Player Matchup

Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze II
BebeDorgado
Horus
Bronze II
Level 183
God Stats
0W - 1L
1,485 SR
Queue Stats
7W - 10L
1,535 MMR
Solo
Thor
Thor
Silver III
HunterZolomon00x
Thor
Silver III
Level 67
God Stats
0W - 1L
1,565 SR
Queue Stats
6W - 11L
1,453 MMR
Solo
Anubis
Anubis
Platinum V
MatrizHessiana
Anubis
Platinum V
Level 168
God Stats
5W - 4L
1,736 SR
Queue Stats
281W - 276L
1,613 MMR
Solo
Scylla
Scylla
Gold V
PowerDBR
Scylla
Gold V
Level 198
God Stats
11W - 9L
1,546 SR
Queue Stats
531W - 532L
1,344 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 164
1,566 SR
1,489 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,521 SR
1,566 MMR
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
BRLK
Rama
Platinum V
Level 39
God Stats
22W - 21L
1,636 SR
Queue Stats
102W - 89L
1,708 MMR
Solo
Janus
Janus
Platinum V
JaIoner
Janus
Platinum V
Level 157
God Stats
12W - 27L
1,347 SR
Queue Stats
247W - 243L
1,458 MMR
Party 1
Ganesha
Ganesha
Gold V
exe8a
Ganesha
Gold V
Level 161
God Stats
8W - 6L
1,696 SR
Queue Stats
66W - 63L
1,483 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Äkutagawa
Erlang Shen
Platinum IV
Level 82
God Stats
5W - 3L
1,427 SR
Queue Stats
111W - 94L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
1 / 2 / 0
3,563
713
3,950
3,439
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 1
3,381
676
2,191
4,350
2,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,275
655
452
4,459
1,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,240
648
1,907
3,637
1,104
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
PowerDBR
Scylla
1
0 / 0 / 0
2,421
484
0
0
0
Bans
VulcanAo KuangSusanoRaijin

VS

Bans
MercuryMaman BrigitteArachneSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
1 / 0 / 1
4,019
804
2,631
4,857
2,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rama
BRLK
Rama
7
3 / 1 / 1
4,153
831
3,220
4,071
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
JaIoner
Janus
7
1 / 0 / 0
3,917
783
1,471
864
217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
exe8a
Ganesha
6
1 / 0 / 2
3,912
782
1,681
5,159
1,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Äkutagawa
Erlang Shen
6
1 / 0 / 2
3,669
734
1,398
4,371
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
0
0.5
W
Bellona
 
Bellona
1
0
1
1.5
W
Rama
BRLK
Rama
3
1
1
3.5
L
0
2
1
0.25
L
0
1
0
0
W
Janus
JaIoner
Janus
1
0
0
1
L
0
2
0
0
L
Scylla
PowerDBR
Scylla
0
0
0
0
W
Ganesha
exe8a
Ganesha
1
0
2
2
W
Erlang Shen
Äkutagawa
Erlang Shen
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,500
Damage
10,401
15,885
Taken
19,322
6,359
Mitigated
7,667
3,878
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,950
2,527
0
927
3,439
1,077
0
696
2,743
0
18,343
W
Bellona
 
Bellona
2,631
699
0
1,492
4,857
2,667
0
1,907
2,950
0
19,549
W
Rama
BRLK
Rama
3,220
2,591
0
1,469
4,071
1,218
0
0
4,071
0
24,019
L
2,191
961
40
1,405
4,350
2,842
0
539
3,811
0
8,972
L
452
0
0
503
4,459
1,336
0
1,855
2,542
0
15,449
W
Janus
JaIoner
Janus
1,471
554
0
250
864
217
32
0
864
28,205
0
L
1,907
283
0
1,003
3,637
1,104
0
0
3,354
14,451
0
L
Scylla
PowerDBR
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
exe8a
Ganesha
1,681
502
622
1,927
5,159
1,863
0
0
5,159
9,656
0
W
Erlang Shen
Äkutagawa
Erlang Shen
1,398
978
0
1,001
4,371
1,702
0
0
4,371
0
17,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,880
Gold Earned
19,670
97
Minions Killed
180
0
Camps Cleared
0
397,419
Distance Traveled
556,524
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,563
713
31
6
0
91,467
0
W
Bellona
4,019
804
34
7
0
114,047
0
W
Rama
4,153
831
54
11
0
93,338
0
L
Horus
3,381
676
9
2
0
106,933
0
L
Thor
3,275
655
29
6
0
97,884
0
W
Janus
3,917
783
62
12
0
107,546
0
L
Anubis
3,240
648
28
6
0
101,135
0
L
Scylla
2,421
484
0
0
0
0
0
W
Ganesha
3,912
782
1
0
0
112,713
3
W
Erlang Shen
3,669
734
29
6
0
128,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role