Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Le apoco
Thanatos
Level 127
God Stats
2W - 0L
1,654 SR
Queue Stats
5W - 9L
1,369 Elo+
Party 1
Xbalanque
Xbalanque
Len39
Xbalanque
Level 56
God Stats
45W - 23L
1,655 SR
Queue Stats
70W - 54L
1,533 Elo+
Solo
Ganesha
Ganesha
Tae-Jo
Ganesha
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 121L
1,502 Elo+
Solo
Team Averages
Level 111
1,562 SR
1,481 Elo+

VS

Team Averages
Level 118
1,457 SR
1,481 Elo+
Cabrakan
Cabrakan
DorianDystopia
Cabrakan
Level 107
God Stats
0W - 1L
1,328 SR
Queue Stats
69W - 71L
1,438 Elo+
Party 2
Chaac
Chaac
Lamepollas300
Chaac
Level 159
God Stats
2W - 3L
1,782 SR
Queue Stats
189W - 191L
1,535 Elo+
Solo
Hun Batz
Hun Batz
PBspice
Hun Batz
Level 46
God Stats
0W - 3L
1,168 SR
Queue Stats
98W - 104L
1,524 Elo+
Solo
Sol
Sol
Smoke2485
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,455 Elo+
Solo
Neith
Neith
futton1234
Neith
Level 152
God Stats
9W - 13L
1,505 SR
Queue Stats
63W - 64L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 0 / 5
7,428
619
4,443
3,312
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Camazotz
 
Camazotz
11
1 / 3 / 2
6,711
559
5,296
12,561
5,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
Le apoco
Thanatos
11
8 / 0 / 1
6,817
568
6,250
9,599
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
Len39
Xbalanque
11
1 / 0 / 0
6,836
570
3,309
2,794
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Tae-Jo
Ganesha
10
0 / 1 / 6
6,470
539
3,473
11,457
7,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
0 / 3 / 1
4,868
406
2,112
9,905
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 3 / 0
7,386
616
8,392
12,342
8,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
PBspice
Hun Batz
10
0 / 3 / 1
5,652
471
3,540
10,430
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 1
6,312
526
2,632
6,072
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
11
1 / 1 / 0
6,390
533
1,866
3,070
1,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
4
4
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
5
4.5
W
Camazotz
 
Camazotz
1
3
2
0.67
L
Cabrakan
0
3
1
0.17
L
3
3
0
1
W
Thanatos
Le apoco
Thanatos
8
0
1
8.5
W
Xbalanque
Len39
Xbalanque
1
0
0
1
L
Hun Batz
PBspice
Hun Batz
0
3
1
0.17
L
0
2
1
0.25
W
Ganesha
Tae-Jo
Ganesha
0
1
6
3
L
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,771
Damage
18,542
39,723
Taken
41,819
18,649
Mitigated
20,795
20,806
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,443
506
0
500
3,312
1,134
0
1,094
2,218
52,776
0
W
Camazotz
 
Camazotz
5,296
897
0
7,678
12,561
5,720
118
176
12,385
0
44,784
L
Cabrakan
2,112
520
0
1,694
9,905
6,435
0
2,190
7,615
10,129
0
L
8,392
1,238
0
4,347
12,342
8,017
0
85
11,454
0
53,518
W
Thanatos
Le apoco
Thanatos
6,250
876
0
8,043
9,599
3,471
0
649
8,950
0
48,599
W
Xbalanque
Len39
Xbalanque
3,309
1,957
0
1,040
2,794
1,048
0
133
2,552
0
50,802
L
Hun Batz
PBspice
Hun Batz
3,540
507
0
750
10,430
3,367
0
2,171
8,076
0
43,630
L
2,632
1,104
0
2,606
6,072
1,653
0
2,148
3,678
44,370
2,462
W
Ganesha
Tae-Jo
Ganesha
3,473
569
1,477
2,068
11,457
7,276
0
3,028
8,259
24,498
0
L
Neith
1,866
1,002
0
1,519
3,070
1,323
0
757
2,313
0
46,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,262
Gold Earned
30,608
363
Minions Killed
347
0
Camps Cleared
0
1,170,371
Distance Traveled
1,149,123
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,428
619
116
10
0
239,114
0
W
Camazotz
6,711
559
66
6
0
214,834
0
L
Cabrakan
4,868
406
11
1
0
253,727
6
L
Chaac
7,386
616
74
6
0
222,559
0
W
Thanatos
6,817
568
67
6
0
280,164
0
W
Xbalanque
6,836
570
103
9
0
222,796
0
L
Hun Batz
5,652
471
70
6
0
262,198
0
L
Sol
6,312
526
98
8
0
219,414
2
W
Ganesha
6,470
539
11
1
0
213,463
3
L
Neith
6,390
533
94
8
0
191,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role