Player Matchup

Anubis
Anubis
FinZeh
Anubis
Level 26
God Stats
16W - 21L
1,327 SR
Queue Stats
30W - 56L
1,344 Elo+
Party 2
Ullr
Ullr
Shockiana
Ullr
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 8L
1,229 Elo+
Party 2
Nike
Nike
darkness34angel
Nike
Level 125
God Stats
2W - 6L
1,550 SR
Queue Stats
90W - 104L
1,500 Elo+
Party 2
Bakasura
Bakasura
nesta95420
Bakasura
Level 107
God Stats
186W - 137L
1,489 SR
Queue Stats
254W - 238L
1,406 Elo+
Solo
Charon
Charon
ykfate
Charon
Level 149
God Stats
4W - 4L
1,641 SR
Queue Stats
231W - 211L
1,493 Elo+
Party 2
Team Averages
Level 82
1,501 SR
1,395 Elo+

VS

Team Averages
Level 80
1,477 SR
1,387 Elo+
Kumbhakarna
Kumbhakarna
Lenier
Kumbhakarna
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 1
Kukulkan
Kukulkan
Lynxx BH
Kukulkan
Level 36
God Stats
2W - 1L
1,351 SR
Queue Stats
34W - 35L
1,440 Elo+
Party 3
Sun Wukong
Sun Wukong
Szilard5210
Sun Wukong
Level 65
God Stats
1W - 1L
1,511 SR
Queue Stats
20W - 43L
1,381 Elo+
Party 1
Izanami
Izanami
charaboy121
Izanami
Level 77
God Stats
9W - 8L
1,551 SR
Queue Stats
74W - 80L
1,447 Elo+
Solo
Lancelot
Lancelot
xYellowYokex
Lancelot
Level 108
God Stats
3W - 5L
1,474 SR
Queue Stats
151W - 136L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FinZeh
Anubis
10
1 / 0 / 0
6,060
606
2,850
3,279
1,851
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
7
0 / 1 / 3
4,755
476
3,196
5,577
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 0
6,806
681
5,512
6,449
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
nesta95420
Bakasura
11
2 / 0 / 2
6,224
622
3,606
8,857
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
ykfate
Charon
8
3 / 0 / 1
5,981
598
4,332
6,691
4,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lenier
Kumbhakarna
7
0 / 1 / 1
4,847
485
2,556
8,275
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Lynxx BH
Kukulkan
9
0 / 0 / 0
5,323
532
2,309
3,383
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Szilard5210
Sun Wukong
9
0 / 2 / 0
4,861
486
1,625
8,236
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
charaboy121
Izanami
8
1 / 4 / 0
5,026
503
5,271
7,059
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
xYellowYokex
Lancelot
9
0 / 1 / 0
5,164
516
5,050
7,549
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
FinZeh
Anubis
1
0
0
1
L
Kumbhakarna
Lenier
Kumbhakarna
0
1
1
0.5
L
Kukulkan
Lynxx BH
Kukulkan
0
0
0
0
W
Ullr
0
1
3
1.5
L
Sun Wukong
Szilard5210
Sun Wukong
0
2
0
0
L
Izanami
charaboy121
Izanami
1
4
0
0.25
W
2
0
0
2
W
Bakasura
nesta95420
Bakasura
2
0
2
3
L
Lancelot
xYellowYokex
Lancelot
0
1
0
0
W
Charon
ykfate
Charon
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,496
Damage
16,811
30,853
Taken
34,502
17,126
Mitigated
13,724
8,348
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FinZeh
Anubis
2,850
183
0
1,877
3,279
1,851
0
1,373
1,906
39,265
0
L
Kumbhakarna
Lenier
Kumbhakarna
2,556
491
0
2,555
8,275
3,758
0
2,958
4,987
11,331
0
L
Kukulkan
Lynxx BH
Kukulkan
2,309
187
0
0
3,383
989
0
779
2,549
36,998
0
W
Ullr
3,196
1,331
0
1,920
5,577
1,908
376
1,294
4,283
0
16,606
L
Sun Wukong
Szilard5210
Sun Wukong
1,625
127
0
1,227
8,236
4,096
0
0
8,236
0
28,737
L
Izanami
charaboy121
Izanami
5,271
3,263
0
933
7,059
2,337
0
1,924
5,025
0
37,923
W
5,512
669
0
810
6,449
5,319
263
0
6,449
90
49,901
W
Bakasura
nesta95420
Bakasura
3,606
2,887
0
2,419
8,857
3,183
681
1,016
7,841
0
39,937
L
Lancelot
xYellowYokex
Lancelot
5,050
925
0
820
7,549
2,544
0
1,611
5,813
0
44,690
W
Charon
ykfate
Charon
4,332
693
0
1,322
6,691
4,865
0
1,182
5,509
13,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
25,221
289
Minions Killed
273
0
Camps Cleared
0
984,577
Distance Traveled
1,007,189
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,060
606
78
8
0
200,026
4
L
Kumbhakarna
4,847
485
16
2
0
199,498
2
L
Kukulkan
5,323
532
72
7
0
202,473
3
W
Ullr
4,755
476
29
3
0
178,095
0
L
Sun Wukong
4,861
486
50
5
0
172,403
0
L
Izanami
5,026
503
62
6
0
177,780
0
W
Nike
6,806
681
95
10
0
177,016
2
W
Bakasura
6,224
622
72
7
0
215,903
0
L
Lancelot
5,164
516
73
7
0
255,035
0
W
Charon
5,981
598
15
2
0
213,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role