Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AllDex02
Fenrir
Level 100
God Stats
6W - 4L
1,168 SR
Queue Stats
12W - 16L
1,307 Elo+
Solo
Medusa
Medusa
Yutatu16
Medusa
Level 129
God Stats
20W - 24L
1,478 SR
Queue Stats
368W - 407L
1,403 Elo+
Party 2
Ix Chel
Ix Chel
muñequillo
Ix Chel
Level 121
God Stats
0W - 2L
1,493 SR
Queue Stats
76W - 60L
1,574 Elo+
Solo
Guan Yu
Guan Yu
pro_De_los_pro
Guan Yu
Level 87
God Stats
0W - 3L
1,228 SR
Queue Stats
127W - 148L
1,439 Elo+
Solo
Team Averages
Level 109
1,374 SR
1,445 Elo+

VS

Team Averages
Level 108
1,501 SR
1,453 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DanejaKun
Hachiman
Level 147
God Stats
17W - 13L
1,494 SR
Queue Stats
441W - 453L
1,498 Elo+
Solo
Cabrakan
Cabrakan
F4k3-Pr00
Cabrakan
Level 99
God Stats
1W - 0L
1,838 SR
Queue Stats
62W - 72L
1,413 Elo+
Party 1
Mulan
Mulan
Gajidex
Mulan
Level 65
God Stats
1W - 2L
1,554 SR
Queue Stats
89W - 102L
1,496 Elo+
Solo
Lancelot
Lancelot
Taddy-GRAXA
Lancelot
Level 76
God Stats
6W - 4L
1,118 SR
Queue Stats
32W - 45L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 2
5,525
425
1,153
4,391
2,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
AllDex02
Fenrir
10
0 / 2 / 0
5,898
454
2,540
8,156
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Yutatu16
Medusa
14
2 / 1 / 0
7,700
592
6,541
7,698
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
muñequillo
Ix Chel
12
1 / 3 / 0
6,477
498
3,088
10,549
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 0
5,924
456
2,787
10,642
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 1
7,830
602
9,790
4,869
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
DanejaKun
Hachiman
10
0 / 0 / 0
6,418
494
3,145
5,786
2,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
F4k3-Pr00
Cabrakan
9
0 / 2 / 2
5,968
459
1,668
12,504
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Gajidex
Mulan
14
4 / 1 / 3
8,825
679
10,678
10,423
7,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Taddy-GRAXA
Lancelot
13
5 / 1 / 3
8,049
619
4,739
8,236
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
11
11
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
2
1
W
Nu Wa
 
Nu Wa
2
0
1
2.5
L
Fenrir
AllDex02
Fenrir
0
2
0
0
W
Hachiman
DanejaKun
Hachiman
0
0
0
0
W
Cabrakan
F4k3-Pr00
Cabrakan
0
2
2
0.5
W
Mulan
Gajidex
Mulan
4
1
3
5.5
W
Lancelot
Taddy-GRAXA
Lancelot
5
1
3
6.5
L
Medusa
Yutatu16
Medusa
2
1
0
2
L
Ix Chel
muñequillo
Ix Chel
1
3
0
0.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
30,020
41,436
Taken
41,818
18,555
Mitigated
27,938
9,150
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,153
99
1,203
1,582
4,391
2,607
0
1,483
2,908
5,387
0
W
Nu Wa
 
Nu Wa
9,790
2,234
0
1,183
4,869
1,816
0
1,916
2,953
64,664
0
L
Fenrir
AllDex02
Fenrir
2,540
545
0
1,389
8,156
3,278
0
1,610
6,546
0
38,493
W
Hachiman
DanejaKun
Hachiman
3,145
1,287
0
3,125
5,786
2,051
1,014
73
5,713
0
46,777
W
Cabrakan
F4k3-Pr00
Cabrakan
1,668
295
0
1,855
12,504
12,385
0
854
11,650
12,893
0
W
Mulan
Gajidex
Mulan
10,678
1,403
0
3,685
10,423
7,882
753
307
10,116
0
72,433
W
Lancelot
Taddy-GRAXA
Lancelot
4,739
892
0
940
8,236
3,804
438
1,091
7,145
0
57,310
L
Medusa
Yutatu16
Medusa
6,541
2,583
0
2,152
7,698
3,082
745
2,640
5,058
0
64,242
L
Ix Chel
muñequillo
Ix Chel
3,088
116
155
1,495
10,549
3,760
0
5,427
5,122
46,617
0
L
2,787
475
102
1,072
10,642
5,828
0
298
10,344
0
30,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
37,090
317
Minions Killed
388
0
Camps Cleared
0
990,397
Distance Traveled
1,264,396
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,525
425
5
0
0
106,268
0
W
Nu Wa
7,830
602
103
8
0
253,071
0
L
Fenrir
5,898
454
71
5
0
211,947
0
W
Hachiman
6,418
494
72
6
0
203,653
2
W
Cabrakan
5,968
459
15
1
0
244,741
0
W
Mulan
8,825
679
118
9
0
264,631
0
W
Lancelot
8,049
619
80
6
0
298,300
0
L
Medusa
7,700
592
108
8
0
242,146
2
L
Ix Chel
6,477
498
85
7
0
239,955
2
L
Guan Yu
5,924
456
48
4
0
190,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role