Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Adrir3y-_-
Chernobog
Level 68
God Stats
39W - 31L
1,514 SR
Queue Stats
91W - 80L
1,466 Elo+
Solo
Maui
Maui
GioMeloni
Maui
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 170L
1,466 Elo+
Party 2
Shiva
Shiva
McLucker420
Shiva
Level 6
God Stats
3W - 0L
1,297 SR
Queue Stats
4W - 0L
1,687 Elo+
Party 1
Cliodhna
Cliodhna
TacticaL119
Cliodhna
Level 88
God Stats
2W - 0L
1,297 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 1
Team Averages
Level 92
1,422 SR
1,561 Elo+

VS

Team Averages
Level 66
1,529 SR
1,420 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bandicoot0408
Ne Zha
Level 56
God Stats
3W - 7L
1,628 SR
Queue Stats
178W - 170L
1,432 Elo+
Party 3
Charon
Charon
GhoulTiger
Charon
Level 71
God Stats
12W - 10L
1,623 SR
Queue Stats
178W - 166L
1,442 Elo+
Party 3
Anubis
Anubis
Go2TolietBro
Anubis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,306 Elo+
Solo
Hercules
Hercules
TeaWasTaken
Hercules
Level 43
God Stats
17W - 29L
1,395 SR
Queue Stats
141W - 141L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
3 / 0 / 1
4,282
856
2,073
1,615
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Adrir3y-_-
Chernobog
4
0 / 2 / 0
2,935
587
1,205
2,970
547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
5
0 / 1 / 0
3,226
645
964
4,485
1,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
3 / 1 / 0
3,952
790
2,868
4,334
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
TacticaL119
Cliodhna
5
1 / 1 / 2
3,474
695
998
3,349
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
3 / 0 / 1
4,144
829
3,087
1,916
574
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 3 / 1
3,592
718
1,549
4,816
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
GhoulTiger
Charon
5
1 / 0 / 3
3,777
755
2,295
4,209
1,531
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
4
0 / 2 / 0
3,137
627
277
1,917
731
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
TeaWasTaken
Hercules
5
1 / 2 / 0
3,566
713
1,618
4,494
1,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
7
Kills
5
5
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
1
3.5
L
Anhur
 
Anhur
3
0
1
3.5
W
Chernobog
Adrir3y-_-
Chernobog
0
2
0
0
L
0
3
1
0.17
L
Charon
GhoulTiger
Charon
1
0
3
2.5
W
Maui
0
1
0
0
L
Anubis
0
2
0
0
W
3
1
0
3
W
Cliodhna
TacticaL119
Cliodhna
1
1
2
2
L
Hercules
TeaWasTaken
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,108
Damage
8,826
16,753
Taken
17,352
5,194
Mitigated
5,747
4,745
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,073
247
0
750
1,615
375
0
277
1,338
23,304
0
L
Anhur
 
Anhur
3,087
1,497
0
990
1,916
574
560
549
1,367
0
18,651
W
Chernobog
Adrir3y-_-
Chernobog
1,205
639
0
750
2,970
547
0
443
2,527
0
11,611
L
1,549
640
0
1,557
4,816
1,351
0
912
3,848
0
16,495
L
Charon
GhoulTiger
Charon
2,295
475
0
1,257
4,209
1,531
423
415
3,794
10,617
0
W
Maui
964
279
0
1,424
4,485
1,989
0
1,852
2,633
5,669
0
L
Anubis
277
40
0
252
1,917
731
32
983
812
9,913
0
W
2,868
295
0
715
4,334
1,490
0
0
4,334
0
15,052
W
Cliodhna
TacticaL119
Cliodhna
998
330
0
1,106
3,349
793
0
0
3,349
0
11,299
L
Hercules
TeaWasTaken
Hercules
1,618
522
0
786
4,494
1,560
0
0
4,494
0
10,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,869
Gold Earned
18,216
102
Minions Killed
98
0
Camps Cleared
0
581,298
Distance Traveled
465,820
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,282
856
36
7
0
106,323
0
L
Anhur
4,144
829
27
5
0
79,111
0
W
Chernobog
2,935
587
14
3
0
108,487
0
L
Ne Zha
3,592
718
31
6
0
119,535
0
L
Charon
3,777
755
6
1
0
97,122
0
W
Maui
3,226
645
11
2
0
118,623
1
L
Anubis
3,137
627
15
3
0
56,660
0
W
Shiva
3,952
790
21
4
0
119,439
0
W
Cliodhna
3,474
695
20
4
0
128,426
0
L
Hercules
3,566
713
19
4
0
113,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role