Player Matchup

Bellona
Bellona
Cryptic N0S
Bellona
Level 86
God Stats
3W - 1L
1,697 SR
Queue Stats
77W - 79L
1,480 Elo+
Solo
Artemis
Artemis
DillsRadio
Artemis
Level 67
God Stats
4W - 2L
1,734 SR
Queue Stats
74W - 61L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
Falcon1210
Baron Samedi
Level 149
God Stats
6W - 2L
1,675 SR
Queue Stats
76W - 77L
1,505 Elo+
Solo
Fafnir
Fafnir
TheOnlyKoolGuy
Fafnir
Level 125
God Stats
2W - 0L
1,922 SR
Queue Stats
146W - 150L
1,528 Elo+
Party 1
Arachne
Arachne
arusch05
Arachne
Level 92
God Stats
47W - 16L
1,774 SR
Queue Stats
227W - 199L
1,556 Elo+
Solo
Team Averages
Level 104
1,761 SR
1,525 Elo+

VS

Team Averages
Level 95
1,412 SR
1,545 Elo+
Ra
Ra
KinGxiEnVy
Ra
Level 113
God Stats
0W - 2L
1,273 SR
Queue Stats
76W - 72L
1,534 Elo+
Party 3
Cernunnos
Cernunnos
Manuels919
Cernunnos
Level 119
God Stats
4W - 3L
1,265 SR
Queue Stats
88W - 86L
1,580 Elo+
Party 3
Khepri
Khepri
Zeeltic
Khepri
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,642 Elo+
Party 2
Thanatos
Thanatos
abcvo
Thanatos
Level 125
God Stats
59W - 35L
1,586 SR
Queue Stats
321W - 301L
1,471 Elo+
Party 3
Surtr
Surtr
isaac0417
Surtr
Level 13
God Stats
1W - 1L
1,438 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cryptic N0S
Bellona
14
5 / 0 / 1
8,953
689
8,572
9,077
8,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
DillsRadio
Artemis
11
2 / 4 / 5
6,783
522
10,687
10,425
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Falcon1210
Baron Samedi
13
4 / 2 / 3
7,794
600
7,152
5,791
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 5
8,011
616
4,846
13,731
16,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
arusch05
Arachne
14
6 / 3 / 6
8,403
646
7,640
12,569
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
7,676
590
4,499
8,881
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Manuels919
Cernunnos
11
2 / 3 / 1
6,321
486
11,105
10,825
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Zeeltic
Khepri
9
1 / 3 / 3
5,974
460
3,679
9,199
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
abcvo
Thanatos
13
3 / 5 / 2
7,120
548
6,457
14,270
5,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
isaac0417
Surtr
9
0 / 5 / 0
5,535
426
4,766
12,470
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
20
Kills
9
9
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cryptic N0S
Bellona
5
0
1
5.5
W
Artemis
DillsRadio
Artemis
2
4
5
1.13
W
Baron Samedi
Falcon1210
Baron Samedi
4
2
3
2.75
L
3
4
3
1.13
L
Cernunnos
Manuels919
Cernunnos
2
3
1
0.83
W
3
0
5
5.5
L
Khepri
Zeeltic
Khepri
1
3
3
0.83
L
Thanatos
abcvo
Thanatos
3
5
2
0.8
W
Arachne
arusch05
Arachne
6
3
6
3
L
Surtr
isaac0417
Surtr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,897
Damage
30,506
51,593
Taken
55,645
38,158
Mitigated
28,323
19,255
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cryptic N0S
Bellona
8,572
2,815
0
4,584
9,077
8,973
0
186
8,891
0
73,720
W
Artemis
DillsRadio
Artemis
10,687
5,635
0
2,911
10,425
4,315
517
1,715
8,710
0
54,101
W
Baron Samedi
Falcon1210
Baron Samedi
7,152
1,294
513
1,876
5,791
3,006
659
1,662
4,129
53,914
289
L
4,499
725
156
2,792
8,881
3,503
0
4,884
3,997
60,445
0
L
Cernunnos
Manuels919
Cernunnos
11,105
6,416
0
4,364
10,825
4,275
0
3,184
7,641
0
57,095
W
4,846
1,741
0
5,514
13,731
16,538
64
1,850
11,881
21,766
0
L
Khepri
Zeeltic
Khepri
3,679
358
0
1,081
9,199
9,280
0
1,717
7,482
15,207
0
L
Thanatos
abcvo
Thanatos
6,457
1,389
0
8,045
14,270
5,709
0
2,123
12,147
0
59,249
W
Arachne
arusch05
Arachne
7,640
6,349
0
3,857
12,569
5,326
0
2,951
9,618
0
73,042
L
Surtr
isaac0417
Surtr
4,766
2,259
0
1,736
12,470
5,556
0
0
12,470
550
31,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
32,626
448
Minions Killed
333
0
Camps Cleared
0
1,273,118
Distance Traveled
1,284,476
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,953
689
132
10
0
260,897
3
W
Artemis
6,783
522
83
6
0
228,952
0
W
Baron Samedi
7,794
600
87
7
0
250,938
4
L
Ra
7,676
590
100
8
0
255,603
0
L
Cernunnos
6,321
486
82
6
0
238,990
0
W
Fafnir
8,011
616
27
2
0
249,652
2
L
Khepri
5,974
460
16
1
0
247,166
0
L
Thanatos
7,120
548
81
6
0
282,164
2
W
Arachne
8,403
646
119
9
0
282,679
0
L
Surtr
5,535
426
54
4
0
260,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role