Player Matchup

Surtr
Surtr
 
Surtr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
WaRz_IluS1oN_Qc
Poseidon
Level 110
God Stats
18W - 22L
1,417 SR
Queue Stats
200W - 212L
1,413 Elo+
Party 2
Discordia
Discordia
lisiastyy__
Discordia
Level 63
God Stats
1W - 2L
1,495 SR
Queue Stats
205W - 230L
1,437 Elo+
Party 3
Achilles
Achilles
niszczyciel299
Achilles
Level 26
God Stats
0W - 4L
1,128 SR
Queue Stats
29W - 56L
1,322 Elo+
Party 3
Team Averages
Level 80
1,408 SR
1,434 Elo+

VS

Team Averages
Level 90
1,636 SR
1,432 Elo+
Charon
Charon
BigFaceBroker
Charon
Level 69
God Stats
62W - 60L
1,493 SR
Queue Stats
203W - 201L
1,411 Elo+
Solo
Achilles
Achilles
Lotion345
Achilles
Level 108
God Stats
27W - 20L
1,569 SR
Queue Stats
573W - 556L
1,376 Elo+
Solo
Ullr
Ullr
P4bloTheDog
Ullr
Level 56
God Stats
14W - 10L
1,715 SR
Queue Stats
131W - 140L
1,434 Elo+
Solo
Bakasura
Bakasura
foxy1021
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 100L
1,475 Elo+
Party 1
Chang'e
Chang'e
trivagofurro69
Chang'e
Level 127
God Stats
5W - 0L
1,901 SR
Queue Stats
135W - 110L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 2 / 1
6,277
571
6,275
8,380
6,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
 
Fenrir
9
2 / 5 / 1
6,043
549
4,530
9,607
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
10
1 / 5 / 2
5,693
518
4,720
6,484
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
lisiastyy__
Discordia
10
1 / 3 / 1
6,095
554
2,018
5,239
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
3 / 2 / 0
6,108
555
6,520
9,012
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,301
482
2,921
7,545
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Lotion345
Achilles
10
2 / 4 / 0
6,186
562
6,038
12,012
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 4
5,693
518
4,776
7,810
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
foxy1021
Bakasura
12
5 / 1 / 2
7,257
660
2,943
8,725
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 1 / 3
7,158
651
8,227
8,325
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
16
17
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
2
1
1.25
L
Fenrir
 
Fenrir
2
5
1
0.5
W
1
2
4
1.5
W
Achilles
Lotion345
Achilles
2
4
0
0.5
W
3
1
4
5
L
Poseidon
1
5
2
0.4
W
Bakasura
foxy1021
Bakasura
5
1
2
6
L
Discordia
lisiastyy__
Discordia
1
3
1
0.5
L
Achilles
3
2
0
1.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,063
Damage
24,905
38,722
Taken
44,417
22,768
Mitigated
21,960
7,701
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,275
2,454
0
3,373
8,380
6,691
125
1,948
6,287
752
25,828
L
Fenrir
 
Fenrir
4,530
910
0
604
9,607
3,913
0
3,533
5,726
0
31,853
W
2,921
875
0
607
7,545
4,620
0
2,843
4,702
14,667
2,343
W
Achilles
Lotion345
Achilles
6,038
1,911
0
3,437
12,012
5,944
0
0
11,260
0
40,434
W
4,776
2,528
0
1,158
7,810
2,935
0
2,102
5,708
0
28,015
L
Poseidon
4,720
970
81
1,011
6,484
2,110
649
1,898
4,586
42,753
0
W
Bakasura
foxy1021
Bakasura
2,943
2,035
0
3,168
8,725
4,128
0
775
7,950
0
50,132
L
Discordia
lisiastyy__
Discordia
2,018
225
0
1,470
5,239
1,688
301
2,876
2,075
33,236
0
L
Achilles
6,520
1,159
0
1,162
9,012
8,366
0
0
9,012
0
30,088
W
8,227
559
490
3,440
8,325
4,333
0
1,447
6,878
40,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,216
Gold Earned
31,595
254
Minions Killed
300
0
Camps Cleared
0
1,076,118
Distance Traveled
1,134,649
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,277
571
41
4
0
235,058
0
L
Fenrir
6,043
549
43
4
0
241,510
2
W
Charon
5,301
482
21
2
0
213,660
2
W
Achilles
6,186
562
55
5
0
207,332
4
W
Ullr
5,693
518
44
4
0
213,371
2
L
Poseidon
5,693
518
66
6
0
214,654
0
W
Bakasura
7,257
660
101
9
0
277,615
0
L
Discordia
6,095
554
62
6
0
174,625
0
L
Achilles
6,108
555
42
4
0
210,271
0
W
Chang'e
7,158
651
79
7
0
222,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role