Player Matchup

Hercules
Hercules
OvrLrdNeo
Hercules
Level 82
God Stats
2W - 6L
1,736 SR
Queue Stats
32W - 46L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
Pig Hands
Baron Samedi
Level 145
God Stats
24W - 33L
1,458 SR
Queue Stats
419W - 409L
1,525 Elo+
Solo
Bastet
Bastet
daeisgae
Bastet
Level 102
God Stats
21W - 24L
1,475 SR
Queue Stats
230W - 236L
1,469 Elo+
Party 1
Yemoja
Yemoja
iamplant
Yemoja
Level 84
God Stats
40W - 43L
1,510 SR
Queue Stats
71W - 89L
1,406 Elo+
Party 1
Ishtar
Ishtar
lizzard1119
Ishtar
Level 7
God Stats
1W - 5L
1,367 SR
Queue Stats
1W - 12L
1,226 Elo+
Party 1
Team Averages
Level 84
1,509 SR
1,404 Elo+

VS

Team Averages
Level 109
1,496 SR
1,508 Elo+
Chang'e
Chang'e
 
Chang'e
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
canluisrmz1
Fenrir
Level 125
God Stats
1W - 0L
1,228 SR
Queue Stats
31W - 26L
1,539 Elo+
Solo
Guan Yu
Guan Yu
chahlee__wonton
Guan Yu
Level 159
God Stats
181W - 132L
1,607 SR
Queue Stats
457W - 455L
1,498 Elo+
Solo
Bake Kujira
Bake Kujira
p333q
Bake Kujira
Level 107
God Stats
24W - 13L
1,645 SR
Queue Stats
65W - 69L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OvrLrdNeo
Hercules
8
0 / 1 / 0
4,834
483
2,775
10,404
9,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Pig Hands
Baron Samedi
10
1 / 2 / 2
5,789
579
4,178
5,100
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
daeisgae
Bastet
11
5 / 2 / 0
6,352
635
6,189
9,816
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
iamplant
Yemoja
8
0 / 2 / 1
5,159
516
3,158
7,500
4,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
8
0 / 3 / 0
4,527
453
2,942
7,040
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 3 / 1
5,160
516
1,161
8,082
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
 
Chernobog
8
0 / 1 / 4
5,064
506
3,539
6,734
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
4 / 2 / 1
5,646
565
5,082
7,986
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 0 / 0
7,224
722
6,191
8,787
5,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Bake Kujira
p333q
Bake Kujira
11
4 / 0 / 4
6,905
691
6,061
6,181
5,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
10
10
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
3
1
0.17
W
Chernobog
 
Chernobog
0
1
4
2
L
Hercules
OvrLrdNeo
Hercules
0
1
0
0
L
Baron Samedi
Pig Hands
Baron Samedi
1
2
2
1
W
Fenrir
4
2
1
2.25
W
2
0
0
2
L
Bastet
daeisgae
Bastet
5
2
0
2.5
L
Yemoja
iamplant
Yemoja
0
2
1
0.25
L
Ishtar
0
3
0
0
W
Bake Kujira
p333q
Bake Kujira
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
22,034
39,860
Taken
37,770
22,462
Mitigated
19,529
11,389
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,161
153
111
2,185
8,082
2,786
0
3,339
4,743
30,825
0
W
Chernobog
 
Chernobog
3,539
1,674
0
1,317
6,734
2,303
513
1,727
5,007
0
20,130
L
Hercules
OvrLrdNeo
Hercules
2,775
1,510
0
3,290
10,404
9,794
0
0
10,404
0
26,495
L
Baron Samedi
Pig Hands
Baron Samedi
4,178
164
41
1,073
5,100
1,968
0
1,821
3,279
34,672
0
W
Fenrir
5,082
1,611
0
791
7,986
3,054
0
935
7,051
0
29,658
W
6,191
1,508
102
4,422
8,787
5,691
0
0
8,787
0
53,466
L
Bastet
daeisgae
Bastet
6,189
2,396
0
2,503
9,816
3,425
0
795
9,021
0
41,261
L
Yemoja
iamplant
Yemoja
3,158
359
1,413
1,677
7,500
4,579
0
2,405
5,095
22,379
0
L
Ishtar
2,942
1,689
0
1,392
7,040
2,696
0
2,201
4,839
0
23,402
W
Bake Kujira
p333q
Bake Kujira
6,061
3,399
148
1,946
6,181
5,695
656
1,335
4,846
45,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
29,999
218
Minions Killed
273
0
Camps Cleared
0
957,899
Distance Traveled
1,028,694
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,160
516
52
5
0
163,291
0
W
Chernobog
5,064
506
32
3
0
169,975
2
L
Hercules
4,834
483
33
3
0
181,145
2
L
Baron Samedi
5,789
579
52
5
0
197,594
2
W
Fenrir
5,646
565
31
3
0
240,738
0
W
Guan Yu
7,224
722
87
9
0
224,650
0
L
Bastet
6,352
635
64
6
0
229,990
3
L
Yemoja
5,159
516
27
3
0
182,202
4
L
Ishtar
4,527
453
42
4
0
166,968
0
W
Bake Kujira
6,905
691
71
7
0
230,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role