Player Matchup

Surtr
Surtr
Dokkan317
Surtr
Level 25
God Stats
6W - 10L
1,441 SR
Queue Stats
74W - 69L
1,413 Elo+
Solo
Janus
Janus
MikeHawksMall999
Janus
Level 25
God Stats
27W - 32L
1,445 SR
Queue Stats
122W - 120L
1,390 Elo+
Party 2
Nemesis
Nemesis
OneLegLarry
Nemesis
Level 50
God Stats
0W - 1L
1,844 SR
Queue Stats
65W - 47L
1,519 Elo+
Party 2
Bacchus
Bacchus
Whosyourdaddie
Bacchus
Level 25
God Stats
1W - 1L
1,690 SR
Queue Stats
8W - 3L
1,644 Elo+
Solo
Rama
Rama
ame-debout6
Rama
Level 49
God Stats
9W - 10L
1,328 SR
Queue Stats
27W - 38L
1,381 Elo+
Solo
Team Averages
Level 35
1,550 SR
1,469 Elo+

VS

Team Averages
Level 48
1,475 SR
1,466 Elo+
Hel
Hel
MickeyTheJew
Hel
Level 29
God Stats
4W - 1L
1,458 SR
Queue Stats
38W - 18L
1,645 Elo+
Solo
Neith
Neith
OniMan3D
Neith
Level 29
God Stats
2W - 0L
1,777 SR
Queue Stats
32W - 29L
1,524 Elo+
Solo
Aphrodite
Aphrodite
StrangeKidd20
Aphrodite
Level 45
God Stats
16W - 22L
1,417 SR
Queue Stats
100W - 114L
1,457 Elo+
Solo
Sylvanus
Sylvanus
dothestankyleg
Sylvanus
Level 69
God Stats
1W - 2L
1,222 SR
Queue Stats
32W - 51L
1,350 Elo+
Party 1
Hercules
Hercules
itzthiccboi
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dokkan317
Surtr
13
0 / 1 / 2
7,152
715
9,079
9,698
9,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 3
8,459
846
13,467
8,818
3,336
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
OneLegLarry
Nemesis
15
4 / 4 / 2
8,325
833
10,933
10,780
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 3
6,833
683
7,887
12,136
15,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 1
7,402
740
2,674
6,705
2,796
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,010
801
10,093
10,592
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
OniMan3D
Neith
16
6 / 2 / 4
9,232
923
12,676
10,917
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
StrangeKidd20
Aphrodite
14
0 / 1 / 8
7,879
788
3,629
8,530
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
15
4 / 0 / 7
8,913
891
3,421
7,733
4,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
itzthiccboi
Hercules
13
1 / 1 / 9
7,538
754
4,009
11,480
7,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
13
13
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Surtr
Dokkan317
Surtr
0
1
2
1
W
2
3
7
1.83
L
3
3
3
1.5
L
Nemesis
OneLegLarry
Nemesis
4
4
2
1.25
W
Neith
OniMan3D
Neith
6
2
4
4
W
Aphrodite
StrangeKidd20
Aphrodite
0
1
8
4
L
0
4
3
0.38
L
0
1
1
0.5
W
Sylvanus
4
0
7
7.5
W
Hercules
itzthiccboi
Hercules
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,040
Damage
33,828
48,137
Taken
49,252
36,165
Mitigated
24,397
8,572
Healing
26,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Dokkan317
Surtr
9,079
1,882
236
2,464
9,698
9,554
0
4,527
5,171
1,291
19,840
W
10,093
1,022
1,347
2,160
10,592
4,157
0
5,226
4,811
38,258
0
L
13,467
392
0
851
8,818
3,336
0
3,138
5,680
30,205
0
L
Nemesis
OneLegLarry
Nemesis
10,933
3,963
0
1,912
10,780
5,284
0
3,442
7,338
0
20,771
W
Neith
OniMan3D
Neith
12,676
4,201
0
3,171
10,917
4,446
1,208
1,632
9,156
0
37,955
W
Aphrodite
StrangeKidd20
Aphrodite
3,629
616
1,411
2,866
8,530
4,344
150
4,347
3,953
21,176
0
L
7,887
612
0
1,995
12,136
15,195
0
5,839
6,297
16,737
228
L
2,674
1,108
0
1,114
6,705
2,796
612
197
6,508
0
19,245
W
Sylvanus
3,421
457
6,001
4,118
7,733
4,440
0
4,319
2,821
7,945
0
W
Hercules
itzthiccboi
Hercules
4,009
1,012
454
4,643
11,480
7,010
84
5,528
5,265
0
13,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,171
Gold Earned
41,572
162
Minions Killed
223
0
Camps Cleared
0
949,095
Distance Traveled
906,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,152
715
35
4
0
204,080
0
W
Hel
8,010
801
71
7
0
167,869
0
L
Janus
8,459
846
44
4
0
202,758
0
L
Nemesis
8,325
833
30
3
0
204,448
0
W
Neith
9,232
923
70
7
0
197,056
0
W
Aphrodite
7,879
788
45
5
0
194,805
0
L
Bacchus
6,833
683
14
1
0
152,590
0
L
Rama
7,402
740
39
4
0
185,219
0
W
Sylvanus
8,913
891
15
2
0
164,229
0
W
Hercules
7,538
754
22
2
0
182,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role