Player Matchup

Hel
Hel
Flashbang522
Hel
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,433 Elo+
Party 2
Camazotz
Camazotz
Ghosty6547
Camazotz
Level 78
God Stats
3W - 2L
1,546 SR
Queue Stats
217W - 206L
1,410 Elo+
Solo
Ah Puch
Ah Puch
chamia
Ah Puch
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,383 Elo+
Solo
Scylla
Scylla
grilledcheese60
Scylla
Level 102
God Stats
3W - 5L
1,272 SR
Queue Stats
223W - 288L
1,422 Elo+
Solo
Hades
Hades
pbhperseus
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,059 Elo+
Party 2
Team Averages
Level 90
1,464 SR
1,341 Elo+

VS

Team Averages
Level 84
1,476 SR
1,369 Elo+
Yemoja
Yemoja
AlluringGoddess
Yemoja
Level 106
God Stats
3W - 2L
1,555 SR
Queue Stats
135W - 160L
1,341 Elo+
Solo
Charybdis
Charybdis
Curllionaire
Charybdis
Level 86
God Stats
1W - 6L
1,406 SR
Queue Stats
76W - 118L
1,369 Elo+
Party 1
Maman Brigitte
Maman Brigitte
DonScarleon
Maman Brigitte
Level 106
God Stats
1W - 2L
1,283 SR
Queue Stats
34W - 47L
1,415 Elo+
Party 1
Thor
Thor
MrPAPI420
Thor
Level 98
God Stats
2W - 3L
1,635 SR
Queue Stats
204W - 193L
1,475 Elo+
Solo
Cliodhna
Cliodhna
kakami001
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 44L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 14
14,602
769
14,866
29,171
33,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
Ghosty6547
Camazotz
20
6 / 3 / 17
12,980
683
19,664
32,278
24,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
chamia
Ah Puch
20
4 / 4 / 15
13,064
688
17,504
16,876
10,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 2 / 14
14,652
771
23,183
13,444
7,609
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
19
2 / 4 / 17
12,974
683
13,110
24,311
19,586
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 12
12,327
649
11,366
22,897
18,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
Curllionaire
Charybdis
20
7 / 5 / 1
12,786
673
21,465
21,041
9,344
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maman Brigitte
DonScarleon
Maman Brigitte
20
4 / 7 / 6
12,592
663
30,897
24,364
11,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
19
3 / 10 / 8
11,442
602
18,561
29,021
33,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
kakami001
Cliodhna
5
0 / 3 / 0
8,026
422
565
3,399
713

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
28
Kills
14
15
Deaths
28
77
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
12
2
L
Charybdis
Curllionaire
Charybdis
7
5
1
1.5
L
Maman Brigitte
DonScarleon
Maman Brigitte
4
7
6
1
W
7
2
14
7
W
Camazotz
Ghosty6547
Camazotz
6
3
17
4.83
L
Thor
3
10
8
0.7
W
Ah Puch
chamia
Ah Puch
4
4
15
2.88
W
9
2
14
8
L
Cliodhna
kakami001
Cliodhna
0
3
0
0
W
Hades
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,327
Damage
82,854
116,080
Taken
100,722
95,388
Mitigated
73,359
64,508
Healing
36,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,366
2,908
15,250
7,465
22,897
18,366
62
15,845
7,052
24,202
0
L
Charybdis
Curllionaire
Charybdis
21,465
12,301
1,316
2,862
21,041
9,344
1,346
16,332
4,709
0
44,676
L
Maman Brigitte
DonScarleon
Maman Brigitte
30,897
2,857
1,635
4,060
24,364
11,559
262
16,733
7,631
58,283
0
W
14,866
3,137
16,206
15,838
29,171
33,411
1,871
11,147
18,024
27,939
0
W
Camazotz
Ghosty6547
Camazotz
19,664
2,203
2,386
12,914
32,278
24,647
137
11,480
20,798
0
28,931
L
Thor
18,561
3,937
2,103
1,536
29,021
33,377
85
16,973
12,048
0
37,081
W
Ah Puch
chamia
Ah Puch
17,504
1,855
155
2,156
16,876
10,135
2,186
7,762
9,114
47,587
0
W
23,183
633
2,829
2,463
13,444
7,609
1,374
3,806
9,638
51,564
0
L
Cliodhna
kakami001
Cliodhna
565
148
0
128
3,399
713
0
2,780
619
0
759
W
Hades
13,110
1,293
2,579
6,982
24,311
19,586
2,651
8,068
16,243
42,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,272
Gold Earned
57,173
217
Minions Killed
204
0
Camps Cleared
0
1,672,312
Distance Traveled
1,190,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,327
649
39
2
0
302,409
0
L
Charybdis
12,786
673
75
4
0
280,748
0
L
Maman Brigitte
12,592
663
67
4
0
308,768
0
W
Hel
14,602
769
22
1
0
330,871
0
W
Camazotz
12,980
683
9
0
0
366,098
0
L
Thor
11,442
602
23
1
0
278,582
0
W
Ah Puch
13,064
688
53
3
0
302,937
0
W
Scylla
14,652
771
59
3
0
370,478
0
L
Cliodhna
8,026
422
0
0
0
19,762
0
W
Hades
12,974
683
74
4
0
301,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role