Player Matchup

Hun Batz
Hun Batz
AdyBro25
Hun Batz
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhyMix
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,817 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
frujke
Geb
Level 14
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 31
1,566 SR
1,453 Elo+

VS

Team Averages
Level 62
1,528 SR
1,563 Elo+
Ne Zha
Ne Zha
SerFabiangel
Ne Zha
Level 128
God Stats
4W - 3L
1,585 SR
Queue Stats
120W - 113L
1,411 Elo+
Solo
Kukulkan
Kukulkan
einhundertelf_11
Kukulkan
Level 28
God Stats
14W - 14L
1,500 SR
Queue Stats
48W - 57L
1,639 Elo+
Party 1
Bacchus
Bacchus
emilio_evo
Bacchus
Level 31
God Stats
16W - 21L
1,500 SR
Queue Stats
65W - 77L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AdyBro25
Hun Batz
9
0 / 3 / 2
7,261
660
5,686
9,671
4,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
WhyMix
Morgan Le Fay
10
1 / 2 / 1
7,633
694
8,305
8,014
2,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
frujke
Geb
9
1 / 2 / 1
7,401
673
6,393
11,243
9,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 1 / 3
8,456
769
8,501
9,569
6,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 4
8,752
796
9,294
5,625
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
emilio_evo
Bacchus
9
0 / 0 / 7
7,427
675
5,756
11,779
11,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
7
7
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AdyBro25
Hun Batz
0
3
2
0.33
W
Ne Zha
4
1
3
5.5
L
Morgan Le Fay
WhyMix
Morgan Le Fay
1
2
1
0.75
W
3
1
4
5
W
Bacchus
emilio_evo
Bacchus
0
0
7
3.5
L
Geb
frujke
Geb
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,384
Damage
23,551
28,928
Taken
26,973
16,884
Mitigated
19,464
1,885
Healing
3,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AdyBro25
Hun Batz
5,686
1,276
0
456
9,671
4,412
0
5,038
4,633
0
22,501
W
Ne Zha
8,501
593
0
2,156
9,569
6,136
0
4,759
4,810
0
33,297
L
Morgan Le Fay
WhyMix
Morgan Le Fay
8,305
1,373
0
1,179
8,014
2,983
0
3,105
4,909
32,294
0
W
9,294
493
142
536
5,625
2,197
254
3,361
2,264
44,779
0
W
Bacchus
emilio_evo
Bacchus
5,756
886
0
484
11,779
11,131
104
6,553
5,226
14,344
0
L
Geb
frujke
Geb
6,393
832
0
250
11,243
9,489
0
7,272
3,971
12,513
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,295
Gold Earned
24,635
87
Minions Killed
128
0
Camps Cleared
0
591,551
Distance Traveled
649,792
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,261
660
33
3
0
195,164
2
W
Ne Zha
8,456
769
37
3
0
205,408
0
L
Morgan Le Fay
7,633
694
43
4
0
180,721
0
W
Kukulkan
8,752
796
84
8
0
209,500
0
W
Bacchus
7,427
675
7
1
0
234,884
4
L
Geb
7,401
673
11
1
0
215,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role