Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ANUBIS0807
Poseidon
Level 121
God Stats
2W - 7L
1,325 SR
Queue Stats
42W - 49L
1,455 Elo+
Solo
Cupid
Cupid
PanSzysza
Cupid
Level 142
God Stats
9W - 9L
1,534 SR
Queue Stats
514W - 507L
1,406 Elo+
Party 2
Da Ji
Da Ji
slawekluczak11
Da Ji
Level 127
God Stats
2W - 4L
1,392 SR
Queue Stats
210W - 229L
1,425 Elo+
Party 2
Team Averages
Level 117
1,450 SR
1,457 Elo+

VS

Team Averages
Level 108
1,353 SR
1,464 Elo+
Fenrir
Fenrir
Bakanamaru
Fenrir
Level 48
God Stats
2W - 4L
1,263 SR
Queue Stats
89W - 115L
1,468 Elo+
Solo
Merlin
Merlin
BanBakasura
Merlin
Level 143
God Stats
2W - 4L
1,195 SR
Queue Stats
129W - 135L
1,453 Elo+
Party 1
Bake Kujira
Bake Kujira
Kanyu619
Bake Kujira
Level 143
God Stats
1W - 0L
1,681 SR
Queue Stats
119W - 131L
1,451 Elo+
Solo
Persephone
Persephone
Kazneki
Persephone
Level 65
God Stats
3W - 2L
1,409 SR
Queue Stats
10W - 7L
1,480 Elo+
Solo
Danzaburou
Danzaburou
MainEzz
Danzaburou
Level 139
God Stats
9W - 4L
1,214 SR
Queue Stats
134W - 125L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 3 / 3
8,383
466
6,796
14,775
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
 
Loki
12
0 / 3 / 2
6,898
383
1,283
10,123
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
ANUBIS0807
Poseidon
14
0 / 1 / 0
8,607
478
6,696
12,289
6,536
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
PanSzysza
Cupid
16
3 / 3 / 1
9,526
529
10,360
13,082
5,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 8 / 1
8,530
474
8,479
16,876
8,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bakanamaru
Fenrir
19
6 / 2 / 6
10,779
599
10,079
19,116
10,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
15
1 / 1 / 1
9,515
529
8,002
8,304
5,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
Kanyu619
Bake Kujira
14
3 / 2 / 5
9,529
529
7,800
16,419
17,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
Kazneki
Persephone
15
2 / 2 / 4
9,305
517
9,214
9,154
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
MainEzz
Danzaburou
17
5 / 0 / 5
10,965
609
7,259
7,110
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
17
18
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
3
0.5
L
Loki
 
Loki
0
3
2
0.33
L
Poseidon
ANUBIS0807
Poseidon
0
1
0
0
W
Fenrir
Bakanamaru
Fenrir
6
2
6
4.5
W
Merlin
1
1
1
1.5
W
Bake Kujira
Kanyu619
Bake Kujira
3
2
5
2.75
W
Persephone
Kazneki
Persephone
2
2
4
2
W
Danzaburou
MainEzz
Danzaburou
5
0
5
7.5
L
Cupid
PanSzysza
Cupid
3
3
1
1.17
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,614
Damage
42,354
67,145
Taken
60,103
29,415
Mitigated
38,944
25,790
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,796
442
160
7,345
14,775
5,973
0
9,465
5,310
69,144
0
L
Loki
 
Loki
1,283
440
0
2,820
10,123
3,204
108
2,658
7,465
0
29,087
L
Poseidon
ANUBIS0807
Poseidon
6,696
534
0
5,970
12,289
6,536
45
6,400
5,889
83,742
0
W
Fenrir
Bakanamaru
Fenrir
10,079
4,948
0
6,867
19,116
10,069
67
1,274
17,842
0
109,672
W
Merlin
8,002
765
0
1,829
8,304
5,672
0
5,259
3,045
78,763
0
W
Bake Kujira
Kanyu619
Bake Kujira
7,800
4,287
0
2,896
16,419
17,119
530
3,794
12,625
54,566
0
W
Persephone
Kazneki
Persephone
9,214
540
0
1,850
9,154
3,169
220
3,021
6,104
62,881
0
W
Danzaburou
MainEzz
Danzaburou
7,259
2,819
0
4,168
7,110
2,915
2,900
205
6,905
0
89,230
L
Cupid
PanSzysza
Cupid
10,360
6,079
692
5,486
13,082
5,149
0
2,116
10,966
0
77,443
L
8,479
1,665
200
3,117
16,876
8,553
0
4,377
12,499
61
42,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
50,093
487
Minions Killed
602
0
Camps Cleared
0
1,672,850
Distance Traveled
1,796,366
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,383
466
119
7
0
335,466
0
L
Loki
6,898
383
43
2
0
330,389
0
L
Poseidon
8,607
478
133
7
0
368,022
2
W
Fenrir
10,779
599
146
8
0
404,186
2
W
Merlin
9,515
529
127
7
0
319,044
0
W
Bake Kujira
9,529
529
85
5
0
382,745
4
W
Persephone
9,305
517
108
6
0
321,291
0
W
Danzaburou
10,965
609
136
8
0
369,100
2
L
Cupid
9,526
529
139
8
0
342,673
2
L
Da Ji
8,530
474
53
3
0
296,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role