Player Matchup

Chronos
Chronos
Duotic
Chronos
Level 34
God Stats
0W - 2L
1,241 SR
Queue Stats
9W - 7L
1,496 Elo+
Party 4
Baron Samedi
Baron Samedi
Ghostie-I
Baron Samedi
Level 94
God Stats
1W - 1L
1,769 SR
Queue Stats
383W - 349L
1,457 Elo+
Party 1
Da Ji
Da Ji
NoxCaffreyy
Da Ji
Level 43
God Stats
1W - 9L
1,078 SR
Queue Stats
128W - 142L
1,448 Elo+
Party 1
Chernobog
Chernobog
bgray235
Chernobog
Level 31
God Stats
10W - 9L
1,270 SR
Queue Stats
44W - 45L
1,279 Elo+
Solo
Charon
Charon
rygeye
Charon
Level 41
God Stats
13W - 8L
1,587 SR
Queue Stats
29W - 35L
1,399 Elo+
Party 4
Team Averages
Level 49
1,389 SR
1,416 Elo+

VS

Team Averages
Level 57
1,374 SR
1,471 Elo+
Mulan
Mulan
Blakimus_Prime0
Mulan
Level 47
God Stats
1W - 5L
1,188 SR
Queue Stats
61W - 77L
1,372 Elo+
Solo
Hel
Hel
ElsosaMX
Hel
Level 86
God Stats
1W - 0L
1,231 SR
Queue Stats
88W - 69L
1,458 Elo+
Party 3
Bakasura
Bakasura
Makani01
Bakasura
Level 73
God Stats
1W - 0L
1,431 SR
Queue Stats
287W - 284L
1,491 Elo+
Party 2
Izanami
Izanami
TravyDaddy420
Izanami
Level 49
God Stats
49W - 38L
1,591 SR
Queue Stats
91W - 103L
1,455 Elo+
Party 2
Bacchus
Bacchus
itsNot-ChupacoFg
Bacchus
Level 29
God Stats
2W - 2L
1,429 SR
Queue Stats
25W - 13L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Duotic
Chronos
14
6 / 2 / 5
8,640
576
13,411
10,717
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Ghostie-I
Baron Samedi
15
4 / 2 / 3
8,542
569
6,535
10,248
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 3
7,738
516
5,683
10,690
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
bgray235
Chernobog
10
1 / 3 / 0
7,099
473
2,943
8,538
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
rygeye
Charon
11
0 / 1 / 9
7,519
501
6,083
8,132
6,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,656
577
8,740
11,301
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 4 / 1
9,132
609
8,810
11,366
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Makani01
Bakasura
15
3 / 2 / 1
9,439
629
4,616
12,632
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
12
1 / 4 / 0
7,680
512
3,902
9,334
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 2
7,462
497
5,067
11,198
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
10
10
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Chronos
Duotic
Chronos
6
2
5
4.25
W
3
4
1
0.88
L
Baron Samedi
Ghostie-I
Baron Samedi
4
2
3
2.75
W
Bakasura
Makani01
Bakasura
3
2
1
1.75
L
3
2
3
2.25
W
Izanami
1
4
0
0.25
L
Chernobog
bgray235
Chernobog
1
3
0
0.33
W
1
2
2
1
L
Charon
rygeye
Charon
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,655
Damage
31,135
48,325
Taken
55,831
23,432
Mitigated
34,156
10,287
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,740
1,147
0
3,668
11,301
8,571
688
2,743
8,504
0
51,578
L
Chronos
Duotic
Chronos
13,411
5,638
0
889
10,717
4,290
772
4,470
6,217
63,425
0
W
8,810
192
1,268
3,730
11,366
4,736
350
6,398
4,625
76,623
0
L
Baron Samedi
Ghostie-I
Baron Samedi
6,535
604
487
3,752
10,248
5,210
488
4,742
5,190
57,293
0
W
Bakasura
Makani01
Bakasura
4,616
2,993
0
3,330
12,632
5,569
4,295
3,379
9,087
0
67,088
L
5,683
975
0
1,592
10,690
4,423
0
1,909
8,729
0
48,785
W
Izanami
3,902
2,925
0
1,192
9,334
3,573
853
6,337
2,997
0
41,176
L
Chernobog
bgray235
Chernobog
2,943
1,403
0
3,018
8,538
2,539
0
0
8,019
0
40,038
W
5,067
536
0
1,376
11,198
11,707
0
6,913
4,259
22,756
0
L
Charon
rygeye
Charon
6,083
1,462
0
549
8,132
6,970
175
2,756
5,281
26,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,538
Gold Earned
42,369
393
Minions Killed
436
0
Camps Cleared
0
1,342,085
Distance Traveled
1,498,908
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,656
577
86
6
0
254,383
0
L
Chronos
8,640
576
120
8
0
298,713
0
W
Hel
9,132
609
128
9
0
295,096
2
L
Baron Samedi
8,542
569
113
8
0
294,333
0
W
Bakasura
9,439
629
117
8
0
372,713
2
L
Da Ji
7,738
516
71
5
0
290,524
1
W
Izanami
7,680
512
79
5
0
266,519
1
L
Chernobog
7,099
473
67
4
0
152,542
0
W
Bacchus
7,462
497
26
2
0
310,197
2
L
Charon
7,519
501
22
1
0
305,973
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role