Player Matchup

Guan Yu
Guan Yu
Daqzi
Guan Yu
Level 83
God Stats
3W - 3L
1,696 SR
Queue Stats
19W - 16L
1,521 Elo+
Party 2
Mulan
Mulan
Number1FxmBoy
Mulan
Level 85
God Stats
8W - 6L
1,492 SR
Queue Stats
43W - 31L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
Santos2121
Kukulkan
Level 63
God Stats
18W - 14L
1,696 SR
Queue Stats
121W - 128L
1,512 Elo+
Party 1
Ganesha
Ganesha
Urban123456789
Ganesha
Level 49
God Stats
4W - 6L
1,480 SR
Queue Stats
93W - 93L
1,471 Elo+
Party 1
Ishtar
Ishtar
Yuphy
Ishtar
Level 147
God Stats
1W - 3L
1,631 SR
Queue Stats
23W - 13L
1,649 Elo+
Party 2
Team Averages
Level 85
1,599 SR
1,539 Elo+

VS

Team Averages
Level 79
1,467 SR
1,520 Elo+
Pele
Pele
KornFL
Pele
Level 45
God Stats
7W - 6L
1,589 SR
Queue Stats
123W - 114L
1,525 Elo+
Solo
Discordia
Discordia
ROMANIA653
Discordia
Level 88
God Stats
4W - 3L
1,530 SR
Queue Stats
114W - 100L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
VentusPanda03
Kumbhakarna
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,609 Elo+
Solo
Bellona
Bellona
frommlet
Bellona
Level 105
God Stats
2W - 2L
1,497 SR
Queue Stats
114W - 93L
1,544 Elo+
Solo
Freya
Freya
nodnarb2003
Freya
Level 34
God Stats
4W - 7L
1,220 SR
Queue Stats
29W - 37L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Daqzi
Guan Yu
13
3 / 5 / 4
8,114
477
6,175
16,824
10,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 5 / 1
10,001
588
17,701
21,202
19,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Santos2121
Kukulkan
14
1 / 7 / 3
8,110
477
11,126
13,215
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 7 / 3
7,888
464
4,616
19,120
21,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
Yuphy
Ishtar
14
1 / 6 / 2
9,135
537
10,555
14,090
6,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KornFL
Pele
17
12 / 1 / 6
11,314
666
15,006
15,945
7,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
ROMANIA653
Discordia
15
6 / 2 / 10
10,176
599
19,530
8,500
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
VentusPanda03
Kumbhakarna
14
2 / 2 / 16
9,676
569
6,243
17,826
17,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
frommlet
Bellona
16
4 / 2 / 0
10,659
627
11,685
20,125
23,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 3 / 2
9,763
574
11,115
14,914
7,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
10
Kills
28
30
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Daqzi
Guan Yu
3
5
4
1
W
Pele
KornFL
Pele
12
1
6
15
L
5
5
1
1.1
W
Discordia
ROMANIA653
Discordia
6
2
10
5.5
L
Kukulkan
Santos2121
Kukulkan
1
7
3
0.36
L
0
7
3
0.21
W
Kumbhakarna
VentusPanda03
Kumbhakarna
2
2
16
5
L
Ishtar
Yuphy
Ishtar
1
6
2
0.33
W
Bellona
frommlet
Bellona
4
2
0
2
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,173
Damage
63,579
84,451
Taken
77,310
62,902
Mitigated
58,806
12,521
Healing
24,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Daqzi
Guan Yu
6,175
418
196
1,182
16,824
10,706
0
7,860
8,936
1,500
52,190
W
Pele
KornFL
Pele
15,006
3,706
0
4,016
15,945
7,272
0
3,888
12,057
16
103,494
L
17,701
3,658
0
6,972
21,202
19,575
719
2,520
18,682
0
67,201
W
Discordia
ROMANIA653
Discordia
19,530
908
0
1,392
8,500
3,909
726
6,147
2,353
79,692
0
L
Kukulkan
Santos2121
Kukulkan
11,126
580
0
520
13,215
5,401
0
6,788
6,427
64,676
0
L
4,616
536
0
1,952
19,120
21,080
0
10,061
8,635
23,908
0
W
Kumbhakarna
VentusPanda03
Kumbhakarna
6,243
1,283
2,982
3,072
17,826
17,263
0
6,380
11,446
18,663
230
L
Ishtar
Yuphy
Ishtar
10,555
6,757
0
1,699
14,090
6,140
37
8,537
5,097
0
80,218
W
Bellona
frommlet
Bellona
11,685
5,344
0
8,023
20,125
23,125
759
60
20,065
0
86,902
W
11,115
3,646
0
5,442
14,914
7,237
0
740
14,174
73,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
51,588
458
Minions Killed
526
0
Camps Cleared
0
1,657,155
Distance Traveled
1,781,560
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,114
477
85
5
0
404,729
0
W
Pele
11,314
666
119
7
0
399,095
3
L
Mulan
10,001
588
113
7
0
304,448
0
W
Discordia
10,176
599
126
7
0
332,744
2
L
Kukulkan
8,110
477
108
6
0
336,686
3
L
Ganesha
7,888
464
7
0
0
313,552
3
W
Kumbhakarna
9,676
569
23
1
0
377,860
5
L
Ishtar
9,135
537
145
9
0
297,740
4
W
Bellona
10,659
627
134
8
0
351,535
2
W
Freya
9,763
574
124
7
0
320,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role