Player Matchup

Bakasura
Bakasura
FedeFerru
Bakasura
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 56L
1,448 Elo+
Solo
Bellona
Bellona
TwilightSoulKing
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,411 Elo+
Solo
Yemoja
Yemoja
stachemou13
Yemoja
Level 66
God Stats
1W - 2L
1,470 SR
Queue Stats
86W - 113L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
xBadJuJu--
Gilgamesh
Level 120
God Stats
2W - 5L
1,522 SR
Queue Stats
380W - 384L
1,486 Elo+
Solo
Awilix
Awilix
zangoledoso270
Awilix
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 154L
1,461 Elo+
Party 2
Team Averages
Level 88
1,498 SR
1,451 Elo+

VS

Team Averages
Level 118
1,544 SR
1,459 Elo+
Atlas
Atlas
INFECTEDNEAT9
Atlas
Level 115
God Stats
23W - 4L
1,844 SR
Queue Stats
528W - 521L
1,475 Elo+
Solo
Hel
Hel
Nandiacsaszar
Hel
Level 137
God Stats
3W - 1L
1,599 SR
Queue Stats
337W - 371L
1,485 Elo+
Solo
Heimdallr
Heimdallr
Nawuhuvae
Heimdallr
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 63L
1,429 Elo+
Party 1
Ishtar
Ishtar
Polo8Wolf1
Ishtar
Level 125
God Stats
4W - 1L
1,710 SR
Queue Stats
213W - 207L
1,444 Elo+
Party 1
Freya
Freya
Yurtism
Freya
Level 106
God Stats
1W - 3L
1,065 SR
Queue Stats
79W - 82L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FedeFerru
Bakasura
19
3 / 7 / 13
11,492
718
14,206
23,948
17,536
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 6 / 5
11,578
724
20,338
22,720
19,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
20
4 / 5 / 9
11,899
744
14,432
17,614
12,136
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xBadJuJu--
Gilgamesh
3
0 / 1 / 1
4,392
275
0
856
246
16
3 / 12 / 5
10,246
640
9,250
22,059
10,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 15
12,084
755
16,436
20,718
23,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

20
5 / 1 / 22
12,932
808
11,727
18,138
13,768
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Nawuhuvae
Heimdallr
20
14 / 5 / 12
13,593
850
23,310
24,513
15,857
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
Polo8Wolf1
Ishtar
16
3 / 5 / 12
10,769
673
8,447
14,838
8,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Freya
Yurtism
Freya
19
5 / 7 / 11
11,697
731
19,362
18,615
11,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
103
19
Kills
31
31
Deaths
22
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FedeFerru
Bakasura
3
7
13
1.36
W
4
4
15
2.88
W
5
1
22
16
W
Heimdallr
Nawuhuvae
Heimdallr
14
5
12
4
W
Ishtar
Polo8Wolf1
Ishtar
3
5
12
1.8
L
9
6
5
1.92
W
Freya
Yurtism
Freya
5
7
11
1.5
L
Yemoja
4
5
9
1.7
L
Gilgamesh
xBadJuJu--
Gilgamesh
0
1
1
0.5
L
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,226
Damage
79,282
87,197
Taken
96,822
60,062
Mitigated
72,744
25,361
Healing
46,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FedeFerru
Bakasura
14,206
11,057
2,465
7,376
23,948
17,536
771
12,498
11,450
0
20,261
W
16,436
7,611
1,136
1,910
20,718
23,418
262
2,858
17,219
29,895
0
W
11,727
985
20,538
13,696
18,138
13,768
587
3,110
14,263
34,811
0
W
Heimdallr
Nawuhuvae
Heimdallr
23,310
14,516
336
4,674
24,513
15,857
6,822
3,255
20,338
0
50,461
W
Ishtar
Polo8Wolf1
Ishtar
8,447
3,777
1,325
930
14,838
8,322
1,667
1,534
13,255
0
27,626
L
20,338
6,006
410
4,200
22,720
19,485
939
10,805
11,904
0
31,931
W
Freya
Yurtism
Freya
19,362
4,699
269
2,164
18,615
11,379
608
3,675
14,151
32,103
1,223
L
Yemoja
14,432
2,157
6,820
2,704
17,614
12,136
246
12,543
5,071
39,170
0
L
Gilgamesh
xBadJuJu--
Gilgamesh
0
0
0
0
856
246
0
0
856
0
0
L
9,250
4,331
494
892
22,059
10,659
0
11,147
10,912
0
16,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,607
Gold Earned
61,075
126
Minions Killed
193
0
Camps Cleared
0
967,448
Distance Traveled
1,336,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,492
718
47
3
0
266,439
0
W
Atlas
12,084
755
25
2
0
258,076
0
W
Hel
12,932
808
35
2
0
362,196
0
W
Heimdallr
13,593
850
70
4
0
233,034
0
W
Ishtar
10,769
673
31
2
0
241,443
0
L
Bellona
11,578
724
18
1
0
315,161
0
W
Freya
11,697
731
32
2
0
241,327
0
L
Yemoja
11,899
744
41
3
0
210,664
0
L
Gilgamesh
4,392
275
0
0
0
0
0
L
Awilix
10,246
640
20
1
0
175,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role