,090
8
W
Nu Wa
9,182
656
120
9
0
253,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role