Player Matchup

Anhur
Anhur
 
Anhur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
M4r3ch4LTikTok
Bacchus
Level 141
God Stats
1W - 3L
1,315 SR
Queue Stats
240W - 246L
1,498 Elo+
Solo
Surtr
Surtr
SolarScroll
Surtr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 331L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
SvarogKid
Cabrakan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,255 Elo+
Solo
Cu Chulainn
Cu Chulainn
WarHammerWolfGuy
Cu Chulainn
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 282L
1,423 Elo+
Party 2
Team Averages
Level 144
1,463 SR
1,433 Elo+

VS

Team Averages
Level 134
1,521 SR
1,391 Elo+
Fafnir
Fafnir
Gunnaru14
Fafnir
Level 127
God Stats
2W - 1L
1,741 SR
Queue Stats
147W - 157L
1,406 Elo+
Solo
Yu Huang
Yu Huang
Le3eon
Yu Huang
Level 157
God Stats
6W - 4L
1,545 SR
Queue Stats
146W - 200L
1,394 Elo+
Party 1
Charybdis
Charybdis
MortalSTEALTH
Charybdis
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 96L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
MysticChaox
Ah Puch
Level 128
God Stats
4W - 3L
1,310 SR
Queue Stats
127W - 180L
1,394 Elo+
Party 1
Chaac
Chaac
xXZombieBurgerXx
Chaac
Level 128
God Stats
1W - 0L
1,511 SR
Queue Stats
34W - 36L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 2 / 3
8,634
959
6,885
8,307
4,220
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 3
8,033
893
8,721
9,659
14,311
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

12
2 / 4 / 2
7,466
830
7,776
12,141
12,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
SvarogKid
Cabrakan
11
0 / 5 / 5
6,643
738
4,426
11,879
13,971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
WarHammerWolfGuy
Cu Chulainn
13
2 / 4 / 2
7,382
820
5,174
8,971
8,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gunnaru14
Fafnir
13
1 / 1 / 14
8,225
914
4,239
7,986
8,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Le3eon
Yu Huang
15
5 / 1 / 7
8,532
948
9,445
5,174
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Charybdis
MortalSTEALTH
Charybdis
14
1 / 3 / 9
7,357
817
6,607
7,403
3,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
MysticChaox
Ah Puch
13
2 / 1 / 9
7,302
811
8,361
5,094
2,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 2 / 7
8,570
952
9,763
11,404
12,341
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
8
Kills
17
17
Deaths
8
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
3
1.75
W
Fafnir
Gunnaru14
Fafnir
1
1
14
8
W
Yu Huang
Le3eon
Yu Huang
5
1
7
8.5
L
2
2
3
1.75
W
Charybdis
MortalSTEALTH
Charybdis
1
3
9
1.83
W
Ah Puch
MysticChaox
Ah Puch
2
1
9
6.5
L
2
4
2
0.75
L
Cabrakan
SvarogKid
Cabrakan
0
5
5
0.5
L
Cu Chulainn
WarHammerWolfGuy
Cu Chulainn
2
4
2
0.75
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,982
Damage
38,415
50,957
Taken
37,061
53,824
Mitigated
29,512
12,553
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,885
3,220
707
2,800
8,307
4,220
689
3,801
4,506
0
28,157
W
Fafnir
Gunnaru14
Fafnir
4,239
1,463
2,196
1,862
7,986
8,789
72
2,953
4,751
6,614
0
W
Yu Huang
Le3eon
Yu Huang
9,445
1,056
85
397
5,174
2,573
0
2,701
2,473
21,393
0
L
8,721
1,359
1,455
2,553
9,659
14,311
0
4,804
4,855
13,683
0
W
Charybdis
MortalSTEALTH
Charybdis
6,607
2,815
116
470
7,403
3,517
0
3,176
4,227
0
21,123
W
Ah Puch
MysticChaox
Ah Puch
8,361
186
1,538
1,792
5,094
2,292
0
2,355
2,698
15,013
0
L
7,776
1,842
324
940
12,141
12,383
13
5,181
6,960
387
16,705
L
Cabrakan
SvarogKid
Cabrakan
4,426
496
614
2,159
11,879
13,971
104
4,262
7,617
7,283
0
L
Cu Chulainn
WarHammerWolfGuy
Cu Chulainn
5,174
836
352
649
8,971
8,939
0
3,997
4,974
1,560
8,749
W
9,763
2,461
380
2,370
11,404
12,341
0
3,335
7,843
0
21,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,158
Gold Earned
39,986
112
Minions Killed
116
0
Camps Cleared
0
716,543
Distance Traveled
862,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,634
959
56
6
0
134,048
0
W
Fafnir
8,225
914
7
1
0
188,551
0
W
Yu Huang
8,532
948
28
3
0
177,178
0
L
Bacchus
8,033
893
23
3
0
193,187
0
W
Charybdis
7,357
817
39
4
0
150,458
0
W
Ah Puch
7,302
811
16
2
0
158,242
0
L
Surtr
7,466
830
21
2
0
132,738
0
L
Cabrakan
6,643
738
4
0
0
139,753
0
L
Cu Chulainn
7,382
820
8
1
0
116,817
0
W
Chaac
8,570
952
26
3
0
188,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role